Player Matchup

Anubis
Anubis
Gold IV
Graduates
Anubis
Gold IV
Level 85
God Stats
1W - 4L
1,427 SR
Queue Stats
87W - 94L
1,365 MMR
Party 1
Hun Batz
Hun Batz
Gold III
erubusKRATUS1
Hun Batz
Gold III
Level 121
God Stats
6W - 3L
1,607 SR
Queue Stats
118W - 135L
1,371 MMR
Party 1
Terra
Terra
Gold V
yahh moose
Terra
Gold V
Level 158
God Stats
3W - 0L
1,751 SR
Queue Stats
122W - 142L
1,365 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,595 SR
1,367 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,576 SR
1,366 MMR
Geb
Geb
Silver IV
KaMaKZiE
Geb
Silver IV
Level 122
God Stats
9W - 13L
1,501 SR
Queue Stats
24W - 38L
1,254 MMR
Party 2
Hercules
Hercules
Silver II
Natsu1795
Hercules
Silver II
Level 106
God Stats
5W - 8L
1,613 SR
Queue Stats
17W - 17L
1,461 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
Tittlywinkz
Nu Wa
Gold IV
Level 126
God Stats
41W - 33L
1,612 SR
Queue Stats
463W - 487L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Graduates
Anubis
16
7 / 0 / 8
11,286
806
16,141
9,784
5,392
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
erubusKRATUS1
Hun Batz
17
8 / 2 / 9
12,045
860
15,303
15,294
7,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Terra
16
2 / 0 / 14
10,237
731
7,161
15,756
14,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
PersephoneNe ZhaCthulhuVulcanDiscordia

VS

Bans
KuzenboRavanaMedusaNutAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,823
559
5,779
16,921
10,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
Natsu1795
Hercules
13
1 / 5 / 1
9,145
653
4,836
17,271
11,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 3 / 1
9,302
664
12,664
8,999
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
2
2
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Graduates
Anubis
7
0
8
11
L
0
9
1
0.06
L
Hercules
Natsu1795
Hercules
1
5
1
0.3
L
1
3
1
0.5
W
Hun Batz
erubusKRATUS1
Hun Batz
8
2
9
6.25
W
Terra
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,605
Damage
23,279
40,834
Taken
43,191
27,374
Mitigated
24,233
15,416
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Graduates
Anubis
16,141
185
0
3,878
9,784
5,392
1,186
5,911
3,330
79,826
1,014
L
5,779
157
0
890
16,921
10,283
0
11,912
4,770
13,836
544
L
Hercules
Natsu1795
Hercules
4,836
1,954
0
4,176
17,271
11,660
0
7,943
9,210
0
22,458
L
12,664
3,768
0
280
8,999
2,290
0
2,865
5,978
45,155
810
W
Hun Batz
erubusKRATUS1
Hun Batz
15,303
3,216
0
4,971
15,294
7,171
509
5,904
9,231
0
78,283
W
Terra
7,161
751
2,470
4,097
15,756
14,811
804
5,184
10,132
24,310
302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
26,270
254
Minions Killed
121
0
Camps Cleared
0
814,841
Distance Traveled
660,453
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,286
806
116
8
0
248,160
1
L
Geb
7,823
559
13
1
0
206,253
2
L
Hercules
9,145
653
42
3
0
224,987
0
L
Nu Wa
9,302
664
66
5
0
229,213
0
W
Hun Batz
12,045
860
105
8
0
294,990
0
W
Terra
10,237
731
33
2
0
271,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role