Player Matchup

Ares
Ares
Platinum II
 
Ares
Platinum II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum III
Dudderz 1570
Mulan
Platinum III
Level 129
God Stats
11W - 12L
1,522 SR
Queue Stats
78W - 72L
1,870 MMR
Solo
Skadi
Skadi
Platinum II
Skadi Solo Main
Skadi
Platinum II
Level 85
God Stats
86W - 63L
1,625 SR
Queue Stats
602W - 618L
1,823 MMR
Solo
Ra
Ra
Platinum I
vmfbhfmjf
Ra
Platinum I
Level 127
God Stats
1W - 1L
1,571 SR
Queue Stats
49W - 42L
2,002 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
αrrrigα
Xbalanque
Diamond IV
Level 148
God Stats
14W - 15L
1,621 SR
Queue Stats
263W - 246L
1,948 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,567 SR
1,829 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 174
1,491 SR
1,566 MMR
He Bo
He Bo
Platinum III
 
He Bo
Platinum III
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
 
Gilgamesh
Platinum III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
xxMoridinxx
Hou Yi
Platinum III
Level 155
God Stats
12W - 12L
1,456 SR
Queue Stats
245W - 229L
1,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 3 / 4
5,797
580
5,622
9,547
7,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 1
5,141
514
4,634
10,434
7,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
5,088
509
2,752
6,248
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 2 / 1
5,799
580
2,176
5,666
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
αrrrigα
Xbalanque
12
4 / 1 / 1
7,000
700
6,718
5,800
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
JanusBastetAthenaSurtr

VS

Bans
Ao KuangHun BatzLokiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
6 / 0 / 3
7,144
714
6,211
5,115
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
 
Gilgamesh
12
2 / 1 / 2
6,988
699
7,366
9,967
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
 
Thoth
12
2 / 0 / 2
6,535
654
4,708
3,421
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
9
3 / 3 / 2
5,964
596
3,258
9,228
5,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
11
0 / 2 / 4
6,105
611
5,002
7,474
2,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
13
13
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
4
1
W
He Bo
 
He Bo
6
0
3
7.5
W
Gilgamesh
 
Gilgamesh
2
1
2
3
W
Thoth
 
Thoth
2
0
2
3
W
Ymir
 
Ymir
3
3
2
1.33
L
0
4
1
0.13
L
1
3
0
0.33
L
0
2
1
0.25
W
Hou Yi
0
2
4
1
L
Xbalanque
αrrrigα
Xbalanque
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,902
Damage
26,545
37,695
Taken
35,205
19,105
Mitigated
15,333
10,572
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,622
948
0
1,649
9,547
7,019
0
3,622
5,925
21,729
0
W
He Bo
 
He Bo
6,211
314
0
3,074
5,115
1,382
0
687
4,428
57,168
474
W
Gilgamesh
 
Gilgamesh
7,366
2,786
0
3,004
9,967
5,203
0
1,191
8,776
1,206
50,396
W
Thoth
 
Thoth
4,708
37
0
772
3,421
1,026
0
1,431
1,938
50,715
517
W
Ymir
 
Ymir
3,258
781
0
1,047
9,228
5,603
0
3,478
5,750
10,031
0
L
4,634
495
0
1,420
10,434
7,187
0
1,466
8,331
1,346
26,271
L
2,752
1,016
0
1,993
6,248
1,359
0
4,078
2,170
0
35,050
L
2,176
135
379
1,821
5,666
1,630
0
3,557
2,109
50,121
0
W
Hou Yi
5,002
2,276
0
3,454
7,474
2,119
0
1,891
5,583
0
43,490
L
Xbalanque
αrrrigα
Xbalanque
6,718
2,627
0
3,310
5,800
1,910
0
1,501
4,299
0
58,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
32,736
341
Minions Killed
384
0
Camps Cleared
0
1,030,032
Distance Traveled
1,174,044
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,797
580
22
2
0
212,060
6
W
He Bo
7,144
714
96
10
0
263,958
0
W
Gilgamesh
6,988
699
96
10
0
215,715
3
W
Thoth
6,535
654
89
9
0
249,743
0
W
Ymir
5,964
596
13
1
0
226,279
6
L
Mulan
5,141
514
54
5
0
175,874
0
L
Skadi
5,088
509
67
7
0
211,953
0
L
Ra
5,799
580
90
9
0
230,299
2
W
Hou Yi
6,105
611
90
9
0
218,349
1
L
Xbalanque
7,000
700
108
11
0
199,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role