Player Matchup

Sun Wukong
Sun Wukong
BGAKASHY
Sun Wukong
Level 99
God Stats
4W - 8L
1,441 SR
Queue Stats
6W - 15L
1,281 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dbob2004
Morgan Le Fay
Level 48
God Stats
0W - 3L
1,309 SR
Queue Stats
103W - 109L
1,492 Elo+
Party 3
Olorun
Olorun
Freshavacado136
Olorun
Level 69
God Stats
8W - 6L
1,682 SR
Queue Stats
300W - 287L
1,467 Elo+
Party 3
Loki
Loki
Sgt_Fanegas
Loki
Level 66
God Stats
8W - 5L
1,489 SR
Queue Stats
188W - 163L
1,521 Elo+
Solo
Cerberus
Cerberus
sudzybeast167-_-
Cerberus
Level 62
God Stats
14W - 7L
1,802 SR
Queue Stats
328W - 311L
1,484 Elo+
Party 3
Team Averages
Level 69
1,544 SR
1,449 Elo+

VS

Team Averages
Level 117
1,553 SR
1,467 Elo+
Vulcan
Vulcan
 
Vulcan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Lоlki
Sol
Level 153
God Stats
46W - 51L
1,491 SR
Queue Stats
216W - 291L
1,422 Elo+
Party 1
Fenrir
Fenrir
Seukarin
Fenrir
Level 90
God Stats
3W - 3L
1,524 SR
Queue Stats
52W - 88L
1,465 Elo+
Party 1
Mulan
Mulan
thesadow212
Mulan
Level 80
God Stats
1W - 1L
1,751 SR
Queue Stats
131W - 116L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BGAKASHY
Sun Wukong
11
3 / 1 / 0
6,325
633
4,798
7,810
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Dbob2004
Morgan Le Fay
10
2 / 1 / 0
5,968
597
5,766
4,776
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 2 / 4
5,028
503
5,687
6,401
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

8
0 / 3 / 2
4,770
477
3,233
6,748
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 4 / 2
5,331
533
2,953
10,263
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 0 / 0
6,126
613
3,339
6,093
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
10
6 / 2 / 1
5,987
599
4,858
7,459
3,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sol
Lоlki
Sol
10
1 / 2 / 6
5,762
576
9,878
8,483
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Seukarin
Fenrir
9
0 / 1 / 2
5,018
502
2,375
8,283
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 0
6,865
687
5,804
8,603
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
11
11
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
0
2
W
Horus
 
Horus
6
2
1
3.25
L
Sun Wukong
BGAKASHY
Sun Wukong
3
1
0
3
L
Morgan Le Fay
Dbob2004
Morgan Le Fay
2
1
0
2
L
0
2
4
1
W
Sol
Lоlki
Sol
1
2
6
2
W
Fenrir
Seukarin
Fenrir
0
1
2
1
L
0
3
2
0.33
L
2
4
2
0.75
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,437
Damage
26,254
35,998
Taken
38,921
14,217
Mitigated
14,779
10,488
Healing
17,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
3,339
0
0
3,905
6,093
1,965
0
3,969
2,124
37,190
0
W
Horus
 
Horus
4,858
1,781
352
2,037
7,459
3,523
0
3,704
3,755
0
19,065
L
Sun Wukong
BGAKASHY
Sun Wukong
4,798
1,052
0
1,967
7,810
3,678
0
0
7,810
0
42,697
L
Morgan Le Fay
Dbob2004
Morgan Le Fay
5,766
807
0
1,067
4,776
1,333
0
2,432
2,306
39,636
1,588
L
5,687
2,568
170
1,721
6,401
1,539
0
3,761
2,451
32,896
2,858
W
Sol
Lоlki
Sol
9,878
3,951
0
5,201
8,483
2,706
1,032
4,961
3,522
45,015
2,790
W
Fenrir
Seukarin
Fenrir
2,375
372
0
3,142
8,283
2,407
0
1,340
6,943
0
32,778
L
3,233
958
0
2,150
6,748
1,571
0
1,674
5,039
0
26,688
L
2,953
111
0
3,413
10,263
6,096
0
5,247
4,749
13,680
0
W
5,804
572
0
2,628
8,603
4,178
0
0
8,603
0
49,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,422
Gold Earned
29,758
307
Minions Killed
329
0
Camps Cleared
0
974,141
Distance Traveled
1,030,062
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,126
613
73
7
0
221,212
0
W
Horus
5,987
599
24
2
0
207,809
0
L
Sun Wukong
6,325
633
82
8
0
198,866
0
L
Morgan Le Fay
5,968
597
87
9
0
202,889
4
L
Olorun
5,028
503
61
6
0
192,086
0
W
Sol
5,762
576
75
8
0
180,245
0
W
Fenrir
5,018
502
57
6
0
234,132
2
L
Loki
4,770
477
44
4
0
185,630
0
L
Cerberus
5,331
533
33
3
0
194,670
0
W
Mulan
6,865
687
100
10
0
186,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role