Player Matchup

Fenrir
Fenrir
Akaza001
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 52L
1,368 Elo+
Party 1
Sylvanus
Sylvanus
Emaraty
Sylvanus
Level 156
God Stats
6W - 7L
1,467 SR
Queue Stats
402W - 396L
1,446 Elo+
Party 1
Vulcan
Vulcan
UAE7
Vulcan
Level 132
God Stats
7W - 5L
1,683 SR
Queue Stats
560W - 550L
1,468 Elo+
Party 1
Baba Yaga
Baba Yaga
vmaxlamenace
Baba Yaga
Level 133
God Stats
3W - 3L
1,500 SR
Queue Stats
143W - 146L
1,413 Elo+
Solo
Nox
Nox
wolf323
Nox
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
107W - 108L
1,391 Elo+
Party 1
Team Averages
Level 101
1,530 SR
1,417 Elo+

VS

Team Averages
Level 100
1,451 SR
1,300 Elo+
Sun Wukong
Sun Wukong
DaniVonDoom
Sun Wukong
Level 107
God Stats
4W - 5L
1,476 SR
Queue Stats
594W - 591L
1,433 Elo+
Solo
Anhur
Anhur
DrHobbs
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,433 Elo+
Party 2
Thanatos
Thanatos
HeavyMerlin
Thanatos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 94L
1,067 Elo+
Party 3
Fenrir
Fenrir
IF1nl-
Fenrir
Level 63
God Stats
2W - 4L
1,281 SR
Queue Stats
75W - 84L
1,128 Elo+
Party 3
Terra
Terra
TanglingRacoon
Terra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akaza001
Fenrir
13
3 / 5 / 17
8,304
830
5,886
9,795
4,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Emaraty
Sylvanus
16
5 / 0 / 23
9,425
943
8,316
9,383
9,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vulcan
UAE7
Vulcan
18
17 / 2 / 13
10,973
1,097
24,388
8,262
4,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Baba Yaga
vmaxlamenace
Baba Yaga
16
3 / 0 / 23
9,509
951
9,002
4,483
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
15
4 / 3 / 17
8,824
882
5,668
7,335
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaniVonDoom
Sun Wukong
12
1 / 8 / 2
6,755
676
11,104
15,795
9,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
DrHobbs
Anhur
13
2 / 6 / 4
6,971
697
5,345
9,773
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
HeavyMerlin
Thanatos
12
2 / 7 / 4
6,833
683
4,719
8,662
2,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fenrir
IF1nl-
Fenrir
14
4 / 5 / 4
7,742
774
5,064
9,737
12,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 6 / 7
7,133
713
2,818
14,402
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
30
32
Kills
9
10
Deaths
32
93
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Akaza001
Fenrir
3
5
17
2.3
L
Sun Wukong
DaniVonDoom
Sun Wukong
1
8
2
0.25
L
Anhur
DrHobbs
Anhur
2
6
4
0.67
W
Sylvanus
Emaraty
Sylvanus
5
0
23
16.5
L
Thanatos
HeavyMerlin
Thanatos
2
7
4
0.57
L
Fenrir
IF1nl-
Fenrir
4
5
4
1.2
L
0
6
7
0.58
W
Vulcan
UAE7
Vulcan
17
2
13
11.75
W
Baba Yaga
vmaxlamenace
Baba Yaga
3
0
23
14.5
W
Nox
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,260
Damage
29,050
39,258
Taken
58,369
23,844
Mitigated
37,750
19,900
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Akaza001
Fenrir
5,886
1,613
815
1,467
9,795
4,797
51
1,149
8,646
0
9,289
L
Sun Wukong
DaniVonDoom
Sun Wukong
11,104
1,106
557
2,096
15,795
9,481
0
13,300
2,495
3,967
17,916
L
Anhur
DrHobbs
Anhur
5,345
1,810
157
210
9,773
3,169
0
7,514
2,259
0
15,608
W
Sylvanus
Emaraty
Sylvanus
8,316
1,199
7,816
5,807
9,383
9,962
372
1,639
7,744
11,648
494
L
Thanatos
HeavyMerlin
Thanatos
4,719
386
696
1,838
8,662
2,948
0
6,980
1,682
0
9,794
L
Fenrir
IF1nl-
Fenrir
5,064
931
0
827
9,737
12,581
0
8,667
1,070
0
8,724
L
2,818
316
1,842
2,750
14,402
9,571
0
10,886
3,516
9,620
234
W
Vulcan
UAE7
Vulcan
24,388
1,050
514
1,198
8,262
4,102
1,336
1,174
7,088
40,628
0
W
Baba Yaga
vmaxlamenace
Baba Yaga
9,002
764
276
1,651
4,483
1,966
1,281
566
3,917
27,266
0
W
Nox
5,668
530
103
253
7,335
3,017
784
778
6,557
11,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,035
Gold Earned
35,434
110
Minions Killed
76
0
Camps Cleared
0
966,558
Distance Traveled
876,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,304
830
0
0
0
186,269
0
L
Sun Wukong
6,755
676
19
2
0
171,334
0
L
Anhur
6,971
697
33
3
0
154,258
0
W
Sylvanus
9,425
943
15
2
0
208,688
0
L
Thanatos
6,833
683
10
1
0
175,825
0
L
Fenrir
7,742
774
7
1
0
180,646
0
L
Terra
7,133
713
7
1
0
194,283
0
W
Vulcan
10,973
1,097
40
4
0
206,182
0
W
Baba Yaga
9,509
951
41
4
0
199,876
0
W
Nox
8,824
882
14
1
0
165,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role