Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Hackinabox
Nemesis
Level 177
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 222L
1,552 Elo+
Solo
Eset
Eset
Isodemonz
Eset
Level 147
God Stats
2W - 0L
1,721 SR
Queue Stats
375W - 400L
1,472 Elo+
Solo
Hercules
Hercules
MrDrProfWhite
Hercules
Level 131
God Stats
4W - 1L
1,302 SR
Queue Stats
135W - 126L
1,561 Elo+
Solo
Cabrakan
Cabrakan
oceanicharvest
Cabrakan
Level 145
God Stats
2W - 0L
1,737 SR
Queue Stats
84W - 76L
1,500 Elo+
Solo
Team Averages
Level 151
1,552 SR
1,517 Elo+

VS

Team Averages
Level 147
1,557 SR
1,493 Elo+
Ra
Ra
AverageWave5940
Ra
Level 129
God Stats
115W - 104L
1,572 SR
Queue Stats
366W - 347L
1,530 Elo+
Solo
Nike
Nike
Olenhylkio
Nike
Level 124
God Stats
15W - 17L
1,433 SR
Queue Stats
292W - 299L
1,473 Elo+
Solo
Sobek
Sobek
Suhlayer
Sobek
Level 243
God Stats
0W - 1L
1,615 SR
Queue Stats
43W - 43L
1,554 Elo+
Solo
Rama
Rama
shorterboy_jr
Rama
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
358W - 342L
1,452 Elo+
Solo
Hun Batz
Hun Batz
topfloor2124
Hun Batz
Level 136
God Stats
0W - 1L
1,663 SR
Queue Stats
129W - 118L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 3 / 1
5,500
550
3,582
5,983
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Hackinabox
Nemesis
11
5 / 1 / 2
6,053
605
4,984
6,987
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
10
2 / 3 / 5
5,917
592
4,079
7,457
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MrDrProfWhite
Hercules
11
4 / 1 / 0
6,818
682
4,171
8,238
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
9
3 / 1 / 2
5,777
578
3,045
7,154
6,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,343
634
2,561
5,382
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
1 / 4 / 0
4,736
474
2,571
5,378
2,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Suhlayer
Sobek
9
2 / 1 / 3
6,240
624
5,098
12,053
9,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 2 / 2
5,715
572
3,459
4,828
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
topfloor2124
Hun Batz
10
1 / 4 / 2
5,437
544
4,925
6,915
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
14
Kills
9
9
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
3
1
0.17
L
3
3
1
1.17
W
Nemesis
Hackinabox
Nemesis
5
1
2
6
W
Eset
2
3
5
1.5
W
Hercules
MrDrProfWhite
Hercules
4
1
0
4
L
1
4
0
0.25
L
Sobek
Suhlayer
Sobek
2
1
3
3.5
W
Cabrakan
3
1
2
4
L
2
2
2
1.5
L
Hun Batz
topfloor2124
Hun Batz
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,861
Damage
18,614
35,819
Taken
34,556
19,696
Mitigated
17,202
10,243
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,582
1,753
0
1,573
5,983
1,785
0
1,751
4,232
0
34,623
L
2,561
106
374
1,295
5,382
1,706
85
2,350
3,032
35,952
0
W
Nemesis
Hackinabox
Nemesis
4,984
1,968
0
1,650
6,987
2,607
0
677
6,310
0
32,041
W
Eset
4,079
341
338
1,827
7,457
2,334
0
2,266
5,149
31,077
1,051
W
Hercules
MrDrProfWhite
Hercules
4,171
1,325
0
3,867
8,238
6,894
23
199
8,039
0
45,229
L
2,571
381
0
1,131
5,378
2,466
0
0
5,121
0
19,969
L
Sobek
Suhlayer
Sobek
5,098
935
67
4,138
12,053
9,464
0
3,396
8,563
15,886
2,121
W
Cabrakan
3,045
587
0
988
7,154
6,076
0
2,225
4,866
11,534
0
L
3,459
2,917
0
1,052
4,828
1,421
844
355
4,473
0
30,942
L
Hun Batz
topfloor2124
Hun Batz
4,925
1,186
0
525
6,915
2,145
0
1,023
5,892
0
34,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,065
Gold Earned
28,471
288
Minions Killed
242
0
Camps Cleared
0
988,207
Distance Traveled
940,732
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,500
550
72
7
0
155,850
0
L
Ra
6,343
634
79
8
0
193,573
0
W
Nemesis
6,053
605
54
5
0
243,915
0
W
Eset
5,917
592
65
7
0
190,071
0
W
Hercules
6,818
682
79
8
0
202,798
0
L
Nike
4,736
474
30
3
0
129,650
0
L
Sobek
6,240
624
12
1
0
212,592
0
W
Cabrakan
5,777
578
18
2
0
195,573
5
L
Rama
5,715
572
62
6
0
179,614
2
L
Hun Batz
5,437
544
59
6
0
225,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role