Player Matchup

Maui
Maui
AEREO
Maui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 300L
1,418 Elo+
Solo
Heimdallr
Heimdallr
H0NS60
Heimdallr
Level 88
God Stats
23W - 14L
1,640 SR
Queue Stats
203W - 192L
1,420 Elo+
Party 1
Loki
Loki
KingKilly21
Loki
Level 108
God Stats
1W - 3L
1,343 SR
Queue Stats
192W - 182L
1,433 Elo+
Solo
Mulan
Mulan
dualblayde2
Mulan
Level 64
God Stats
13W - 5L
1,870 SR
Queue Stats
106W - 112L
1,439 Elo+
Party 1
Merlin
Merlin
joj44
Merlin
Level 100
God Stats
0W - 5L
1,112 SR
Queue Stats
181W - 164L
1,424 Elo+
Party 1
Team Averages
Level 104
1,493 SR
1,427 Elo+

VS

Team Averages
Level 111
1,446 SR
1,450 Elo+
Bake Kujira
Bake Kujira
BombitaMasiv
Bake Kujira
Level 114
God Stats
4W - 2L
1,666 SR
Queue Stats
175W - 158L
1,536 Elo+
Solo
Danzaburou
Danzaburou
RooneeTV
Danzaburou
Level 53
God Stats
6W - 9L
1,135 SR
Queue Stats
171W - 182L
1,444 Elo+
Solo
Fenrir
Fenrir
SkiftUi
Fenrir
Level 162
God Stats
2W - 1L
1,430 SR
Queue Stats
48W - 47L
1,441 Elo+
Solo
Ra
Ra
YoungGunna
Ra
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
125W - 108L
1,372 Elo+
Solo
Hun Batz
Hun Batz
exctrjeg
Hun Batz
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 97L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
AEREO
Maui
10
0 / 4 / 3
6,268
392
2,736
12,827
8,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
H0NS60
Heimdallr
11
1 / 7 / 2
6,951
434
7,645
10,712
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
0 / 4 / 1
7,093
443
4,845
11,890
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
4 / 2 / 0
9,276
580
11,899
11,861
13,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Merlin
joj44
Merlin
14
4 / 2 / 0
8,461
529
11,435
7,487
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BombitaMasiv
Bake Kujira
13
2 / 2 / 11
9,188
574
6,283
16,119
12,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
RooneeTV
Danzaburou
16
12 / 0 / 3
10,293
643
16,966
9,587
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
SkiftUi
Fenrir
13
2 / 3 / 1
8,273
517
5,706
17,102
6,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 1 / 1
9,007
563
6,826
9,486
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
exctrjeg
Hun Batz
13
1 / 3 / 2
7,806
488
5,820
13,654
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
19
19
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Maui
AEREO
Maui
0
4
3
0.38
W
Bake Kujira
BombitaMasiv
Bake Kujira
2
2
11
3.75
L
Heimdallr
H0NS60
Heimdallr
1
7
2
0.29
L
0
4
1
0.13
W
Danzaburou
RooneeTV
Danzaburou
12
0
3
13.5
W
Fenrir
SkiftUi
Fenrir
2
3
1
0.83
W
2
1
1
2.5
L
4
2
0
2
W
Hun Batz
exctrjeg
Hun Batz
1
3
2
0.67
L
Merlin
joj44
Merlin
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,560
Damage
41,601
54,777
Taken
65,948
32,201
Mitigated
29,747
13,157
Healing
22,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
AEREO
Maui
2,736
666
0
4,393
12,827
8,504
0
3,538
9,289
20,988
0
W
Bake Kujira
BombitaMasiv
Bake Kujira
6,283
3,162
0
5,988
16,119
12,053
562
3,717
12,350
30,668
1,919
L
Heimdallr
H0NS60
Heimdallr
7,645
2,980
0
1,592
10,712
3,750
0
1,492
9,220
0
38,203
L
4,845
1,453
0
3,873
11,890
3,924
0
3,193
8,697
0
53,941
W
Danzaburou
RooneeTV
Danzaburou
16,966
9,162
0
4,402
9,587
4,019
1,139
1,032
8,503
0
91,973
W
Fenrir
SkiftUi
Fenrir
5,706
1,779
0
5,549
17,102
6,113
0
711
15,510
0
47,571
W
6,826
478
316
4,988
9,486
2,756
136
6,547
2,939
58,202
588
L
11,899
1,377
0
2,658
11,861
13,173
0
628
11,233
625
65,553
W
Hun Batz
exctrjeg
Hun Batz
5,820
1,469
0
1,569
13,654
4,806
124
3,299
10,319
0
54,500
L
Merlin
joj44
Merlin
11,435
1,165
0
641
7,487
2,850
0
3,970
3,454
62,123
1,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,049
Gold Earned
44,567
429
Minions Killed
466
0
Camps Cleared
0
1,490,473
Distance Traveled
1,660,490
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,268
392
25
2
0
307,004
0
W
Bake Kujira
9,188
574
62
4
0
365,485
0
L
Heimdallr
6,951
434
77
5
0
315,100
2
L
Loki
7,093
443
99
6
0
340,242
3
W
Danzaburou
10,293
643
126
8
0
342,044
0
W
Fenrir
8,273
517
89
6
0
289,750
2
W
Ra
9,007
563
112
7
0
316,216
0
L
Mulan
9,276
580
111
7
0
241,815
0
W
Hun Batz
7,806
488
77
5
0
346,995
0
L
Merlin
8,461
529
117
7
0
286,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role