Player Matchup

Surtr
Surtr
Kyoraku x 8
Surtr
Level 124
God Stats
14W - 8L
1,633 SR
Queue Stats
99W - 102L
1,411 Elo+
Party 2
Zeus
Zeus
TTV BodoT82
Zeus
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 89L
1,405 Elo+
Party 2
Shiva
Shiva
x Pumpera
Shiva
Level 122
God Stats
3W - 1L
1,743 SR
Queue Stats
102W - 106L
1,411 Elo+
Party 2
Team Averages
Level 102
1,626 SR
1,409 Elo+

VS

Team Averages
Level 91
1,509 SR
1,448 Elo+
Eset
Eset
NatsuDdragon13
Eset
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,413 Elo+
Party 1
Fafnir
Fafnir
QuickkSilver-
Fafnir
Level 128
God Stats
1W - 4L
1,345 SR
Queue Stats
101W - 110L
1,492 Elo+
Solo
Skadi
Skadi
terrorfie34_YT
Skadi
Level 83
God Stats
9W - 7L
1,680 SR
Queue Stats
71W - 67L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,571
714
5,410
8,223
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

14
1 / 0 / 5
8,092
674
4,317
3,367
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
x Pumpera
Shiva
13
3 / 0 / 4
8,699
725
9,825
9,074
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,826
569
3,979
7,774
2,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 0 / 0
7,618
635
4,838
9,542
12,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 2 / 1
7,275
606
6,251
7,573
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
0
5
1
0.1
L
1
0
0
1
W
1
0
5
3.5
L
0
2
1
0.25
W
Shiva
x Pumpera
Shiva
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,552
Damage
15,068
20,664
Taken
24,889
14,422
Mitigated
16,983
6,735
Healing
4,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,410
1,884
0
2,144
8,223
6,760
0
3,446
4,763
1,528
27,949
L
3,979
584
185
757
7,774
2,261
0
1,677
5,596
15,869
0
L
4,838
947
0
2,941
9,542
12,066
0
1,288
7,631
20,394
0
W
4,317
98
0
1,120
3,367
1,052
0
2,163
1,196
22,211
0
L
6,251
1,861
0
452
7,573
2,656
0
1,608
5,439
0
38,074
W
Shiva
x Pumpera
Shiva
9,825
962
574
2,897
9,074
6,610
0
3,306
5,764
0
43,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,362
Gold Earned
21,719
147
Minions Killed
126
0
Camps Cleared
0
663,377
Distance Traveled
624,860
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,571
714
49
4
0
213,232
4
L
Eset
6,826
569
39
3
0
194,629
0
L
Fafnir
7,618
635
23
2
0
222,459
0
W
Zeus
8,092
674
48
4
0
198,403
2
L
Skadi
7,275
606
64
5
0
207,772
0
W
Shiva
8,699
725
50
4
0
251,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role