Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Sir Ravish
Xbalanque
Level 63
God Stats
5W - 12L
1,455 SR
Queue Stats
131W - 288L
1,443 Elo+
Solo
Ah Puch
Ah Puch
Suthra
Ah Puch
Level 81
God Stats
4W - 1L
1,869 SR
Queue Stats
197W - 186L
1,494 Elo+
Party 1
Shiva
Shiva
XlxSHINIGAMIxlX
Shiva
Level 75
God Stats
24W - 12L
1,627 SR
Queue Stats
85W - 68L
1,528 Elo+
Party 1
Team Averages
Level 93
1,590 SR
1,493 Elo+

VS

Team Averages
Level 111
1,488 SR
1,423 Elo+
Tsukuyomi
Tsukuyomi
Aweawama
Tsukuyomi
Level 105
God Stats
14W - 10L
1,549 SR
Queue Stats
56W - 48L
1,460 Elo+
Party 2
Shiva
Shiva
EGO CHECK 27
Shiva
Level 207
God Stats
2W - 5L
1,349 SR
Queue Stats
235W - 226L
1,459 Elo+
Solo
Scylla
Scylla
ExoTiCxMVP
Scylla
Level 41
God Stats
9W - 8L
1,607 SR
Queue Stats
26W - 23L
1,371 Elo+
Party 2
Geb
Geb
KINGxAMAWI08
Geb
Level 65
God Stats
3W - 3L
1,330 SR
Queue Stats
26W - 30L
1,317 Elo+
Party 2
Skadi
Skadi
UN MANCO 8v
Skadi
Level 139
God Stats
21W - 14L
1,606 SR
Queue Stats
484W - 467L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 1 / 0
3,883
555
2,401
5,870
3,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
 
Ymir
7
0 / 0 / 0
3,401
486
1,241
3,776
2,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Sir Ravish
Xbalanque
7
0 / 1 / 0
3,457
494
943
3,129
736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
Suthra
Ah Puch
8
1 / 3 / 1
4,581
654
2,638
3,806
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

2
1 / 0 / 0
3,244
463
189
335
89
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aweawama
Tsukuyomi
8
2 / 1 / 0
4,541
649
2,894
4,140
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
1 / 0 / 0
4,930
704
3,459
5,220
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Scylla
ExoTiCxMVP
Scylla
8
1 / 1 / 2
4,613
659
1,023
2,988
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 0 / 0
4,327
618
1,350
2,456
1,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 0 / 0
4,336
619
2,363
3,550
977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
5
5
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
L
Ymir
 
Ymir
0
0
0
0
W
Tsukuyomi
Aweawama
Tsukuyomi
2
1
0
2
W
1
0
0
1
W
Scylla
ExoTiCxMVP
Scylla
1
1
2
2
W
0
0
0
0
L
Xbalanque
Sir Ravish
Xbalanque
0
1
0
0
L
Ah Puch
Suthra
Ah Puch
1
3
1
0.5
W
1
0
0
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,412
Damage
11,089
16,916
Taken
18,354
7,373
Mitigated
5,667
4,922
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,401
1,295
0
2,147
5,870
3,468
0
0
5,870
1,893
13,363
L
Ymir
 
Ymir
1,241
207
0
1,548
3,776
2,034
0
861
2,915
9,000
0
W
Tsukuyomi
Aweawama
Tsukuyomi
2,894
738
0
2,142
4,140
1,134
0
906
3,099
0
22,741
W
3,459
990
0
1,515
5,220
1,698
0
287
4,590
0
28,106
W
Scylla
ExoTiCxMVP
Scylla
1,023
150
0
0
2,988
667
625
1,434
1,346
19,553
733
W
1,350
64
89
1,180
2,456
1,191
75
560
1,827
7,563
379
L
Xbalanque
Sir Ravish
Xbalanque
943
392
0
998
3,129
736
0
434
2,695
0
15,136
L
Ah Puch
Suthra
Ah Puch
2,638
217
0
229
3,806
1,046
0
1,004
2,802
21,595
219
W
2,363
672
0
472
3,550
977
363
543
2,938
0
33,633
L
189
83
0
0
335
89
0
0
335
0
1,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,566
Gold Earned
22,747
119
Minions Killed
205
0
Camps Cleared
0
544,989
Distance Traveled
670,410
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,883
555
34
5
0
120,317
0
L
Ymir
3,401
486
16
2
0
132,801
0
W
Tsukuyomi
4,541
649
49
7
0
159,666
0
W
Shiva
4,930
704
61
9
0
116,446
0
W
Scylla
4,613
659
32
5
0
148,396
0
W
Geb
4,327
618
13
2
0
143,416
3
L
Xbalanque
3,457
494
23
3
0
130,601
1
L
Ah Puch
4,581
654
43
6
0
128,470
3
W
Skadi
4,336
619
50
7
0
102,486
0
L
Shiva
3,244
463
3
0
0
32,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role