Player Matchup

Sobek
Sobek
 
Sobek
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Baarsh
Baron Samedi
Level 155
God Stats
0W - 2L
1,559 SR
Queue Stats
37W - 47L
1,509 Elo+
Solo
Shiva
Shiva
KiingJAK
Shiva
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
Pezoncito
Sun Wukong
Level 122
God Stats
0W - 1L
1,891 SR
Queue Stats
6W - 11L
1,579 Elo+
Solo
Chernobog
Chernobog
Winter1399
Chernobog
Level 121
God Stats
3W - 7L
1,301 SR
Queue Stats
100W - 121L
1,472 Elo+
Solo
Team Averages
Level 111
1,550 SR
1,521 Elo+

VS

Team Averages
Level 146
1,583 SR
1,473 Elo+
Loki
Loki
 
Loki
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Chinote345
Xbalanque
Level 123
God Stats
1W - 0L
1,752 SR
Queue Stats
51W - 50L
1,525 Elo+
Solo
Aphrodite
Aphrodite
Simptress_Angie
Aphrodite
Level 170
God Stats
3W - 5L
1,629 SR
Queue Stats
7W - 16L
1,330 Elo+
Solo
Anubis
Anubis
by_javi11
Anubis
Level 157
God Stats
14W - 14L
1,534 SR
Queue Stats
147W - 156L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 1 / 0
5,078
508
1,716
8,117
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
Baarsh
Baron Samedi
9
2 / 4 / 0
5,465
547
3,192
6,251
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
KiingJAK
Shiva
10
0 / 3 / 2
5,230
523
2,745
6,401
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
Pezoncito
Sun Wukong
10
2 / 1 / 0
5,920
592
3,242
8,924
5,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Winter1399
Chernobog
10
0 / 2 / 0
5,146
515
2,134
7,940
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 0 / 3
7,229
723
6,574
7,506
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
 
Chang'e
11
3 / 2 / 1
6,525
653
5,355
5,189
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Chinote345
Xbalanque
12
2 / 0 / 1
6,559
656
6,923
5,290
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Simptress_Angie
Aphrodite
10
0 / 0 / 1
5,482
548
1,826
2,872
1,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
by_javi11
Anubis
12
0 / 2 / 1
6,562
656
3,619
4,554
1,697
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
11
11
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
W
Loki
 
Loki
6
0
3
7.5
W
Chang'e
 
Chang'e
3
2
1
1.75
L
Baron Samedi
Baarsh
Baron Samedi
2
4
0
0.5
W
Xbalanque
Chinote345
Xbalanque
2
0
1
2.5
L
Shiva
KiingJAK
Shiva
0
3
2
0.33
L
Sun Wukong
Pezoncito
Sun Wukong
2
1
0
2
W
Aphrodite
Simptress_Angie
Aphrodite
0
0
1
0.5
L
Chernobog
Winter1399
Chernobog
0
2
0
0
W
Anubis
by_javi11
Anubis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,029
Damage
24,297
37,633
Taken
25,411
16,503
Mitigated
9,134
13,139
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,716
236
0
3,200
8,117
4,941
0
2,737
5,212
13,347
0
W
Loki
 
Loki
6,574
1,806
0
4,696
7,506
2,257
0
508
6,960
0
60,487
W
Chang'e
 
Chang'e
5,355
629
651
1,904
5,189
1,719
0
2,910
2,279
38,814
1,250
L
Baron Samedi
Baarsh
Baron Samedi
3,192
346
180
1,511
6,251
1,719
0
1,433
4,672
34,483
0
W
Xbalanque
Chinote345
Xbalanque
6,923
3,886
0
2,701
5,290
1,698
78
251
5,039
0
54,393
L
Shiva
KiingJAK
Shiva
2,745
662
0
2,332
6,401
1,743
0
1,126
5,137
0
29,568
L
Sun Wukong
Pezoncito
Sun Wukong
3,242
623
0
2,737
8,924
5,764
0
4,100
4,790
901
29,795
W
Aphrodite
Simptress_Angie
Aphrodite
1,826
317
1,524
2,148
2,872
1,763
0
1,330
1,542
16,540
732
L
Chernobog
Winter1399
Chernobog
2,134
752
0
3,179
7,940
2,336
0
645
7,295
0
36,873
W
Anubis
by_javi11
Anubis
3,619
183
0
2,159
4,554
1,697
0
0
4,250
46,484
1,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
32,357
279
Minions Killed
398
0
Camps Cleared
0
1,060,911
Distance Traveled
1,077,767
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,078
508
21
2
0
243,772
2
W
Loki
7,229
723
96
10
0
253,663
0
W
Chang'e
6,525
653
78
8
0
240,503
0
L
Baron Samedi
5,465
547
61
6
0
181,753
0
W
Xbalanque
6,559
656
94
9
0
197,822
2
L
Shiva
5,230
523
60
6
0
217,326
0
L
Sun Wukong
5,920
592
60
6
0
216,279
0
W
Aphrodite
5,482
548
29
3
0
199,827
4
L
Chernobog
5,146
515
77
8
0
201,781
0
W
Anubis
6,562
656
101
10
0
185,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role