Player Matchup

Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FrenchDippin4700
King Arthur
Level 145
God Stats
7W - 4L
1,494 SR
Queue Stats
367W - 340L
1,523 Elo+
Solo
Skadi
Skadi
JawaJuice
Skadi
Level 104
God Stats
12W - 10L
1,331 SR
Queue Stats
204W - 197L
1,433 Elo+
Solo
Horus
Horus
theghostoftime95
Horus
Level 140
God Stats
10W - 10L
1,632 SR
Queue Stats
305W - 268L
1,586 Elo+
Solo
Team Averages
Level 118
1,491 SR
1,509 Elo+

VS

Team Averages
Level 139
1,558 SR
1,517 Elo+
Kali
Kali
Drcoolb3ans
Kali
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 80L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
LicCaraj0
Erlang Shen
Level 130
God Stats
57W - 43L
1,576 SR
Queue Stats
185W - 176L
1,463 Elo+
Solo
Nike
Nike
Potrosaurio
Nike
Level 158
God Stats
11W - 8L
1,712 SR
Queue Stats
368W - 372L
1,545 Elo+
Party 1
Apollo
Apollo
SelenO2730
Apollo
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
266W - 259L
1,548 Elo+
Party 1
Eset
Eset
XLBigSexyBoILX
Eset
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 121L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 1 / 3
7,886
657
6,701
5,572
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
 
Bastet
12
4 / 1 / 3
6,706
559
7,066
9,837
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
FrenchDippin4700
King Arthur
13
3 / 1 / 1
7,881
657
9,469
9,459
8,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Skadi
JawaJuice
Skadi
12
3 / 2 / 3
6,226
519
7,125
7,099
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 5
5,832
486
5,438
10,976
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
6,980
582
3,241
10,849
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
LicCaraj0
Erlang Shen
11
1 / 4 / 0
6,294
525
6,162
15,903
8,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 1
5,627
469
4,720
10,690
7,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
SelenO2730
Apollo
10
1 / 2 / 1
5,881
490
8,404
8,900
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
6,420
535
1,907
4,980
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
5
6
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
3
6.5
W
Bastet
 
Bastet
4
1
3
5.5
L
2
4
2
0.75
W
King Arthur
FrenchDippin4700
King Arthur
3
1
1
3.5
W
Skadi
JawaJuice
Skadi
3
2
3
2.25
L
Erlang Shen
LicCaraj0
Erlang Shen
1
4
0
0.25
L
0
4
1
0.13
L
Apollo
SelenO2730
Apollo
1
2
1
0.75
L
1
2
1
0.75
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,799
Damage
24,434
42,943
Taken
51,322
27,052
Mitigated
24,381
17,001
Healing
17,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,701
1,314
769
2,968
5,572
2,570
60
1,069
4,503
54,191
700
W
Bastet
 
Bastet
7,066
1,146
0
4,436
9,837
3,671
0
914
8,923
0
41,081
L
3,241
1,517
0
4,469
10,849
3,734
0
2,522
8,283
0
42,907
W
King Arthur
FrenchDippin4700
King Arthur
9,469
1,591
0
2,945
9,459
8,778
0
0
9,459
0
60,191
W
Skadi
JawaJuice
Skadi
7,125
2,871
0
1,208
7,099
2,696
153
79
7,020
0
42,600
L
Erlang Shen
LicCaraj0
Erlang Shen
6,162
3,373
0
6,280
15,903
8,843
0
998
14,905
0
44,045
L
4,720
187
0
2,075
10,690
7,531
0
0
10,456
836
26,248
L
Apollo
SelenO2730
Apollo
8,404
4,667
0
3,119
8,900
2,875
0
655
7,922
0
43,230
L
1,907
409
0
1,292
4,980
1,398
0
2,504
2,476
37,609
0
W
5,438
2,060
690
3,985
10,976
9,337
20
121
10,855
0
27,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,531
Gold Earned
31,202
376
Minions Killed
355
0
Camps Cleared
0
1,280,153
Distance Traveled
1,259,812
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,886
657
97
8
0
264,975
4
W
Bastet
6,706
559
66
6
0
277,866
0
L
Kali
6,980
582
86
7
0
292,231
0
W
King Arthur
7,881
657
101
8
0
230,117
0
W
Skadi
6,226
519
64
5
0
241,637
0
L
Erlang Shen
6,294
525
85
7
0
237,817
0
L
Nike
5,627
469
35
3
0
240,990
0
L
Apollo
5,881
490
76
6
0
250,705
0
L
Eset
6,420
535
73
6
0
238,069
0
W
Horus
5,832
486
48
4
0
265,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role