Player Matchup

Discordia
Discordia
Elit3OfChaos190
Discordia
Level 129
God Stats
9W - 3L
1,820 SR
Queue Stats
92W - 86L
1,610 Elo+
Solo
Izanami
Izanami
Spartanlord3000
Izanami
Level 162
God Stats
4W - 2L
1,422 SR
Queue Stats
295W - 312L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
WoodyWitless
Cthulhu
Level 159
God Stats
18W - 5L
1,697 SR
Queue Stats
150W - 152L
1,463 Elo+
Party 1
Team Averages
Level 150
1,646 SR
1,508 Elo+

VS

Team Averages
Level 108
1,428 SR
1,489 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
saltyuno
Loki
Level 49
God Stats
0W - 3L
1,285 SR
Queue Stats
13W - 18L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elit3OfChaos190
Discordia
15
0 / 1 / 4
9,624
687
8,445
6,736
2,570
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
2 / 3 / 2
9,674
691
4,200
9,575
3,974
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
WoodyWitless
Cthulhu
16
2 / 1 / 2
10,101
722
6,034
13,198
13,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 2 / 1
9,844
703
14,785
13,897
14,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
 
Zhong Kui
4
0 / 0 / 0
6,868
491
274
556
252
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
16
1 / 2 / 3
9,408
672
7,441
10,260
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
4
Kills
4
5
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
2
1
1.75
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Discordia
Elit3OfChaos190
Discordia
0
1
4
2
W
2
3
2
1
W
Cthulhu
WoodyWitless
Cthulhu
2
1
2
3
L
Loki
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,679
Damage
22,500
29,509
Taken
24,713
20,099
Mitigated
18,417
2,958
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,785
95
73
4,034
13,897
14,637
0
7,307
6,566
44,696
0
L
Zhong Kui
 
Zhong Kui
274
119
0
385
556
252
0
381
175
2,367
0
W
Discordia
Elit3OfChaos190
Discordia
8,445
34
0
0
6,736
2,570
727
4,472
1,891
44,184
842
W
4,200
2,581
0
2,208
9,575
3,974
1,975
3,899
5,300
0
39,707
W
Cthulhu
WoodyWitless
Cthulhu
6,034
613
0
750
13,198
13,555
45
5,358
7,129
26,240
1,119
L
Loki
7,441
384
0
375
10,260
3,528
0
5,640
4,595
0
37,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,399
Gold Earned
26,120
176
Minions Killed
127
0
Camps Cleared
0
774,114
Distance Traveled
584,665
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,844
703
68
5
0
275,319
0
L
Zhong Kui
6,868
491
5
0
0
23,864
0
W
Discordia
9,624
687
63
5
0
267,554
0
W
Izanami
9,674
691
74
5
0
239,233
0
W
Cthulhu
10,101
722
39
3
0
267,327
1
L
Loki
9,408
672
54
4
0
285,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role