Player Matchup

Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AlexGalante
Cabrakan
Level 54
God Stats
1W - 2L
1,449 SR
Queue Stats
91W - 83L
1,421 Elo+
Party 1
Nut
Nut
Prince Childs
Nut
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 144L
1,285 Elo+
Solo
Freya
Freya
Salomyotik
Freya
Level 56
God Stats
5W - 4L
1,710 SR
Queue Stats
88W - 81L
1,415 Elo+
Party 1
Vulcan
Vulcan
Sportfreund479
Vulcan
Level 105
God Stats
20W - 11L
1,703 SR
Queue Stats
151W - 146L
1,474 Elo+
Solo
Team Averages
Level 74
1,572 SR
1,419 Elo+

VS

Team Averages
Level 67
1,432 SR
1,441 Elo+
Atlas
Atlas
Alan-rvl_BS
Atlas
Level 66
God Stats
1W - 3L
1,121 SR
Queue Stats
147W - 128L
1,499 Elo+
Solo
Hera
Hera
Johnori21
Hera
Level 89
God Stats
8W - 4L
1,495 SR
Queue Stats
494W - 497L
1,415 Elo+
Solo
Nu Wa
Nu Wa
PijuSodu
Nu Wa
Level 54
God Stats
13W - 10L
1,542 SR
Queue Stats
142W - 146L
1,475 Elo+
Solo
Neith
Neith
gameurdu91160
Neith
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,417 Elo+
Solo
Maui
Maui
xTOTALBISCUITx
Maui
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 2 / 0
7,238
557
5,329
10,987
7,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
AlexGalante
Cabrakan
1
0 / 0 / 0
3,972
306
0
220
131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 0
5,548
427
3,271
7,067
2,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
10
1 / 3 / 0
5,798
446
6,294
9,801
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 2
7,163
551
7,052
7,683
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
7,031
541
3,523
8,468
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hera
12
2 / 4 / 0
6,956
535
3,420
6,525
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
PijuSodu
Nu Wa
13
2 / 0 / 2
6,883
529
4,612
8,293
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
5 / 0 / 2
7,335
564
9,749
8,885
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 2 / 1
5,692
438
3,297
7,147
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
11
11
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
0
1
W
1
0
4
3
L
Cabrakan
AlexGalante
Cabrakan
0
0
0
0
W
Hera
2
4
0
0.5
W
Nu Wa
PijuSodu
Nu Wa
2
0
2
3
L
0
3
0
0
L
Freya
1
3
0
0.33
L
2
3
2
1
W
5
0
2
6
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,946
Damage
24,601
35,758
Taken
39,318
15,034
Mitigated
18,123
10,854
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,329
1,199
0
4,491
10,987
7,398
0
3,512
6,928
0
43,756
W
3,523
1,376
0
2,378
8,468
5,895
0
3,162
5,306
27,380
0
L
Cabrakan
AlexGalante
Cabrakan
0
0
0
0
220
131
0
220
0
0
0
W
Hera
3,420
756
0
1,000
6,525
1,719
0
3,495
2,691
38,714
0
W
Nu Wa
PijuSodu
Nu Wa
4,612
1,704
0
2,614
8,293
2,613
1,013
2,143
5,971
53,312
2,471
L
3,271
2,101
0
2,640
7,067
2,223
0
1,644
5,423
0
26,680
L
Freya
6,294
2,463
0
2,513
9,801
3,210
0
3,758
6,043
31,442
0
L
7,052
326
0
1,210
7,683
2,072
172
5,075
2,608
46,300
1,392
W
9,749
3,250
0
1,905
8,885
2,746
600
3,891
4,897
0
46,748
W
3,297
744
0
250
7,147
5,150
0
0
7,147
17,849
321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
33,897
259
Minions Killed
319
0
Camps Cleared
0
966,816
Distance Traveled
1,107,598
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,238
557
76
6
0
260,152
0
W
Atlas
7,031
541
43
3
0
287,513
0
L
Cabrakan
3,972
306
0
0
0
18,283
0
W
Hera
6,956
535
75
6
0
247,418
5
W
Nu Wa
6,883
529
82
6
0
193,227
0
L
Nut
5,548
427
53
4
0
165,353
0
L
Freya
5,798
446
41
3
0
280,575
0
L
Vulcan
7,163
551
89
7
0
242,453
0
W
Neith
7,335
564
80
6
0
206,821
0
W
Maui
5,692
438
39
3
0
172,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role