Player Matchup

Neith
Neith
C70W
Neith
Level 154
God Stats
54W - 67L
1,425 SR
Queue Stats
237W - 258L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
GanjahGirlJubs
Baron Samedi
Level 137
God Stats
5W - 5L
1,759 SR
Queue Stats
248W - 265L
1,490 Elo+
Solo
Merlin
Merlin
Math000
Merlin
Level 47
God Stats
3W - 5L
1,515 SR
Queue Stats
55W - 68L
1,417 Elo+
Solo
Guan Yu
Guan Yu
Trapper15
Guan Yu
Level 102
God Stats
1W - 3L
1,376 SR
Queue Stats
377W - 385L
1,451 Elo+
Solo
Martichoras
Martichoras
Zorthanial
Martichoras
Level 39
God Stats
4W - 3L
1,309 SR
Queue Stats
23W - 32L
1,399 Elo+
Solo
Team Averages
Level 96
1,477 SR
1,436 Elo+

VS

Team Averages
Level 36
1,476 SR
1,371 Elo+
Freya
Freya
DriftyK
Freya
Level 26
God Stats
51W - 50L
1,351 SR
Queue Stats
307W - 385L
1,350 Elo+
Party 1
Chronos
Chronos
Flowz7979
Chronos
Level 49
God Stats
16W - 37L
1,240 SR
Queue Stats
651W - 741L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
Highcmdthor1701
Cthulhu
Level 17
God Stats
81W - 90L
1,537 SR
Queue Stats
93W - 140L
1,278 Elo+
Party 1
Heimdallr
Heimdallr
RichBrando
Heimdallr
Level 62
God Stats
3W - 0L
1,813 SR
Queue Stats
25W - 22L
1,468 Elo+
Solo
Nu Wa
Nu Wa
RoyalPain80
Nu Wa
Level 25
God Stats
277W - 311L
1,438 SR
Queue Stats
392W - 474L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C70W
Neith
13
2 / 3 / 0
8,278
1,035
5,431
7,107
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
GanjahGirlJubs
Baron Samedi
13
1 / 5 / 1
7,999
1,000
5,869
10,420
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Math000
Merlin
12
0 / 6 / 0
7,311
914
4,612
8,071
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Trapper15
Guan Yu
13
1 / 6 / 1
7,924
991
5,781
20,070
10,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
Zorthanial
Martichoras
14
0 / 4 / 1
7,999
1,000
5,370
12,227
4,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

168

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DriftyK
Freya
14
5 / 2 / 7
8,876
1,110
11,022
8,376
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
Flowz7979
Chronos
15
8 / 0 / 9
10,149
1,269
16,872
6,409
1,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 15
9,047
1,131
7,546
5,658
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
RichBrando
Heimdallr
15
6 / 1 / 9
9,539
1,192
8,126
7,397
3,153
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 1 / 15
9,285
1,161
12,349
3,308
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
79
4
Kills
24
24
Deaths
4
3
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Neith
C70W
Neith
2
3
0
0.67
W
Freya
DriftyK
Freya
5
2
7
4.25
W
Chronos
Flowz7979
Chronos
8
0
9
12.5
L
Baron Samedi
GanjahGirlJubs
Baron Samedi
1
5
1
0.3
W
2
0
15
9.5
L
Merlin
Math000
Merlin
0
6
0
0
W
Heimdallr
RichBrando
Heimdallr
6
1
9
10.5
W
3
1
15
10.5
L
Guan Yu
Trapper15
Guan Yu
1
6
1
0.25
L
Martichoras
Zorthanial
Martichoras
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,063
Damage
55,915
57,895
Taken
31,148
23,635
Mitigated
13,123
5,226
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
C70W
Neith
5,431
1,937
0
702
7,107
1,860
0
5,503
1,341
0
18,336
W
Freya
DriftyK
Freya
11,022
4,267
0
1,256
8,376
2,541
0
1,974
6,402
17,219
312
W
Chronos
Flowz7979
Chronos
16,872
6,385
0
852
6,409
1,923
0
2,113
4,296
25,935
0
L
Baron Samedi
GanjahGirlJubs
Baron Samedi
5,869
414
296
677
10,420
4,227
0
7,411
2,677
20,781
0
W
7,546
283
82
1,741
5,658
4,481
0
2,428
3,230
22,589
139
L
Merlin
Math000
Merlin
4,612
657
0
0
8,071
2,321
0
7,197
501
16,431
0
W
Heimdallr
RichBrando
Heimdallr
8,126
2,635
0
454
7,397
3,153
0
3,333
4,064
0
18,311
W
12,349
3,712
0
0
3,308
1,025
0
1,323
1,985
27,791
158
L
Guan Yu
Trapper15
Guan Yu
5,781
296
1,020
1,090
20,070
10,761
0
16,716
2,481
1,117
13,786
L
Martichoras
Zorthanial
Martichoras
5,370
1,298
166
1,275
12,227
4,466
0
8,371
3,344
0
26,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,511
Gold Earned
46,896
156
Minions Killed
145
5
Camps Cleared
5
564,635
Distance Traveled
818,317
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,278
1,035
32
4
4
117,287
0
W
Freya
8,876
1,110
15
2
0
166,894
0
W
Chronos
10,149
1,269
14
2
1
178,905
0
L
Baron Samedi
7,999
1,000
32
4
0
97,691
0
W
Cthulhu
9,047
1,131
38
5
0
160,100
0
L
Merlin
7,311
914
33
4
0
77,510
0
W
Heimdallr
9,539
1,192
18
2
3
153,414
0
W
Nu Wa
9,285
1,161
60
8
1
159,004
1
L
Guan Yu
7,924
991
10
1
0
123,839
0
L
Martichoras
7,999
1,000
49
6
1
148,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role