Player Matchup

Nut
Nut
 
Nut
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Amilcarona
Aphrodite
Level 68
God Stats
14W - 6L
1,663 SR
Queue Stats
42W - 44L
1,426 Elo+
Party 1
Ravana
Ravana
BRIANATOR_001
Ravana
Level 120
God Stats
20W - 21L
1,355 SR
Queue Stats
341W - 333L
1,497 Elo+
Solo
Hera
Hera
CDFAS
Hera
Level 129
God Stats
6W - 4L
1,592 SR
Queue Stats
125W - 105L
1,496 Elo+
Solo
Bellona
Bellona
doabite
Bellona
Level 44
God Stats
15W - 12L
1,584 SR
Queue Stats
104W - 102L
1,453 Elo+
Party 1
Team Averages
Level 97
1,539 SR
1,474 Elo+

VS

Team Averages
Level 102
1,438 SR
1,452 Elo+
Nu Wa
Nu Wa
ChlefSIppye
Nu Wa
Level 143
God Stats
0W - 4L
1,178 SR
Queue Stats
269W - 246L
1,470 Elo+
Solo
Bacchus
Bacchus
H0NS60
Bacchus
Level 88
God Stats
3W - 5L
1,478 SR
Queue Stats
205W - 192L
1,410 Elo+
Party 2
Mulan
Mulan
RamenNoodelzzz
Mulan
Level 116
God Stats
13W - 3L
1,644 SR
Queue Stats
173W - 169L
1,536 Elo+
Solo
Charybdis
Charybdis
dualblayde2
Charybdis
Level 64
God Stats
5W - 7L
1,584 SR
Queue Stats
108W - 112L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
joj44
Tsukuyomi
Level 100
God Stats
1W - 2L
1,304 SR
Queue Stats
183W - 164L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 1 / 7
6,646
511
9,528
10,775
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Amilcarona
Aphrodite
11
0 / 1 / 5
6,770
521
1,869
8,737
5,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 2 / 4
8,225
633
7,307
7,843
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
CDFAS
Hera
15
6 / 2 / 0
8,763
674
6,762
5,818
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
doabite
Bellona
11
1 / 3 / 0
6,320
486
3,254
9,513
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,167
551
3,283
7,557
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
H0NS60
Bacchus
11
1 / 2 / 1
6,903
531
4,226
9,410
9,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 2
8,227
633
5,369
7,748
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
dualblayde2
Charybdis
12
1 / 3 / 1
6,693
515
7,677
7,114
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tsukuyomi
joj44
Tsukuyomi
12
5 / 4 / 0
7,273
559
5,641
10,545
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
9
9
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
7
4.5
W
Aphrodite
Amilcarona
Aphrodite
0
1
5
2.5
W
7
2
4
4.5
W
Hera
CDFAS
Hera
6
2
0
3
L
0
5
2
0.2
L
Bacchus
H0NS60
Bacchus
1
2
1
0.75
L
2
1
2
3
W
Bellona
doabite
Bellona
1
3
0
0.33
L
Charybdis
dualblayde2
Charybdis
1
3
1
0.5
L
Tsukuyomi
joj44
Tsukuyomi
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,720
Damage
26,196
42,686
Taken
42,374
20,182
Mitigated
19,535
19,763
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
9,528
6,072
0
3,839
10,775
3,813
649
2,473
8,302
0
50,020
W
Aphrodite
Amilcarona
Aphrodite
1,869
259
3,748
5,239
8,737
5,341
104
1,881
6,856
18,012
0
W
7,307
1,636
0
2,281
7,843
3,450
182
552
7,291
0
58,061
W
Hera
CDFAS
Hera
6,762
1,184
0
684
5,818
1,791
207
2,489
3,329
72,173
1,150
L
3,283
694
0
690
7,557
1,674
0
5,464
2,093
50,184
0
L
Bacchus
H0NS60
Bacchus
4,226
91
0
1,736
9,410
9,037
0
1,409
8,001
22,326
1,348
L
5,369
708
0
2,259
7,748
3,516
0
0
7,273
0
54,888
W
Bellona
doabite
Bellona
3,254
629
0
3,972
9,513
5,787
0
82
9,431
0
30,062
L
Charybdis
dualblayde2
Charybdis
7,677
4,195
0
2,293
7,114
2,217
535
281
6,833
0
56,469
L
Tsukuyomi
joj44
Tsukuyomi
5,641
1,349
0
4,160
10,545
3,091
0
1,341
9,204
0
38,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,724
Gold Earned
36,263
398
Minions Killed
406
0
Camps Cleared
0
1,304,138
Distance Traveled
1,219,474
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,646
511
82
6
0
249,911
2
W
Aphrodite
6,770
521
28
2
0
247,649
0
W
Ravana
8,225
633
98
8
0
293,163
0
W
Hera
8,763
674
137
11
0
257,060
5
L
Nu Wa
7,167
551
100
8
0
212,435
0
L
Bacchus
6,903
531
44
3
0
250,960
4
L
Mulan
8,227
633
100
8
0
245,086
2
W
Bellona
6,320
486
53
4
0
256,355
8
L
Charybdis
6,693
515
96
7
0
221,879
0
L
Tsukuyomi
7,273
559
66
5
0
289,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role