Player Matchup

Janus
Janus
FanSirene2143
Janus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 83L
1,437 Elo+
Solo
Sol
Sol
Gammaeule5000
Sol
Level 107
God Stats
10W - 7L
1,579 SR
Queue Stats
305W - 324L
1,462 Elo+
Party 3
Vamana
Vamana
SL33PY_THING
Vamana
Level 109
God Stats
2W - 4L
1,258 SR
Queue Stats
290W - 272L
1,509 Elo+
Party 1
Neith
Neith
Taboo_Penguin
Neith
Level 87
God Stats
8W - 5L
1,700 SR
Queue Stats
249W - 233L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tirtirrit
Morgan Le Fay
Level 107
God Stats
8W - 13L
1,399 SR
Queue Stats
287W - 312L
1,464 Elo+
Party 3
Team Averages
Level 89
1,487 SR
1,474 Elo+

VS

Team Averages
Level 65
1,385 SR
1,443 Elo+
Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JinjiLeBlanc
Apollo
Level 107
God Stats
1W - 3L
1,133 SR
Queue Stats
147W - 160L
1,453 Elo+
Solo
Achilles
Achilles
theoHydra5795
Achilles
Level 28
God Stats
4W - 4L
1,289 SR
Queue Stats
91W - 107L
1,383 Elo+
Party 2
Sobek
Sobek
tutanec CZ
Sobek
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 117L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,120
1,224
2,912
2,832
818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 8
6,252
1,250
2,512
2,419
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
10
2 / 2 / 5
6,237
1,247
3,342
5,951
2,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 0 / 6
6,988
1,398
5,694
3,075
1,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
tirtirrit
Morgan Le Fay
11
4 / 1 / 5
6,637
1,327
4,978
3,736
1,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
5
0 / 1 / 1
4,345
869
605
1,072
659
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Scylla
 
Scylla
5
0 / 0 / 0
4,256
851
0
0
0
Apollo
10
1 / 4 / 2
4,909
982
2,633
5,746
1,894
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
theoHydra5795
Achilles
11
1 / 2 / 1
4,955
991
2,682
5,145
4,430
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sobek
9
0 / 5 / 3
4,762
952
2,497
8,321
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
12
Kills
2
4
Deaths
12
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
L
Scylla
 
Scylla
0
0
0
0
W
1
1
7
4.5
W
1
0
8
5
L
Apollo
1
4
2
0.5
W
Vamana
2
2
5
2.25
W
4
0
6
7
L
Achilles
theoHydra5795
Achilles
1
2
1
0.75
W
Morgan Le Fay
tirtirrit
Morgan Le Fay
4
1
5
6.5
L
Sobek
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,438
Damage
8,417
18,013
Taken
20,284
6,836
Mitigated
13,359
6,468
Healing
3,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
605
10
0
42
1,072
659
0
518
490
605
0
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
2,912
433
162
906
2,832
818
538
507
2,325
8,786
0
W
2,512
225
524
1,567
2,419
650
1,058
264
2,155
7,544
354
L
Apollo
2,633
426
606
824
5,746
1,894
0
3,427
2,197
0
9,170
W
Vamana
3,342
930
433
1,085
5,951
2,959
160
855
5,096
0
5,781
W
5,694
1,284
157
652
3,075
1,125
1,374
490
2,585
0
16,032
L
Achilles
theoHydra5795
Achilles
2,682
46
20
885
5,145
4,430
0
2,675
2,425
0
6,427
W
Morgan Le Fay
tirtirrit
Morgan Le Fay
4,978
447
153
829
3,736
1,284
342
986
2,750
9,078
0
L
Sobek
2,497
35
49
710
8,321
6,376
0
3,617
4,541
2,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,234
Gold Earned
23,227
74
Minions Killed
20
0
Camps Cleared
0
536,988
Distance Traveled
303,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,345
869
0
0
0
19,226
0
L
Scylla
4,256
851
0
0
0
0
0
W
Janus
6,120
1,224
14
3
0
88,062
0
W
Sol
6,252
1,250
13
3
0
119,988
0
L
Apollo
4,909
982
13
3
0
84,420
0
W
Vamana
6,237
1,247
5
1
0
106,426
0
W
Neith
6,988
1,398
33
7
0
101,064
0
L
Achilles
4,955
991
7
1
0
97,529
0
W
Morgan Le Fay
6,637
1,327
9
2
0
121,448
0
L
Sobek
4,762
952
0
0
0
102,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role