Player Matchup

Anhur
Anhur
BabyRed517
Anhur
Level 158
God Stats
20W - 22L
1,558 SR
Queue Stats
496W - 507L
1,609 Elo+
Party 1
Hercules
Hercules
Ov Twork
Hercules
Level 106
God Stats
7W - 7L
1,051 SR
Queue Stats
268W - 246L
1,475 Elo+
Solo
Awilix
Awilix
nin9tales
Awilix
Level 154
God Stats
6W - 9L
1,445 SR
Queue Stats
187W - 182L
1,600 Elo+
Solo
Anubis
Anubis
reddawg
Anubis
Level 248
God Stats
6W - 7L
1,595 SR
Queue Stats
662W - 652L
1,599 Elo+
Party 1
Hades
Hades
tva463
Hades
Level 141
God Stats
4W - 2L
1,275 SR
Queue Stats
252W - 244L
1,539 Elo+
Solo
Team Averages
Level 161
1,385 SR
1,564 Elo+

VS

Team Averages
Level 117
1,505 SR
1,606 Elo+
Awilix
Awilix
 
Awilix
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Goallova
Sobek
Level 148
God Stats
19W - 21L
1,546 SR
Queue Stats
380W - 318L
1,583 Elo+
Solo
Hachiman
Hachiman
LEEDUHLEEDUHLEE
Hachiman
Level 158
God Stats
1W - 6L
1,481 SR
Queue Stats
103W - 92L
1,553 Elo+
Solo
Chaac
Chaac
eboyalphawolfAWO
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,892 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
1 / 1 / 0
5,329
592
2,773
3,410
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Ov Twork
Hercules
10
2 / 0 / 0
6,165
685
4,276
7,342
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
nin9tales
Awilix
9
1 / 1 / 3
4,987
554
2,424
3,806
1,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
reddawg
Anubis
12
7 / 0 / 1
7,175
797
6,837
3,477
1,487
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hades
tva463
Hades
9
1 / 3 / 3
5,039
560
2,656
6,085
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
2 / 3 / 1
4,746
527
3,670
7,390
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
 
Ix Chel
6
0 / 4 / 0
4,058
451
1,266
3,526
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Goallova
Sobek
7
1 / 2 / 2
4,714
524
1,206
7,413
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
10
2 / 0 / 1
5,724
636
3,169
3,330
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 1
4,181
465
4,135
7,772
3,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
12
Kills
5
5
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
3
1
0.83
L
Ix Chel
 
Ix Chel
0
4
0
0
W
Anhur
1
1
0
1
L
Sobek
Goallova
Sobek
1
2
2
1
L
Hachiman
2
0
1
2.5
W
Hercules
Ov Twork
Hercules
2
0
0
2
L
0
3
1
0.17
W
Awilix
nin9tales
Awilix
1
1
3
2.5
W
Anubis
reddawg
Anubis
7
0
1
7.5
W
Hades
tva463
Hades
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,966
Damage
13,446
24,120
Taken
29,431
10,681
Mitigated
11,202
7,982
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,670
1,985
0
745
7,390
2,423
0
1,487
5,903
0
31,160
L
Ix Chel
 
Ix Chel
1,266
169
0
250
3,526
420
0
3,052
474
13,870
0
W
Anhur
2,773
974
0
1,631
3,410
889
0
0
3,410
0
31,790
L
Sobek
Goallova
Sobek
1,206
295
0
2,517
7,413
3,634
0
3,230
4,183
8,790
0
L
Hachiman
3,169
1,118
0
2,265
3,330
757
0
14
3,316
0
35,845
W
Hercules
Ov Twork
Hercules
4,276
2,291
0
2,127
7,342
5,096
0
0
6,939
0
40,459
L
4,135
1,138
0
2,748
7,772
3,968
0
1,440
6,332
0
21,541
W
Awilix
nin9tales
Awilix
2,424
804
0
224
3,806
1,261
0
169
3,599
0
27,922
W
Anubis
reddawg
Anubis
6,837
554
0
1,987
3,477
1,487
386
1,336
1,961
53,833
2,823
W
Hades
tva463
Hades
2,656
417
197
1,816
6,085
1,948
0
825
5,260
18,939
1,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,695
Gold Earned
23,423
337
Minions Killed
207
0
Camps Cleared
0
914,626
Distance Traveled
812,018
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,746
527
58
6
0
206,892
0
L
Ix Chel
4,058
451
32
4
0
112,718
0
W
Anhur
5,329
592
64
7
0
161,531
1
L
Sobek
4,714
524
11
1
0
160,736
3
L
Hachiman
5,724
636
73
8
0
166,460
1
W
Hercules
6,165
685
78
9
0
153,976
1
L
Chaac
4,181
465
33
4
0
165,212
0
W
Awilix
4,987
554
49
5
0
239,590
0
W
Anubis
7,175
797
108
12
0
175,969
0
W
Hades
5,039
560
38
4
0
183,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role