Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ChevalierMagique
Aphrodite
Level 128
God Stats
2W - 2L
1,412 SR
Queue Stats
167W - 148L
1,540 Elo+
Party 1
Mulan
Mulan
Davados
Mulan
Level 29
God Stats
1W - 3L
1,240 SR
Queue Stats
1W - 3L
1,150 Elo+
Party 2
Ne Zha
Ne Zha
XxMoogle
Ne Zha
Level 48
God Stats
2W - 1L
1,269 SR
Queue Stats
31W - 28L
1,317 Elo+
Party 2
Vulcan
Vulcan
Zepher
Vulcan
Level 68
God Stats
2W - 0L
1,729 SR
Queue Stats
30W - 28L
1,347 Elo+
Party 2
Team Averages
Level 80
1,430 SR
1,371 Elo+

VS

Team Averages
Level 131
1,505 SR
1,439 Elo+
Bacchus
Bacchus
ChrisedChris
Bacchus
Level 154
God Stats
0W - 4L
1,268 SR
Queue Stats
236W - 238L
1,384 Elo+
Party 3
Surtr
Surtr
JahadiJhon666
Surtr
Level 52
God Stats
17W - 11L
1,623 SR
Queue Stats
205W - 192L
1,506 Elo+
Solo
Thor
Thor
Razadoum
Thor
Level 146
God Stats
6W - 3L
1,658 SR
Queue Stats
153W - 164L
1,412 Elo+
Party 3
Anhur
Anhur
Vilkatha
Anhur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 187L
1,416 Elo+
Party 3
Anubis
Anubis
swat3
Anubis
Level 155
God Stats
26W - 26L
1,474 SR
Queue Stats
131W - 140L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 1 / 4
7,958
531
8,756
5,595
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
12
1 / 5 / 6
7,064
471
5,902
9,309
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Davados
Mulan
13
4 / 3 / 1
8,348
557
4,261
8,594
5,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
XxMoogle
Ne Zha
14
3 / 0 / 7
7,993
533
7,089
10,288
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Zepher
Vulcan
14
7 / 2 / 4
9,168
611
11,286
7,012
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChrisedChris
Bacchus
10
1 / 3 / 6
6,990
466
6,572
15,560
15,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 6 / 2
7,034
469
6,470
12,667
6,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Thor
11
1 / 4 / 0
6,324
422
4,444
12,125
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anhur
Vilkatha
Anhur
13
5 / 2 / 1
7,555
504
4,978
9,497
3,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
swat3
Anubis
10
2 / 1 / 0
6,452
430
2,062
4,710
2,084
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
11
11
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
4
3
W
Aphrodite
1
5
6
0.8
L
Bacchus
ChrisedChris
Bacchus
1
3
6
1.33
W
Mulan
Davados
Mulan
4
3
1
1.5
L
2
6
2
0.5
L
Thor
1
4
0
0.25
L
Anhur
Vilkatha
Anhur
5
2
1
2.75
W
Ne Zha
XxMoogle
Ne Zha
3
0
7
6.5
W
Vulcan
Zepher
Vulcan
7
2
4
4.5
L
Anubis
swat3
Anubis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,294
Damage
24,526
40,798
Taken
54,559
19,837
Mitigated
30,687
14,838
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,756
2,592
0
1,269
5,595
2,287
419
1,514
3,995
0
58,218
W
Aphrodite
5,902
860
3,356
4,017
9,309
5,509
0
2,519
6,696
26,340
0
L
Bacchus
ChrisedChris
Bacchus
6,572
1,220
0
4,172
15,560
15,022
0
4,636
10,924
26,217
2,315
W
Mulan
Davados
Mulan
4,261
474
0
1,840
8,594
5,406
192
1,171
7,038
0
42,407
L
6,470
1,708
0
2,913
12,667
6,349
0
3,030
9,637
1,063
36,430
L
Thor
4,444
318
0
3,143
12,125
3,591
0
4,710
7,415
0
47,200
L
Anhur
Vilkatha
Anhur
4,978
1,937
0
2,277
9,497
3,641
0
1,299
8,198
0
53,533
W
Ne Zha
XxMoogle
Ne Zha
7,089
2,449
0
2,950
10,288
4,282
362
1,066
9,132
0
51,019
W
Vulcan
Zepher
Vulcan
11,286
1,012
0
1,406
7,012
2,353
616
2,709
4,303
60,858
0
L
Anubis
swat3
Anubis
2,062
45
0
2,246
4,710
2,084
0
3,513
1,197
32,874
875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,531
Gold Earned
34,355
400
Minions Killed
329
0
Camps Cleared
0
1,369,528
Distance Traveled
1,201,174
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,958
531
88
6
0
277,046
2
W
Aphrodite
7,064
471
38
3
0
260,799
3
L
Bacchus
6,990
466
34
2
0
259,340
0
W
Mulan
8,348
557
79
5
0
240,467
0
L
Surtr
7,034
469
63
4
0
234,756
0
L
Thor
6,324
422
77
5
0
297,037
0
L
Anhur
7,555
504
95
6
0
260,749
0
W
Ne Zha
7,993
533
82
5
0
316,190
1
W
Vulcan
9,168
611
113
8
0
275,026
0
L
Anubis
6,452
430
60
4
0
149,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role