Player Matchup

Medusa
Medusa
AbrahamPalomo
Medusa
Level 134
God Stats
4W - 2L
1,761 SR
Queue Stats
216W - 203L
1,487 Elo+
Party 2
Hel
Hel
Cesarsito2312
Hel
Level 157
God Stats
1W - 1L
1,715 SR
Queue Stats
103W - 93L
1,544 Elo+
Party 2
Hercules
Hercules
RJ0711
Hercules
Level 54
God Stats
5W - 4L
1,595 SR
Queue Stats
115W - 113L
1,525 Elo+
Solo
Sylvanus
Sylvanus
ViceXVI
Sylvanus
Level 76
God Stats
0W - 6L
1,307 SR
Queue Stats
654W - 605L
1,523 Elo+
Solo
Yemoja
Yemoja
ZeroConfidence
Yemoja
Level 66
God Stats
1W - 1L
1,731 SR
Queue Stats
78W - 70L
1,440 Elo+
Solo
Team Averages
Level 97
1,622 SR
1,504 Elo+

VS

Team Averages
Level 129
1,499 SR
1,527 Elo+
Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ABitMediocre
Ao Kuang
Level 159
God Stats
1W - 1L
1,719 SR
Queue Stats
96W - 88L
1,537 Elo+
Solo
Hachiman
Hachiman
EspurrWasHere
Hachiman
Level 108
God Stats
1W - 1L
1,440 SR
Queue Stats
112W - 82L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hannibal247
Tsukuyomi
Level 159
God Stats
5W - 4L
1,337 SR
Queue Stats
233W - 215L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
3,762
537
2,198
4,102
1,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 1
4,265
609
3,465
4,934
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
RJ0711
Hercules
8
2 / 2 / 0
4,701
672
3,388
4,656
1,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sylvanus
ViceXVI
Sylvanus
6
1 / 3 / 0
3,922
560
1,128
4,141
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 0
4,337
620
1,976
3,298
1,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
3 / 0 / 0
5,123
732
2,458
4,677
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
 
Agni
9
1 / 1 / 3
4,479
640
2,151
2,538
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
ABitMediocre
Ao Kuang
8
1 / 2 / 2
4,485
641
1,717
5,939
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
EspurrWasHere
Hachiman
8
0 / 1 / 3
4,171
596
2,795
3,607
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Hannibal247
Tsukuyomi
9
6 / 1 / 1
4,913
702
5,557
4,702
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
11
11
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
0
3
W
Agni
 
Agni
1
1
3
2.5
W
Ao Kuang
ABitMediocre
Ao Kuang
1
2
2
1
L
0
3
1
0.17
L
1
3
1
0.5
W
Hachiman
EspurrWasHere
Hachiman
0
1
3
1.5
W
Tsukuyomi
Hannibal247
Tsukuyomi
6
1
1
6.5
L
Hercules
RJ0711
Hercules
2
2
0
1
L
Sylvanus
ViceXVI
Sylvanus
1
3
0
0.33
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,155
Damage
14,678
21,131
Taken
21,463
6,964
Mitigated
6,670
6,819
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,458
92
0
1,970
4,677
2,274
0
1,267
3,410
14,061
1,838
W
Agni
 
Agni
2,151
421
0
561
2,538
632
0
1,631
907
18,936
81
W
Ao Kuang
ABitMediocre
Ao Kuang
1,717
567
0
2,776
5,939
1,505
0
0
5,673
20,539
0
L
2,198
653
0
184
4,102
1,030
0
1,162
2,940
0
22,992
L
3,465
344
181
1,702
4,934
1,101
0
1,334
3,600
24,921
632
W
Hachiman
EspurrWasHere
Hachiman
2,795
1,953
0
1,710
3,607
994
0
709
2,898
0
25,650
W
Tsukuyomi
Hannibal247
Tsukuyomi
5,557
1,785
0
2,118
4,702
1,265
0
2,622
2,080
0
20,921
L
Hercules
RJ0711
Hercules
3,388
1,215
0
2,378
4,656
1,999
0
1,416
3,240
0
20,878
L
Sylvanus
ViceXVI
Sylvanus
1,128
463
46
960
4,141
1,512
0
1,103
3,038
9,890
4,714
L
1,976
741
412
956
3,298
1,322
0
1,152
2,146
10,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,987
Gold Earned
23,171
183
Minions Killed
211
0
Camps Cleared
0
625,747
Distance Traveled
722,421
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,123
732
41
6
0
155,355
0
W
Agni
4,479
640
45
6
0
148,333
1
W
Ao Kuang
4,485
641
39
6
0
121,884
0
L
Medusa
3,762
537
46
7
0
140,438
0
L
Hel
4,265
609
44
6
0
140,376
3
W
Hachiman
4,171
596
44
6
0
138,873
0
W
Tsukuyomi
4,913
702
42
6
0
157,976
0
L
Hercules
4,701
672
44
6
0
132,602
0
L
Sylvanus
3,922
560
27
4
0
89,082
0
L
Yemoja
4,337
620
22
3
0
123,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role