Player Matchup

Ganesha
Ganesha
Diamond V
 
Ganesha
Diamond V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Diamond IV
 
Izanami
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond II
 
Thor
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Diamond V
 
Amaterasu
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,500 SR
1,500 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,607 SR
2,017 MMR
Medusa
Medusa
Diamond III
 
Medusa
Diamond III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond III
Acorn101
Bacchus
Diamond III
Level 157
God Stats
24W - 17L
1,565 SR
Queue Stats
215W - 185L
2,213 MMR
Solo
Achilles
Achilles
Platinum II
RoarOfTheSpark
Achilles
Platinum II
Level 89
God Stats
7W - 5L
1,713 SR
Queue Stats
32W - 19L
2,052 MMR
Party 1
Odin
Odin
Diamond IV
TheKillerMC96
Odin
Diamond IV
Level 175
God Stats
2W - 1L
1,677 SR
Queue Stats
101W - 72L
2,207 MMR
Solo
Janus
Janus
Diamond V
seshful
Janus
Diamond V
Level 158
God Stats
45W - 46L
1,580 SR
Queue Stats
308W - 304L
2,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
1 / 0 / 2
3,724
745
1,271
3,835
1,579
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
 
Chang'e
7
1 / 1 / 1
3,698
740
2,589
2,382
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
 
Izanami
6
2 / 1 / 0
3,661
732
1,383
2,470
686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
 
Thor
6
1 / 1 / 0
3,210
642
1,830
3,573
825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
 
Amaterasu
3
0 / 1 / 0
2,778
556
204
1,865
509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
AgniThothAphroditeKuzenboMartichoras

VS

Bans
BastetThanatosBakasuraMulanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 1 / 1
3,369
674
2,642
2,312
534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Acorn101
Bacchus
5
1 / 2 / 1
3,559
712
1,414
4,000
2,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
8
1 / 0 / 0
4,453
891
1,184
2,079
804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
1 / 1 / 1
3,438
688
2,870
4,250
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
seshful
Janus
7
1 / 1 / 1
3,769
754
855
2,587
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
0
2
2
L
Chang'e
 
Chang'e
1
1
1
1.5
L
Izanami
 
Izanami
2
1
0
2
L
Thor
 
Thor
1
1
0
1
L
Amaterasu
 
Amaterasu
0
1
0
0
W
Medusa
 
Medusa
0
1
1
0.5
W
Bacchus
Acorn101
Bacchus
1
2
1
0.75
W
Achilles
1
0
0
1
W
1
1
1
1.5
W
Janus
seshful
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,277
Damage
8,965
14,125
Taken
15,228
4,201
Mitigated
5,674
5,572
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,271
342
0
1,707
3,835
1,579
0
1,198
2,595
6,701
0
L
Chang'e
 
Chang'e
2,589
259
160
980
2,382
602
0
380
1,974
17,738
1,753
L
Izanami
 
Izanami
1,383
1,325
0
738
2,470
686
0
578
1,892
0
20,686
L
Thor
 
Thor
1,830
797
0
1,650
3,573
825
0
43
3,530
0
11,411
L
Amaterasu
 
Amaterasu
204
54
0
337
1,865
509
0
0
1,728
0
3,924
W
Medusa
 
Medusa
2,642
1,328
0
339
2,312
534
0
414
1,898
0
20,785
W
Bacchus
Acorn101
Bacchus
1,414
156
361
1,067
4,000
2,484
0
787
3,213
6,849
0
W
Achilles
1,184
397
0
1,281
2,079
804
0
0
2,079
0
21,330
W
2,870
1,016
0
2,133
4,250
1,197
0
1,256
2,994
0
13,001
W
Janus
seshful
Janus
855
43
0
443
2,587
655
0
1,375
1,212
15,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,071
Gold Earned
18,588
128
Minions Killed
171
0
Camps Cleared
0
475,115
Distance Traveled
566,058
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,724
745
0
0
0
123,470
2
L
Chang'e
3,698
740
35
7
0
100,685
0
L
Izanami
3,661
732
54
11
0
97,492
0
L
Thor
3,210
642
27
5
0
127,430
0
L
Amaterasu
2,778
556
12
2
0
26,038
0
W
Medusa
3,369
674
42
8
0
109,241
0
W
Bacchus
3,559
712
4
1
0
118,298
0
W
Achilles
4,453
891
56
11
0
100,036
0
W
Odin
3,438
688
28
6
0
121,966
0
W
Janus
3,769
754
41
8
0
116,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role