Player Matchup

Tsukuyomi
Tsukuyomi
AmBritalian
Tsukuyomi
Level 124
God Stats
5W - 8L
1,329 SR
Queue Stats
26W - 29L
1,433 Elo+
Party 3
Terra
Terra
ArkarianUK
Terra
Level 111
God Stats
0W - 2L
1,477 SR
Queue Stats
39W - 44L
1,458 Elo+
Party 3
Surtr
Surtr
PeanutSmuggler
Surtr
Level 131
God Stats
2W - 3L
1,698 SR
Queue Stats
33W - 28L
1,504 Elo+
Party 3
Ix Chel
Ix Chel
RainOver
Ix Chel
Level 161
God Stats
21W - 18L
1,640 SR
Queue Stats
765W - 727L
1,438 Elo+
Solo
Izanami
Izanami
hotcactusxo
Izanami
Level 89
God Stats
0W - 3L
1,237 SR
Queue Stats
23W - 33L
1,402 Elo+
Party 3
Team Averages
Level 123
1,476 SR
1,447 Elo+

VS

Team Averages
Level 135
1,458 SR
1,511 Elo+
Chang'e
Chang'e
Bot4nic
Chang'e
Level 128
God Stats
6W - 1L
2,000 SR
Queue Stats
241W - 234L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
HERMESTENT
Kuzenbo
Level 150
God Stats
2W - 2L
1,308 SR
Queue Stats
58W - 46L
1,607 Elo+
Party 2
Tyr
Tyr
Ninyowo
Tyr
Level 118
God Stats
2W - 2L
1,245 SR
Queue Stats
176W - 171L
1,486 Elo+
Party 1
Medusa
Medusa
VaiTaFu
Medusa
Level 172
God Stats
12W - 5L
1,235 SR
Queue Stats
225W - 215L
1,449 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
trawkker
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AmBritalian
Tsukuyomi
17
11 / 6 / 5
10,948
498
22,223
22,385
9,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
15
1 / 9 / 14
9,802
446
10,541
27,772
31,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 4 / 5
10,491
477
13,118
21,906
13,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
RainOver
Ix Chel
17
8 / 4 / 8
11,413
519
19,689
17,146
7,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
hotcactusxo
Izanami
15
0 / 4 / 2
9,255
421
7,262
14,752
5,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bot4nic
Chang'e
20
8 / 2 / 9
11,999
545
21,517
22,929
9,024
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
HERMESTENT
Kuzenbo
19
7 / 0 / 4
12,337
561
18,211
18,908
18,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
17
8 / 7 / 10
12,676
576
14,802
27,033
25,104
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
VaiTaFu
Medusa
18
3 / 6 / 7
11,693
532
20,002
16,403
5,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
trawkker
Morgan Le Fay
15
1 / 8 / 4
9,886
449
9,369
12,818
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
61
23
Kills
27
27
Deaths
23
34
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AmBritalian
Tsukuyomi
11
6
5
2.25
L
Terra
1
9
14
0.89
W
Chang'e
Bot4nic
Chang'e
8
2
9
6.25
W
Kuzenbo
HERMESTENT
Kuzenbo
7
0
4
9
W
Tyr
8
7
10
1.86
L
3
4
5
1.38
L
Ix Chel
RainOver
Ix Chel
8
4
8
3
W
Medusa
VaiTaFu
Medusa
3
6
7
1.08
L
Izanami
hotcactusxo
Izanami
0
4
2
0.25
W
Morgan Le Fay
trawkker
Morgan Le Fay
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,833
Damage
83,901
103,961
Taken
98,091
68,028
Mitigated
62,797
25,393
Healing
32,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AmBritalian
Tsukuyomi
22,223
5,991
0
5,887
22,385
9,768
0
10,112
12,273
0
73,549
L
Terra
10,541
2,470
1,502
4,647
27,772
31,284
0
9,136
18,636
24,850
0
W
Chang'e
Bot4nic
Chang'e
21,517
107
2,245
15,692
22,929
9,024
136
8,341
14,200
128,986
1,568
W
Kuzenbo
HERMESTENT
Kuzenbo
18,211
2,969
0
5,572
18,908
18,115
131
2,706
16,103
92,598
2,608
W
Tyr
14,802
1,957
0
5,117
27,033
25,104
108
8,090
18,475
402
39,883
L
13,118
4,250
0
4,218
21,906
13,791
0
14,241
7,665
4,875
71,971
L
Ix Chel
RainOver
Ix Chel
19,689
2,190
1,325
3,884
17,146
7,877
21
10,165
6,981
65,510
545
W
Medusa
VaiTaFu
Medusa
20,002
9,019
0
3,187
16,403
5,896
3,240
5,985
10,358
0
101,700
L
Izanami
hotcactusxo
Izanami
7,262
4,203
0
3,930
14,752
5,308
713
4,153
10,599
0
79,465
W
Morgan Le Fay
trawkker
Morgan Le Fay
9,369
1,012
0
423
12,818
4,658
402
5,299
7,201
67,805
1,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,909
Gold Earned
58,591
516
Minions Killed
658
0
Camps Cleared
0
2,113,965
Distance Traveled
2,071,498
30
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,948
498
98
4
0
457,773
7
L
Terra
9,802
446
23
1
0
435,693
4
W
Chang'e
11,999
545
168
8
0
491,480
0
W
Kuzenbo
12,337
561
167
8
0
393,160
0
W
Tyr
12,676
576
40
2
0
442,109
2
L
Surtr
10,491
477
138
6
0
390,214
3
L
Ix Chel
11,413
519
112
5
0
419,891
8
W
Medusa
11,693
532
165
8
0
362,738
0
L
Izanami
9,255
421
145
7
0
410,394
8
W
Morgan Le Fay
9,886
449
118
5
0
382,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role