Player Matchup

Sol
Sol
Caffoy
Sol
Level 57
God Stats
1W - 1L
1,436 SR
Queue Stats
4W - 6L
1,403 Elo+
Party 3
Thor
Thor
GirthFudge
Thor
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,466 Elo+
Party 3
Athena
Athena
Gunjak21
Athena
Level 107
God Stats
1W - 3L
1,235 SR
Queue Stats
147W - 181L
1,401 Elo+
Party 2
Izanami
Izanami
jwing1404
Izanami
Level 73
God Stats
3W - 2L
1,652 SR
Queue Stats
55W - 70L
1,414 Elo+
Party 2
Horus
Horus
theBR0WNiE
Horus
Level 147
God Stats
12W - 18L
1,603 SR
Queue Stats
363W - 389L
1,533 Elo+
Solo
Team Averages
Level 102
1,485 SR
1,443 Elo+

VS

Team Averages
Level 101
1,514 SR
1,452 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BRICCxFLAIR
Ravana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,513 Elo+
Party 1
Olorun
Olorun
Carroll2425
Olorun
Level 62
God Stats
21W - 9L
1,520 SR
Queue Stats
131W - 119L
1,466 Elo+
Party 1
Vulcan
Vulcan
CrazyCatLady5645
Vulcan
Level 80
God Stats
3W - 4L
1,584 SR
Queue Stats
117W - 122L
1,360 Elo+
Solo
Skadi
Skadi
TYNGUY SK8
Skadi
Level 84
God Stats
32W - 31L
1,466 SR
Queue Stats
180W - 163L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Caffoy
Sol
11
2 / 0 / 0
6,769
615
4,690
5,902
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 1 / 3
5,905
537
3,369
9,494
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Gunjak21
Athena
9
0 / 4 / 1
5,578
507
1,819
11,234
6,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
jwing1404
Izanami
9
1 / 6 / 0
5,577
507
3,405
7,369
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
11
0 / 3 / 0
6,346
577
3,742
9,817
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 8
6,476
589
6,274
9,636
6,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
11
3 / 0 / 2
6,356
578
2,572
4,828
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
12
9 / 1 / 2
7,931
721
7,622
6,553
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 1 / 0
6,142
558
4,820
4,498
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
13
2 / 0 / 1
7,161
651
5,699
5,520
1,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
14
14
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
8
4
W
Ravana
3
0
2
4
L
Sol
Caffoy
Sol
2
0
0
2
W
Olorun
9
1
2
10
W
0
1
0
0
L
0
1
3
1.5
L
Athena
Gunjak21
Athena
0
4
1
0.13
W
Skadi
2
0
1
2.5
L
Izanami
jwing1404
Izanami
1
6
0
0.17
L
Horus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,025
Damage
26,987
43,816
Taken
31,035
17,269
Mitigated
13,144
15,423
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,274
938
172
3,543
9,636
6,507
108
2,717
6,919
32,124
0
W
Ravana
2,572
532
0
1,154
4,828
1,910
267
563
4,223
0
38,937
L
Sol
Caffoy
Sol
4,690
1,346
0
3,065
5,902
1,400
0
3,499
2,149
42,828
0
W
Olorun
7,622
2,653
180
3,685
6,553
2,246
1,290
1,061
5,492
40,341
1,266
W
4,820
45
0
829
4,498
1,407
212
2,168
2,330
41,075
999
L
3,369
654
0
5,164
9,494
2,747
0
2,120
7,316
0
43,907
L
Athena
Gunjak21
Athena
1,819
549
895
1,420
11,234
6,112
0
7,804
3,366
14,348
0
W
Skadi
5,699
2,218
0
1,951
5,520
1,074
720
0
5,136
0
41,757
L
Izanami
jwing1404
Izanami
3,405
1,988
0
909
7,369
2,352
0
5,539
1,830
0
34,532
L
Horus
3,742
1,599
0
3,970
9,817
4,658
0
0
9,817
0
39,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,175
Gold Earned
34,066
318
Minions Killed
325
0
Camps Cleared
0
1,124,791
Distance Traveled
1,184,769
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,476
589
28
3
0
273,012
0
W
Ravana
6,356
578
64
6
0
275,684
4
L
Sol
6,769
615
82
7
0
217,232
0
W
Olorun
7,931
721
89
8
0
181,535
0
W
Vulcan
6,142
558
64
6
0
245,500
2
L
Thor
5,905
537
84
8
0
270,303
3
L
Athena
5,578
507
22
2
0
229,378
5
W
Skadi
7,161
651
80
7
0
209,038
0
L
Izanami
5,577
507
52
5
0
192,257
0
L
Horus
6,346
577
78
7
0
215,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role