Player Matchup

Neith
Neith
Crazy85000
Neith
Level 66
God Stats
35W - 49L
1,476 SR
Queue Stats
559W - 558L
1,450 Elo+
Solo
Nu Wa
Nu Wa
EmersonDJezus
Nu Wa
Level 145
God Stats
18W - 10L
1,846 SR
Queue Stats
176W - 174L
1,499 Elo+
Solo
Hades
Hades
Ukia
Hades
Level 26
God Stats
2W - 2L
1,488 SR
Queue Stats
53W - 56L
1,359 Elo+
Party 1
Hun Batz
Hun Batz
burbu42
Hun Batz
Level 49
God Stats
0W - 4L
1,376 SR
Queue Stats
64W - 98L
1,366 Elo+
Solo
Cthulhu
Cthulhu
g1pro_
Cthulhu
Level 47
God Stats
2W - 2L
1,740 SR
Queue Stats
184W - 178L
1,382 Elo+
Party 1
Team Averages
Level 67
1,585 SR
1,411 Elo+

VS

Team Averages
Level 59
1,503 SR
1,517 Elo+
Chiron
Chiron
BattleBorn4739
Chiron
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 44L
1,478 Elo+
Party 2
Athena
Athena
DasD67
Athena
Level 89
God Stats
8W - 3L
1,560 SR
Queue Stats
343W - 344L
1,420 Elo+
Solo
Anubis
Anubis
Fat Flaps3593
Anubis
Level 58
God Stats
51W - 31L
1,655 SR
Queue Stats
110W - 118L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
Future_Redux
Ao Kuang
Level 94
God Stats
1W - 2L
1,298 SR
Queue Stats
152W - 117L
1,477 Elo+
Solo
Achilles
Achilles
joemicsnow
Achilles
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 13L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 2 / 3
6,219
518
7,227
5,784
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 2 / 0
7,022
585
6,412
5,059
992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Ukia
Hades
10
2 / 7 / 2
6,017
501
2,954
10,199
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
burbu42
Hun Batz
14
3 / 2 / 3
7,336
611
2,671
9,053
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
g1pro_
Cthulhu
9
1 / 4 / 4
6,029
502
5,891
10,227
4,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,256
438
3,162
7,841
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
DasD67
Athena
10
2 / 1 / 2
6,119
510
3,491
11,980
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 1 / 3
8,307
692
9,434
3,429
1,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
Future_Redux
Ao Kuang
15
8 / 2 / 1
8,156
680
7,791
10,275
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
joemicsnow
Achilles
11
1 / 2 / 1
6,365
530
2,156
9,206
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
10
Kills
17
17
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
L
Neith
2
2
3
1.75
W
Athena
DasD67
Athena
2
1
2
3
L
2
2
0
1
W
6
1
3
7.5
W
Ao Kuang
Future_Redux
Ao Kuang
8
2
1
4.25
L
Hades
Ukia
Hades
2
7
2
0.43
L
Hun Batz
burbu42
Hun Batz
3
2
3
2.25
L
Cthulhu
g1pro_
Cthulhu
1
4
4
0.75
W
Achilles
joemicsnow
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,155
Damage
26,034
40,322
Taken
42,731
12,414
Mitigated
19,477
7,561
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,162
941
415
2,072
7,841
1,997
0
2,834
5,007
0
30,984
L
Neith
7,227
2,271
0
1,260
5,784
1,549
0
2,172
3,612
0
41,453
W
Athena
DasD67
Athena
3,491
929
0
3,616
11,980
8,123
0
3,349
8,631
18,968
0
L
6,412
2,312
0
1,194
5,059
992
87
834
3,791
44,532
0
W
9,434
108
38
1,808
3,429
1,406
0
1,140
2,289
57,494
886
W
Ao Kuang
Future_Redux
Ao Kuang
7,791
2,352
0
5,901
10,275
3,633
0
3,221
7,054
48,015
11,756
L
Hades
Ukia
Hades
2,954
773
240
1,304
10,199
1,848
0
8,211
1,988
24,490
1,240
L
Hun Batz
burbu42
Hun Batz
2,671
317
0
835
9,053
3,316
0
2,910
6,143
0
61,136
L
Cthulhu
g1pro_
Cthulhu
5,891
692
261
2,467
10,227
4,709
0
6,195
4,032
20,929
1,828
W
Achilles
joemicsnow
Achilles
2,156
105
0
3,358
9,206
4,318
0
4,566
4,640
0
37,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,623
Gold Earned
34,203
329
Minions Killed
329
0
Camps Cleared
0
1,170,322
Distance Traveled
1,280,543
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,256
438
53
4
0
234,440
0
L
Neith
6,219
518
68
6
0
241,196
0
W
Athena
6,119
510
15
1
0
267,245
1
L
Nu Wa
7,022
585
59
5
0
195,085
6
W
Anubis
8,307
692
108
9
0
241,736
1
W
Ao Kuang
8,156
680
90
8
0
283,806
0
L
Hades
6,017
501
52
4
0
220,686
0
L
Hun Batz
7,336
611
118
10
0
275,071
0
L
Cthulhu
6,029
502
32
3
0
238,284
10
W
Achilles
6,365
530
63
5
0
253,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role