Player Matchup

Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
JohnWick05051
Cerberus
Silver II
Level 129
God Stats
9W - 4L
1,500 SR
Queue Stats
176W - 184L
1,207 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Khalil923
Gilgamesh
Gold V
Level 129
God Stats
6W - 9L
1,266 SR
Queue Stats
182W - 185L
1,246 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
P360 Cudii
Morgan Le Fay
Silver I
Level 171
God Stats
21W - 20L
1,528 SR
Queue Stats
342W - 356L
1,218 MMR
Solo
Ratatoskr
Ratatoskr
Bronze IV
RoalEvans
Ratatoskr
Bronze IV
Level 43
God Stats
1W - 3L
1,269 SR
Queue Stats
87W - 125L
1,213 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,413 SR
1,277 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,516 SR
1,221 MMR
Horus
Horus
Silver II
ColoradoAxis
Horus
Silver II
Level 152
God Stats
15W - 20L
1,606 SR
Queue Stats
31W - 35L
1,164 MMR
Party 1
Lancelot
Lancelot
Gold V
OOakayTheOtaku
Lancelot
Gold V
Level 147
God Stats
11W - 6L
1,722 SR
Queue Stats
313W - 314L
1,251 MMR
Solo
Yu Huang
Yu Huang
Silver I
UBOTCHEDIT
Yu Huang
Silver I
Level 158
God Stats
16W - 14L
1,503 SR
Queue Stats
58W - 59L
1,254 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
electroems
Cu Chulainn
Bronze III
Level 102
God Stats
20W - 12L
1,385 SR
Queue Stats
114W - 107L
1,224 MMR
Solo
Danzaburou
Danzaburou
Silver I
wizeasscanBnuts
Danzaburou
Silver I
Level 104
God Stats
1W - 1L
1,365 SR
Queue Stats
17W - 11L
1,213 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 4 / 0
5,195
520
2,955
6,583
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
JohnWick05051
Cerberus
8
0 / 2 / 1
5,205
521
1,954
7,031
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Khalil923
Gilgamesh
10
0 / 3 / 0
5,686
569
2,267
10,866
7,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
P360 Cudii
Morgan Le Fay
9
3 / 5 / 0
5,678
568
6,142
6,754
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
RoalEvans
Ratatoskr
9
0 / 4 / 2
4,836
484
1,403
5,946
1,957
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AresAgniThanatosBacchus

VS

Bans
AwilixLokiAh Muzen CabMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
6,371
637
3,770
6,550
3,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
12
9 / 1 / 2
7,168
717
5,461
6,584
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
UBOTCHEDIT
Yu Huang
10
1 / 2 / 6
5,789
579
2,855
5,822
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
electroems
Cu Chulainn
12
2 / 0 / 2
6,839
684
7,073
6,514
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
wizeasscanBnuts
Danzaburou
11
4 / 1 / 2
6,829
683
5,884
4,690
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
17
18
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
0
0.25
W
1
0
7
4.5
L
Cerberus
JohnWick05051
Cerberus
0
2
1
0.25
L
Gilgamesh
Khalil923
Gilgamesh
0
3
0
0
W
Lancelot
9
1
2
10
L
Morgan Le Fay
P360 Cudii
Morgan Le Fay
3
5
0
0.6
L
Ratatoskr
RoalEvans
Ratatoskr
0
4
2
0.25
W
Yu Huang
UBOTCHEDIT
Yu Huang
1
2
6
2
W
Cu Chulainn
electroems
Cu Chulainn
2
0
2
3
W
Danzaburou
wizeasscanBnuts
Danzaburou
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,721
Damage
25,043
37,180
Taken
30,160
16,571
Mitigated
11,632
6,663
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,955
994
0
751
6,583
1,637
0
0
6,583
0
32,567
W
3,770
1,949
644
3,678
6,550
3,987
0
1,434
5,038
0
19,039
L
Cerberus
JohnWick05051
Cerberus
1,954
264
0
3,317
7,031
3,908
0
388
6,643
14,367
0
L
Gilgamesh
Khalil923
Gilgamesh
2,267
785
0
1,483
10,866
7,105
0
99
10,767
0
39,445
W
Lancelot
5,461
1,219
0
4,309
6,584
2,181
0
2,285
4,147
0
41,135
L
Morgan Le Fay
P360 Cudii
Morgan Le Fay
6,142
393
0
678
6,754
1,964
0
2,361
4,393
30,452
1,465
L
Ratatoskr
RoalEvans
Ratatoskr
1,403
235
0
434
5,946
1,957
0
106
5,840
0
26,039
W
Yu Huang
UBOTCHEDIT
Yu Huang
2,855
86
0
1,217
5,822
1,513
0
3,209
2,285
26,929
0
W
Cu Chulainn
electroems
Cu Chulainn
7,073
930
0
2,651
6,514
2,416
0
114
6,400
642
49,579
W
Danzaburou
wizeasscanBnuts
Danzaburou
5,884
2,230
0
1,598
4,690
1,535
0
601
4,089
0
45,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,600
Gold Earned
32,996
306
Minions Killed
312
0
Camps Cleared
0
1,065,459
Distance Traveled
1,133,814
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,195
520
76
8
0
186,118
0
W
Horus
6,371
637
30
3
0
238,534
0
L
Cerberus
5,205
521
46
5
0
205,413
4
L
Gilgamesh
5,686
569
84
8
0
199,192
0
W
Lancelot
7,168
717
64
6
0
250,973
1
L
Morgan Le Fay
5,678
568
58
6
0
180,945
0
L
Ratatoskr
4,836
484
42
4
0
293,791
0
W
Yu Huang
5,789
579
52
5
0
212,876
3
W
Cu Chulainn
6,839
684
89
9
0
220,509
4
W
Danzaburou
6,829
683
77
8
0
210,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role