Player Matchup

Surtr
Surtr
 
Surtr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
StagnantFlow
Ne Zha
Level 128
God Stats
2W - 2L
1,794 SR
Queue Stats
68W - 59L
1,527 Elo+
Party 2
Ullr
Ullr
Treee333
Ullr
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 24L
1,505 Elo+
Party 1
Scylla
Scylla
U1timateN1Nja69
Scylla
Level 142
God Stats
0W - 2L
1,522 SR
Queue Stats
156W - 128L
1,518 Elo+
Party 1
Team Averages
Level 91
1,563 SR
1,510 Elo+

VS

Team Averages
Level 83
1,621 SR
1,496 Elo+
Sol
Sol
EepyTime
Sol
Level 48
God Stats
7W - 9L
1,576 SR
Queue Stats
94W - 78L
1,526 Elo+
Solo
Janus
Janus
MaddMannSamm
Janus
Level 89
God Stats
2W - 0L
1,698 SR
Queue Stats
131W - 105L
1,497 Elo+
Solo
Awilix
Awilix
PotatoAimSven
Awilix
Level 133
God Stats
1W - 1L
1,774 SR
Queue Stats
117W - 128L
1,505 Elo+
Solo
Anhur
Anhur
alexisnunezn22
Anhur
Level 45
God Stats
10W - 12L
1,538 SR
Queue Stats
316W - 289L
1,466 Elo+
Solo
Bacchus
Bacchus
barquatious
Bacchus
Level 101
God Stats
12W - 14L
1,520 SR
Queue Stats
326W - 305L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 5 / 0
4,996
454
1,614
6,985
4,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fafnir
 
Fafnir
8
0 / 4 / 0
4,735
430
2,639
9,248
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
8
3 / 2 / 1
5,534
503
4,715
7,006
4,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
11
1 / 2 / 3
6,030
548
3,920
5,388
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 0 / 0
6,537
594
2,430
2,621
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,554
687
5,399
5,114
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 0 / 2
5,860
533
1,793
4,307
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
9 / 1 / 1
7,087
644
6,113
6,903
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 2
5,973
543
1,533
5,625
1,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
barquatious
Bacchus
9
1 / 2 / 5
5,680
516
3,183
6,101
4,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
5
0
0
L
Fafnir
 
Fafnir
0
4
0
0
W
3
0
3
4.5
W
0
0
2
1
W
9
1
1
9.5
L
Ne Zha
3
2
1
1.75
L
Ullr
1
2
3
1.25
L
0
0
0
0
W
0
1
2
1
W
Bacchus
barquatious
Bacchus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,318
Damage
18,021
31,248
Taken
28,050
16,010
Mitigated
10,407
7,618
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,614
598
0
1,291
6,985
4,880
0
4,745
2,240
154
19,490
L
Fafnir
 
Fafnir
2,639
659
0
3,156
9,248
4,774
0
1,230
7,858
25,260
815
W
5,399
1,994
0
3,083
5,114
1,386
497
582
4,356
48,764
3,677
W
1,793
53
0
990
4,307
1,115
0
1,603
2,704
38,168
0
W
6,113
2,372
0
2,991
6,903
2,126
0
2,497
4,362
0
40,485
L
Ne Zha
4,715
1,311
0
1,985
7,006
4,171
0
1,880
5,106
0
21,507
L
Ullr
3,920
1,488
0
593
5,388
1,508
0
1,471
3,917
0
48,197
L
2,430
254
0
593
2,621
677
0
800
1,781
49,830
1,385
W
1,533
665
0
2,747
5,625
1,609
0
216
5,409
0
41,595
W
Bacchus
barquatious
Bacchus
3,183
523
0
336
6,101
4,171
0
294
5,807
16,553
485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,832
Gold Earned
32,154
321
Minions Killed
354
0
Camps Cleared
0
1,068,710
Distance Traveled
1,114,793
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,996
454
48
4
0
221,906
2
L
Fafnir
4,735
430
48
4
0
204,848
0
W
Sol
7,554
687
94
9
0
215,995
0
W
Janus
5,860
533
89
8
0
214,801
5
W
Awilix
7,087
644
64
6
0
261,438
0
L
Ne Zha
5,534
503
29
3
0
232,046
3
L
Ullr
6,030
548
89
8
0
195,201
0
L
Scylla
6,537
594
107
10
0
214,709
0
W
Anhur
5,973
543
83
8
0
202,021
4
W
Bacchus
5,680
516
24
2
0
220,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role