Player Matchup

Baron Samedi
Baron Samedi
CloudedV0ID
Baron Samedi
Level 134
God Stats
7W - 7L
1,470 SR
Queue Stats
202W - 198L
1,497 Elo+
Solo
Mulan
Mulan
D-MiniKinney
Mulan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,311 Elo+
Party 1
Anhur
Anhur
OptimusOrange94
Anhur
Level 45
God Stats
3W - 9L
1,207 SR
Queue Stats
14W - 26L
1,298 Elo+
Party 1
Serqet
Serqet
Sir-Chancelot2
Serqet
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,255 Elo+
Solo
Bacchus
Bacchus
XxWolfKroneXx
Bacchus
Level 42
God Stats
7W - 8L
1,424 SR
Queue Stats
69W - 69L
1,394 Elo+
Solo
Team Averages
Level 81
1,420 SR
1,351 Elo+

VS

Team Averages
Level 92
1,619 SR
1,424 Elo+
Hel
Hel
JayCartierr23
Hel
Level 92
God Stats
0W - 4L
1,666 SR
Queue Stats
51W - 71L
1,374 Elo+
Solo
Chang'e
Chang'e
MANA x 819
Chang'e
Level 94
God Stats
11W - 12L
1,636 SR
Queue Stats
423W - 440L
1,439 Elo+
Solo
Charon
Charon
Pyro_BRA1Niac
Charon
Level 76
God Stats
9W - 6L
1,697 SR
Queue Stats
260W - 263L
1,427 Elo+
Solo
Danzaburou
Danzaburou
TaquitoSupremo
Danzaburou
Level 100
God Stats
18W - 15L
1,471 SR
Queue Stats
159W - 182L
1,442 Elo+
Solo
Nemesis
Nemesis
Waterman187359
Nemesis
Level 99
God Stats
3W - 3L
1,625 SR
Queue Stats
84W - 89L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CloudedV0ID
Baron Samedi
7
0 / 0 / 2
3,843
641
2,203
3,118
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
3 / 1 / 0
4,501
750
2,092
3,483
1,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 0 / 1
3,375
563
1,822
3,092
751
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 1 / 1
3,892
649
2,471
4,338
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
6
1 / 0 / 0
3,998
666
1,206
4,391
2,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 4 / 0
3,416
569
1,208
3,746
695
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chang'e
MANA x 819
Chang'e
6
0 / 1 / 0
3,748
625
2,107
3,680
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 1 / 0
4,117
686
2,162
3,529
1,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Danzaburou
TaquitoSupremo
Danzaburou
6
0 / 0 / 1
3,767
628
2,099
1,983
453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 1 / 0
2,906
484
1,171
2,450
481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CloudedV0ID
Baron Samedi
0
0
2
1
W
3
1
0
3
L
1
4
0
0.25
L
Chang'e
MANA x 819
Chang'e
0
1
0
0
W
0
0
1
0.5
L
1
1
0
1
W
2
1
1
2.5
L
Danzaburou
TaquitoSupremo
Danzaburou
0
0
1
0.5
L
0
1
0
0
W
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,794
Damage
8,747
18,422
Taken
15,388
7,392
Mitigated
4,190
5,905
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CloudedV0ID
Baron Samedi
2,203
171
183
919
3,118
962
0
1,817
1,301
17,311
0
W
2,092
592
0
1,259
3,483
1,451
0
1,208
2,275
0
22,445
L
1,208
0
0
585
3,746
695
0
0
3,556
11,060
0
L
Chang'e
MANA x 819
Chang'e
2,107
282
160
1,671
3,680
937
0
1,698
1,982
16,198
1,511
W
1,822
1,195
0
714
3,092
751
0
824
2,268
0
9,843
L
2,162
263
0
326
3,529
1,624
0
751
2,778
10,426
0
W
2,471
556
0
608
4,338
1,456
0
666
3,672
0
16,688
L
Danzaburou
TaquitoSupremo
Danzaburou
2,099
800
0
471
1,983
453
0
455
1,354
0
17,970
L
1,171
568
0
746
2,450
481
0
505
1,945
0
6,875
W
Bacchus
1,206
142
0
2,222
4,391
2,772
0
953
3,438
11,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,609
Gold Earned
17,954
141
Minions Killed
110
0
Camps Cleared
0
695,009
Distance Traveled
530,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,843
641
32
5
0
118,719
0
W
Mulan
4,501
750
40
7
0
139,666
0
L
Hel
3,416
569
13
2
0
102,200
0
L
Chang'e
3,748
625
35
6
0
130,376
0
W
Anhur
3,375
563
19
3
0
136,341
0
L
Charon
4,117
686
23
4
0
120,900
0
W
Serqet
3,892
649
33
6
0
155,472
0
L
Danzaburou
3,767
628
29
5
0
108,231
0
L
Nemesis
2,906
484
10
2
0
69,030
0
W
Bacchus
3,998
666
17
3
0
144,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role