Player Matchup

Fenrir
Fenrir
Edward_Riman93
Fenrir
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 93L
1,398 Elo+
Party 2
Freya
Freya
No_Limit_Mafia_
Freya
Level 155
God Stats
2W - 4L
1,329 SR
Queue Stats
538W - 511L
1,486 Elo+
Solo
Neith
Neith
emirjiujitsuboss
Neith
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
167W - 194L
1,387 Elo+
Party 2
Nu Wa
Nu Wa
everything_epic_
Nu Wa
Level 88
God Stats
40W - 31L
1,547 SR
Queue Stats
53W - 41L
1,497 Elo+
Party 3
Surtr
Surtr
feral_ghoul_4E
Surtr
Level 133
God Stats
1W - 3L
1,122 SR
Queue Stats
101W - 94L
1,490 Elo+
Party 3
Team Averages
Level 89
1,399 SR
1,451 Elo+

VS

Team Averages
Level 86
1,534 SR
1,449 Elo+
Hades
Hades
FRESHXWILLIAMS
Hades
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 172L
1,437 Elo+
Party 1
Mercury
Mercury
MuffinMafia06
Mercury
Level 140
God Stats
5W - 7L
1,639 SR
Queue Stats
207W - 217L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PillsNpotions02
Danzaburou
Level 60
God Stats
5W - 6L
1,510 SR
Queue Stats
86W - 86L
1,419 Elo+
Party 1
Aphrodite
Aphrodite
Sinneth
Aphrodite
Level 85
God Stats
35W - 36L
1,524 SR
Queue Stats
419W - 416L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
TartanStellaBlue
Gilgamesh
Level 43
God Stats
2W - 5L
1,500 SR
Queue Stats
87W - 91L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
7,510
536
6,816
14,512
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 3 / 2
7,870
562
8,277
10,863
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 1 / 8
6,672
477
4,932
8,153
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 2 / 7
7,447
532
10,124
5,356
1,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 3
8,343
596
6,642
10,778
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 3
8,084
577
10,291
12,615
4,736
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
12
2 / 5 / 6
7,020
501
6,656
12,111
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
PillsNpotions02
Danzaburou
11
2 / 6 / 4
6,899
493
9,118
12,001
4,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Aphrodite
Sinneth
Aphrodite
10
0 / 2 / 6
6,465
462
3,760
9,826
7,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
5
1 / 0 / 0
4,966
355
638
3,644
1,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
16
Kills
12
12
Deaths
16
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
L
7
3
3
2.83
L
Mercury
2
5
6
1
W
6
3
2
2.33
L
Danzaburou
PillsNpotions02
Danzaburou
2
6
4
0.67
L
Aphrodite
Sinneth
Aphrodite
0
2
6
1.5
L
Gilgamesh
1
0
0
1
W
0
1
8
4
W
4
2
7
3.75
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,791
Damage
30,463
49,662
Taken
50,197
15,848
Mitigated
21,971
17,908
Healing
18,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,816
2,754
0
6,644
14,512
4,762
355
3,995
10,517
0
53,318
L
10,291
516
234
6,283
12,615
4,736
0
5,565
7,050
52,028
1,342
L
Mercury
6,656
3,001
0
1,165
12,111
4,250
0
3,721
8,390
0
45,219
W
8,277
1,823
0
3,910
10,863
3,143
338
2,861
8,002
39,046
729
L
Danzaburou
PillsNpotions02
Danzaburou
9,118
2,342
108
3,229
12,001
4,202
0
5,340
6,661
0
47,082
L
Aphrodite
Sinneth
Aphrodite
3,760
785
1,940
4,593
9,826
7,300
0
2,951
6,875
17,596
0
L
Gilgamesh
638
206
0
1,216
3,644
1,483
0
752
2,892
0
10,269
W
4,932
1,023
0
2,132
8,153
2,315
235
2,258
5,895
0
27,720
W
10,124
3,051
201
1,441
5,356
1,368
256
2,795
2,561
34,383
0
W
6,642
2,141
0
3,580
10,778
4,260
503
2,450
8,258
223
58,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,842
Gold Earned
33,434
320
Minions Killed
312
0
Camps Cleared
0
1,294,426
Distance Traveled
1,138,355
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,510
536
83
6
0
280,313
0
L
Hades
8,084
577
96
7
0
266,529
0
L
Mercury
7,020
501
81
6
0
304,398
0
W
Freya
7,870
562
40
3
0
242,443
0
L
Danzaburou
6,899
493
77
6
0
244,754
0
L
Aphrodite
6,465
462
33
2
0
244,868
6
L
Gilgamesh
4,966
355
25
2
0
77,806
0
W
Neith
6,672
477
62
4
0
260,055
0
W
Nu Wa
7,447
532
46
3
0
256,524
0
W
Surtr
8,343
596
89
6
0
255,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role