Player Matchup

Chaac
Chaac
Gold IV
HatedUnicorn
Chaac
Gold IV
Level 170
God Stats
1W - 1L
1,755 SR
Queue Stats
20W - 17L
1,484 MMR
Party 1
Neith
Neith
Bronze III
Leningr
Neith
Bronze III
Level 164
God Stats
5W - 6L
1,580 SR
Queue Stats
72W - 95L
1,454 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Luciphate
Morgan Le Fay
Silver II
Level 156
God Stats
0W - 1L
1,295 SR
Queue Stats
7W - 8L
1,392 MMR
Party 1
Hercules
Hercules
Gold IV
MadMedic
Hercules
Gold IV
Level 124
God Stats
7W - 6L
1,630 SR
Queue Stats
181W - 186L
1,436 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
mayormono
Baron Samedi
Gold III
Level 104
God Stats
0W - 1L
1,667 SR
Queue Stats
53W - 62L
1,448 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,585 SR
1,443 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,497 SR
1,443 MMR
King Arthur
King Arthur
Gold IV
BabaaFIFA
King Arthur
Gold IV
Level 49
God Stats
4W - 3L
1,228 SR
Queue Stats
101W - 103L
1,439 MMR
Solo
Awilix
Awilix
Silver I
Babayagakw
Awilix
Silver I
Level 148
God Stats
11W - 12L
1,638 SR
Queue Stats
301W - 310L
1,433 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Erdite
Cernunnos
Gold IV
Level 183
God Stats
4W - 3L
1,489 SR
Queue Stats
208W - 204L
1,441 MMR
Solo
Poseidon
Poseidon
Gold IV
Incredible Mook
Poseidon
Gold IV
Level 109
God Stats
10W - 11L
1,550 SR
Queue Stats
131W - 113L
1,447 MMR
Solo
Guan Yu
Guan Yu
Bronze III
akiaki1
Guan Yu
Bronze III
Level 140
God Stats
4W - 2L
1,581 SR
Queue Stats
30W - 18L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,291
449
5,490
11,806
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Leningr
Neith
13
0 / 3 / 0
6,842
489
4,303
7,488
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
Luciphate
Morgan Le Fay
12
1 / 2 / 1
6,577
470
5,946
7,498
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
MadMedic
Hercules
12
0 / 4 / 0
7,301
522
9,800
16,843
9,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
mayormono
Baron Samedi
11
0 / 3 / 0
6,066
433
1,864
7,768
5,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThanatosAo KuangSusanoScylla

VS

Bans
AthenaMedusaMulanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BabaaFIFA
King Arthur
14
3 / 0 / 1
7,961
569
11,196
16,260
10,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Babayagakw
Awilix
13
1 / 1 / 8
7,122
509
5,472
8,261
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Erdite
Cernunnos
15
2 / 1 / 6
8,166
583
5,594
7,735
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
15
4 / 0 / 3
8,837
631
6,561
4,158
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
akiaki1
Guan Yu
12
5 / 0 / 7
6,943
496
7,322
12,697
6,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
15
15
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BabaaFIFA
King Arthur
3
0
1
3.5
W
Awilix
Babayagakw
Awilix
1
1
8
5
W
Cernunnos
Erdite
Cernunnos
2
1
6
5
L
1
3
1
0.5
W
Poseidon
4
0
3
5.5
L
Neith
Leningr
Neith
0
3
0
0
L
Morgan Le Fay
Luciphate
Morgan Le Fay
1
2
1
0.75
L
Hercules
MadMedic
Hercules
0
4
0
0
W
Guan Yu
akiaki1
Guan Yu
5
0
7
8.5
L
Baron Samedi
mayormono
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,403
Damage
36,145
51,403
Taken
49,111
23,798
Mitigated
24,796
15,251
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BabaaFIFA
King Arthur
11,196
1,479
0
3,609
16,260
10,774
0
1,059
15,201
0
65,401
W
Awilix
Babayagakw
Awilix
5,472
1,814
0
1,272
8,261
3,220
140
1,554
6,707
0
47,546
W
Cernunnos
Erdite
Cernunnos
5,594
2,683
0
3,776
7,735
2,961
490
1,086
6,649
0
62,783
L
5,490
742
0
3,588
11,806
5,143
0
1,048
10,632
0
37,872
W
Poseidon
6,561
456
0
1,418
4,158
1,363
174
2,095
2,063
82,787
0
L
Neith
Leningr
Neith
4,303
1,017
0
2,918
7,488
2,135
0
0
7,488
0
60,171
L
Morgan Le Fay
Luciphate
Morgan Le Fay
5,946
236
0
1,245
7,498
1,852
0
2,105
5,133
40,664
0
L
Hercules
MadMedic
Hercules
9,800
3,339
0
5,581
16,843
9,382
0
1,568
15,137
2,382
61,888
W
Guan Yu
akiaki1
Guan Yu
7,322
639
1,080
3,926
12,697
6,478
43
2,736
9,961
0
33,423
L
Baron Samedi
mayormono
Baron Samedi
1,864
290
0
1,919
7,768
5,286
195
1,186
6,452
34,636
487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
39,029
423
Minions Killed
507
0
Camps Cleared
0
1,397,798
Distance Traveled
1,525,396
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,961
569
111
8
0
275,651
3
W
Awilix
7,122
509
83
6
0
348,945
1
W
Cernunnos
8,166
583
103
7
0
260,066
2
L
Chaac
6,291
449
70
5
0
318,514
0
W
Poseidon
8,837
631
171
12
0
293,386
0
L
Neith
6,842
489
110
8
0
308,952
1
L
Morgan Le Fay
6,577
470
69
5
0
293,170
4
L
Hercules
7,301
522
108
8
0
244,694
1
W
Guan Yu
6,943
496
39
3
0
347,348
3
L
Baron Samedi
6,066
433
66
5
0
232,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role