Player Matchup

Xing Tian
Xing Tian
Silver I
Leroio
Xing Tian
Silver I
Level 127
God Stats
1W - 1L
1,553 SR
Queue Stats
21W - 24L
1,690 MMR
Party 1
Kukulkan
Kukulkan
Silver I
WTG x FliGhT
Kukulkan
Silver I
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,374 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
YonkoJig
Sun Wukong
Silver III
Level 106
God Stats
6W - 4L
1,510 SR
Queue Stats
169W - 204L
993 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,521 SR
1,352 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,550 SR
1,366 MMR
Zhong Kui
Zhong Kui
Bronze III
K3M3K_s
Zhong Kui
Bronze III
Level 56
God Stats
2W - 2L
1,748 SR
Queue Stats
7W - 9L
1,351 MMR
Solo
Cerberus
Cerberus
Bronze IV
ogredness05
Cerberus
Bronze IV
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 14L
1,322 MMR
Solo
Bellona
Bellona
Gold V
sinkablebook166
Bellona
Gold V
Level 115
God Stats
15W - 21L
1,402 SR
Queue Stats
297W - 311L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Leroio
Xing Tian
16
5 / 1 / 5
10,693
713
11,854
18,871
21,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
WTG x FliGhT
Kukulkan
17
1 / 2 / 7
10,877
725
13,687
8,898
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
YonkoJig
Sun Wukong
15
5 / 3 / 5
10,787
719
12,165
12,733
9,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bans
BacchusAchillesKuzenboVulcanThoth

VS

Bans
CthulhuAnhurHerculesHou YiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
K3M3K_s
Zhong Kui
16
1 / 3 / 2
10,169
678
12,642
12,377
9,580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ogredness05
Cerberus
17
4 / 3 / 2
11,499
767
9,909
18,310
19,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
1 / 5 / 2
9,967
664
5,996
16,752
11,013
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
6
6
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
K3M3K_s
Zhong Kui
1
3
2
0.67
W
Xing Tian
Leroio
Xing Tian
5
1
5
7.5
W
Kukulkan
WTG x FliGhT
Kukulkan
1
2
7
2.25
W
Sun Wukong
YonkoJig
Sun Wukong
5
3
5
2.5
L
Cerberus
ogredness05
Cerberus
4
3
2
1.67
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,706
Damage
28,547
40,502
Taken
47,439
34,341
Mitigated
40,161
5,677
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
K3M3K_s
Zhong Kui
12,642
472
0
4,909
12,377
9,580
0
6,214
5,709
47,522
459
W
Xing Tian
Leroio
Xing Tian
11,854
1,016
404
1,502
18,871
21,251
406
7,189
11,619
25,236
577
W
Kukulkan
WTG x FliGhT
Kukulkan
13,687
875
0
1,496
8,898
3,851
1,233
6,199
2,654
69,108
0
W
Sun Wukong
YonkoJig
Sun Wukong
12,165
1,049
0
2,275
12,733
9,239
889
7,227
5,480
0
33,801
L
Cerberus
ogredness05
Cerberus
9,909
282
0
2,100
18,310
19,568
0
9,857
7,823
31,204
2,536
L
5,996
1,122
0
1,707
16,752
11,013
0
8,286
7,975
0
41,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,357
Gold Earned
31,635
187
Minions Killed
204
0
Camps Cleared
0
838,995
Distance Traveled
848,799
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,169
678
86
6
0
280,858
3
W
Xing Tian
10,693
713
27
2
0
282,915
0
W
Kukulkan
10,877
725
119
8
0
277,985
0
W
Sun Wukong
10,787
719
41
3
0
278,095
4
L
Cerberus
11,499
767
64
4
0
281,384
1
L
Bellona
9,967
664
54
4
0
286,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role