Player Matchup

Medusa
Medusa
Does Goodly
Medusa
Level 104
God Stats
8W - 3L
1,628 SR
Queue Stats
151W - 53L
1,707 Elo+
Party 1
Nu Wa
Nu Wa
Does Poorly
Nu Wa
Level 87
God Stats
20W - 6L
1,677 SR
Queue Stats
196W - 65L
1,731 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GroundMyth
Kumbhakarna
Level 107
God Stats
71W - 52L
1,516 SR
Queue Stats
598W - 611L
1,452 Elo+
Solo
Cerberus
Cerberus
Poise Guru
Cerberus
Level 73
God Stats
2W - 1L
1,697 SR
Queue Stats
16W - 17L
1,460 Elo+
Solo
Arachne
Arachne
SomeWonElse
Arachne
Level 108
God Stats
3W - 2L
1,280 SR
Queue Stats
76W - 81L
1,432 Elo+
Solo
Team Averages
Level 96
1,560 SR
1,556 Elo+

VS

Team Averages
Level 59
1,389 SR
1,380 Elo+
Baba Yaga
Baba Yaga
Bellicose0117
Baba Yaga
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,392 Elo+
Solo
Heimdallr
Heimdallr
CevapCiciKingz
Heimdallr
Level 29
God Stats
5W - 6L
1,520 SR
Queue Stats
117W - 138L
1,360 Elo+
Party 2
Hades
Hades
Ehwaldinho
Hades
Level 39
God Stats
0W - 3L
1,132 SR
Queue Stats
162W - 198L
1,368 Elo+
Party 2
Yemoja
Yemoja
GORILLATITTZ519
Yemoja
Level 61
God Stats
38W - 45L
1,438 SR
Queue Stats
301W - 333L
1,329 Elo+
Solo
Ra
Ra
Scorpio1906
Ra
Level 125
God Stats
12W - 21L
1,353 SR
Queue Stats
225W - 270L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
7 / 1 / 8
9,990
1,249
12,172
5,982
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
8 / 0 / 11
10,657
1,332
18,996
5,043
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
GroundMyth
Kumbhakarna
14
1 / 0 / 8
8,019
1,002
3,011
1,969
1,617
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Poise Guru
Cerberus
15
0 / 1 / 14
9,248
1,156
2,260
8,133
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
SomeWonElse
Arachne
15
5 / 2 / 12
9,397
1,175
7,608
7,942
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

328

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bellicose0117
Baba Yaga
13
0 / 2 / 0
7,164
896
188
3,575
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
CevapCiciKingz
Heimdallr
13
1 / 5 / 3
8,028
1,004
6,665
10,991
3,113
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hades
13
2 / 6 / 2
8,534
1,067
6,887
13,921
5,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 7 / 2
8,287
1,036
5,401
15,164
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

13
0 / 1 / 4
8,017
1,002
6,157
4,637
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
21
Kills
4
4
Deaths
21
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Bellicose0117
Baba Yaga
0
2
0
0
L
Heimdallr
CevapCiciKingz
Heimdallr
1
5
3
0.5
W
Medusa
7
1
8
11
W
8
0
11
13.5
L
Hades
2
6
2
0.5
L
1
7
2
0.29
W
Kumbhakarna
GroundMyth
Kumbhakarna
1
0
8
5
W
Cerberus
Poise Guru
Cerberus
0
1
14
7
L
0
1
4
2
W
Arachne
SomeWonElse
Arachne
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,047
Damage
25,298
29,069
Taken
48,288
16,738
Mitigated
14,981
3,625
Healing
5,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Bellicose0117
Baba Yaga
188
0
0
163
3,575
788
0
1,232
2,288
5,603
0
L
Heimdallr
CevapCiciKingz
Heimdallr
6,665
2,042
0
97
10,991
3,113
0
5,686
5,106
0
24,335
W
Medusa
12,172
4,980
0
74
5,982
2,366
0
3,272
2,710
0
32,433
W
18,996
5,995
0
0
5,043
1,753
0
3,492
1,551
37,826
0
L
Hades
6,887
659
65
2,465
13,921
5,507
0
5,527
8,105
21,436
0
L
5,401
1,187
1,189
1,154
15,164
4,528
0
8,453
6,436
26,468
1,137
W
Kumbhakarna
GroundMyth
Kumbhakarna
3,011
114
0
250
1,969
1,617
0
1,153
816
6,642
0
W
Cerberus
Poise Guru
Cerberus
2,260
63
0
1,952
8,133
6,942
0
5,324
2,809
15,270
0
L
6,157
991
406
172
4,637
1,045
0
2,378
2,086
29,302
862
W
Arachne
SomeWonElse
Arachne
7,608
5,513
0
1,349
7,942
4,060
0
4,995
2,867
0
13,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,311
Gold Earned
40,030
158
Minions Killed
196
6
Camps Cleared
3
790,860
Distance Traveled
539,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,164
896
3
0
1
40,761
0
L
Heimdallr
8,028
1,004
36
5
1
129,320
0
W
Medusa
9,990
1,249
47
6
3
182,177
0
W
Nu Wa
10,657
1,332
46
6
2
154,553
0
L
Hades
8,534
1,067
33
4
0
131,089
0
L
Yemoja
8,287
1,036
51
6
0
91,519
0
W
Kumbhakarna
8,019
1,002
8
1
0
121,176
0
W
Cerberus
9,248
1,156
36
5
0
164,957
0
L
Ra
8,017
1,002
73
9
1
146,394
0
W
Arachne
9,397
1,175
21
3
1
167,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role