Player Matchup

Shiva
Shiva
Basik
Shiva
Level 158
God Stats
1W - 0L
1,888 SR
Queue Stats
192W - 155L
1,591 Elo+
Party 2
Cerberus
Cerberus
LOSTSHADOW31
Cerberus
Level 140
God Stats
9W - 11L
1,590 SR
Queue Stats
257W - 236L
1,480 Elo+
Solo
Mercury
Mercury
Merdoru
Mercury
Level 174
God Stats
7W - 6L
1,530 SR
Queue Stats
251W - 230L
1,585 Elo+
Solo
Hera
Hera
Troppsi
Hera
Level 156
God Stats
17W - 18L
1,537 SR
Queue Stats
285W - 236L
1,609 Elo+
Party 2
Artemis
Artemis
fenixjuan445
Artemis
Level 99
God Stats
11W - 6L
1,589 SR
Queue Stats
401W - 382L
1,546 Elo+
Solo
Team Averages
Level 145
1,627 SR
1,562 Elo+

VS

Team Averages
Level 134
1,615 SR
1,558 Elo+
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DOKAIBI666
Mulan
Level 112
God Stats
12W - 14L
1,420 SR
Queue Stats
453W - 441L
1,576 Elo+
Solo
Mercury
Mercury
Judge1065
Mercury
Level 138
God Stats
34W - 29L
1,600 SR
Queue Stats
539W - 513L
1,579 Elo+
Party 1
Apollo
Apollo
Ròse
Apollo
Level 148
God Stats
3W - 1L
1,898 SR
Queue Stats
48W - 76L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
Worcy
Sylvanus
Level 142
God Stats
116W - 84L
1,656 SR
Queue Stats
217W - 194L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Basik
Shiva
15
6 / 3 / 2
9,899
660
12,540
15,629
10,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
LOSTSHADOW31
Cerberus
13
4 / 2 / 7
7,733
516
7,385
13,730
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Merdoru
Mercury
14
3 / 2 / 4
7,833
522
6,225
11,162
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Troppsi
Hera
14
2 / 5 / 4
8,412
561
6,673
7,237
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
fenixjuan445
Artemis
15
3 / 1 / 4
9,259
617
6,940
6,754
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
6 / 3 / 4
8,097
540
8,193
7,322
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
13
2 / 5 / 5
7,642
509
6,896
13,159
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
Judge1065
Mercury
14
3 / 2 / 6
7,962
531
10,273
11,529
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Ròse
Apollo
13
0 / 3 / 1
7,233
482
2,507
8,414
3,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Worcy
Sylvanus
14
2 / 5 / 3
8,094
540
7,283
12,427
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
18
Kills
13
13
Deaths
18
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
6
3
4
2.67
W
Shiva
Basik
Shiva
6
3
2
2.33
L
Mulan
2
5
5
0.9
L
Mercury
Judge1065
Mercury
3
2
6
3
W
Cerberus
LOSTSHADOW31
Cerberus
4
2
7
3.75
W
Mercury
Merdoru
Mercury
3
2
4
2.5
L
Apollo
Ròse
Apollo
0
3
1
0.17
W
Hera
Troppsi
Hera
2
5
4
0.8
L
Sylvanus
Worcy
Sylvanus
2
5
3
0.7
W
Artemis
fenixjuan445
Artemis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,763
Damage
35,152
54,512
Taken
52,851
31,021
Mitigated
28,237
12,025
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,193
816
0
822
7,322
1,988
0
3,905
3,108
56,637
468
W
Shiva
Basik
Shiva
12,540
2,073
0
3,967
15,629
10,183
0
4,968
10,573
0
78,799
L
Mulan
6,896
1,162
0
2,268
13,159
10,082
0
3,596
9,115
0
23,695
L
Mercury
Judge1065
Mercury
10,273
4,912
0
460
11,529
4,638
0
2,102
9,198
0
64,716
W
Cerberus
LOSTSHADOW31
Cerberus
7,385
528
0
4,312
13,730
11,090
0
4,460
8,966
26,675
0
W
Mercury
Merdoru
Mercury
6,225
3,703
0
1,748
11,162
4,589
0
1,820
9,254
0
57,802
L
Apollo
Ròse
Apollo
2,507
1,370
0
2,603
8,414
3,152
0
935
7,307
0
54,775
W
Hera
Troppsi
Hera
6,673
1,016
0
280
7,237
2,528
31
2,481
4,579
66,447
1,047
L
Sylvanus
Worcy
Sylvanus
7,283
811
960
3,613
12,427
8,377
0
2,414
9,567
41,205
7,024
W
Artemis
fenixjuan445
Artemis
6,940
2,689
0
1,718
6,754
2,631
824
802
5,928
0
69,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,136
Gold Earned
39,028
554
Minions Killed
453
0
Camps Cleared
0
1,539,674
Distance Traveled
1,498,300
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,097
540
113
8
0
285,018
1
W
Shiva
9,899
660
147
10
0
326,907
0
L
Mulan
7,642
509
28
2
0
257,755
3
L
Mercury
7,962
531
104
7
0
371,228
2
W
Cerberus
7,733
516
76
5
0
290,783
2
W
Mercury
7,833
522
77
5
0
362,976
0
L
Apollo
7,233
482
109
7
0
307,105
2
W
Hera
8,412
561
137
9
0
290,155
2
L
Sylvanus
8,094
540
99
7
0
277,194
3
W
Artemis
9,259
617
117
8
0
268,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role