Player Matchup

Janus
Janus
EldenTheLegend
Janus
Level 139
God Stats
7W - 8L
1,521 SR
Queue Stats
286W - 268L
1,541 Elo+
Solo
Chronos
Chronos
Estewan126x
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,418 Elo+
Party 2
Mercury
Mercury
Oniolek
Mercury
Level 142
God Stats
23W - 27L
1,524 SR
Queue Stats
328W - 322L
1,475 Elo+
Solo
Mulan
Mulan
e39x
Mulan
Level 26
God Stats
1W - 2L
1,291 SR
Queue Stats
17W - 16L
1,440 Elo+
Party 2
Ymir
Ymir
herida_lento
Ymir
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 36L
1,469 Elo+
Party 2
Team Averages
Level 84
1,467 SR
1,468 Elo+

VS

Team Averages
Level 107
1,354 SR
1,485 Elo+
Awilix
Awilix
ALKHNFRII
Awilix
Level 158
God Stats
0W - 7L
1,336 SR
Queue Stats
470W - 453L
1,475 Elo+
Solo
Thanatos
Thanatos
BirfdaiBoi
Thanatos
Level 126
God Stats
1W - 5L
1,116 SR
Queue Stats
214W - 221L
1,458 Elo+
Solo
Agni
Agni
Cludtser
Agni
Level 62
God Stats
0W - 1L
1,246 SR
Queue Stats
60W - 51L
1,501 Elo+
Party 1
Ishtar
Ishtar
Flexxzor
Ishtar
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 79L
1,487 Elo+
Party 1
Ganesha
Ganesha
GiantMooShoo
Ganesha
Level 87
God Stats
18W - 16L
1,573 SR
Queue Stats
76W - 70L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 4
9,098
650
11,719
6,809
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
Estewan126x
Chronos
13
2 / 1 / 6
7,587
542
5,656
6,196
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Oniolek
Mercury
13
4 / 1 / 9
7,765
555
7,977
10,939
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
e39x
Mulan
14
2 / 1 / 2
8,573
612
5,551
8,192
5,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 1 / 10
8,097
578
5,411
12,542
10,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ALKHNFRII
Awilix
13
1 / 1 / 0
7,463
533
3,104
6,904
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
BirfdaiBoi
Thanatos
11
2 / 5 / 1
6,882
492
2,802
10,223
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
11
0 / 6 / 1
6,412
458
4,939
9,456
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Flexxzor
Ishtar
12
1 / 4 / 1
6,861
490
7,446
9,743
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
GiantMooShoo
Ganesha
10
0 / 5 / 3
6,482
463
5,338
15,491
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
21
Kills
4
4
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
ALKHNFRII
Awilix
1
1
0
1
L
Thanatos
BirfdaiBoi
Thanatos
2
5
1
0.5
L
Agni
0
6
1
0.08
W
9
0
4
11
W
Chronos
Estewan126x
Chronos
2
1
6
5
L
Ishtar
Flexxzor
Ishtar
1
4
1
0.38
L
Ganesha
GiantMooShoo
Ganesha
0
5
3
0.3
W
Mercury
Oniolek
Mercury
4
1
9
8.5
W
Mulan
e39x
Mulan
2
1
2
3
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,314
Damage
23,629
44,678
Taken
51,817
23,573
Mitigated
30,494
11,460
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
ALKHNFRII
Awilix
3,104
765
0
1,098
6,904
6,240
0
0
6,904
0
41,598
L
Thanatos
BirfdaiBoi
Thanatos
2,802
486
0
4,484
10,223
4,447
0
2,175
7,980
0
37,111
L
Agni
4,939
342
0
500
9,456
3,368
0
5,412
3,814
36,425
583
W
11,719
440
0
1,275
6,809
2,143
660
1,149
5,660
73,839
682
W
Chronos
Estewan126x
Chronos
5,656
2,031
0
884
6,196
1,680
558
789
5,372
43,817
1,668
L
Ishtar
Flexxzor
Ishtar
7,446
4,828
0
3,020
9,743
3,801
0
6,058
3,553
0
55,828
L
Ganesha
GiantMooShoo
Ganesha
5,338
206
0
2,324
15,491
12,638
0
8,071
7,048
22,270
2,187
W
Mercury
Oniolek
Mercury
7,977
4,284
0
1,981
10,939
3,707
223
2,789
8,150
0
54,357
W
Mulan
e39x
Mulan
5,551
1,341
0
3,077
8,192
5,625
0
462
7,730
0
56,502
W
5,411
884
0
4,243
12,542
10,418
0
4,434
7,685
18,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,120
Gold Earned
34,100
412
Minions Killed
338
0
Camps Cleared
0
1,538,038
Distance Traveled
1,358,441
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,463
533
74
5
0
271,787
0
L
Thanatos
6,882
492
64
5
0
291,640
0
L
Agni
6,412
458
92
7
0
265,701
2
W
Janus
9,098
650
133
10
0
327,071
2
W
Chronos
7,587
542
77
6
0
308,041
0
L
Ishtar
6,861
490
103
7
0
264,901
0
L
Ganesha
6,482
463
5
0
0
264,412
4
W
Mercury
7,765
555
74
5
0
328,117
0
W
Mulan
8,573
612
113
8
0
278,685
0
W
Ymir
8,097
578
15
1
0
296,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role