Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Generalbogi
Guan Yu
Level 156
God Stats
10W - 4L
1,805 SR
Queue Stats
287W - 264L
1,472 Elo+
Solo
Janus
Janus
Royhaha159
Janus
Level 108
God Stats
2W - 3L
1,330 SR
Queue Stats
135W - 133L
1,518 Elo+
Party 3
Nox
Nox
Txon
Nox
Level 146
God Stats
12W - 7L
1,649 SR
Queue Stats
148W - 92L
1,593 Elo+
Party 1
Atlas
Atlas
Ymmah
Atlas
Level 63
God Stats
19W - 9L
1,897 SR
Queue Stats
52W - 32L
1,636 Elo+
Party 1
Team Averages
Level 111
1,636 SR
1,544 Elo+

VS

Team Averages
Level 140
1,474 SR
1,511 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
RaxanX
Chernobog
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ZIPONE
Xing Tian
Level 167
God Stats
5W - 13L
1,575 SR
Queue Stats
107W - 158L
1,517 Elo+
Solo
Merlin
Merlin
teadkn
Merlin
Level 155
God Stats
0W - 6L
1,286 SR
Queue Stats
51W - 60L
1,506 Elo+
Party 2
Nut
Nut
trollcat123
Nut
Level 154
God Stats
2W - 9L
1,508 SR
Queue Stats
52W - 59L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 0 / 4
6,088
1,218
3,523
4,142
1,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Generalbogi
Guan Yu
10
1 / 0 / 4
5,673
1,135
2,349
4,551
2,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
10
0 / 1 / 4
5,247
1,049
2,749
3,116
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
Txon
Nox
11
5 / 0 / 4
6,177
1,235
3,743
3,118
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Ymmah
Atlas
11
2 / 0 / 4
6,065
1,213
3,087
2,964
2,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 3 / 0
5,456
1,091
3,141
2,377
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
RaxanX
Chernobog
10
0 / 3 / 0
5,363
1,073
1,585
4,469
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ZIPONE
Xing Tian
8
0 / 1 / 0
4,855
971
693
2,540
1,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
teadkn
Merlin
10
0 / 4 / 0
5,267
1,053
1,611
4,280
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 0
5,134
1,027
3,670
4,426
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
11
Kills
1
1
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
4
5
L
The Morrigan
 
The Morrigan
1
3
0
0.33
W
Guan Yu
Generalbogi
Guan Yu
1
0
4
3
L
Chernobog
RaxanX
Chernobog
0
3
0
0
W
Janus
0
1
4
2
W
Nox
Txon
Nox
5
0
4
7
W
Atlas
Ymmah
Atlas
2
0
4
4
L
Xing Tian
ZIPONE
Xing Tian
0
1
0
0
L
Merlin
teadkn
Merlin
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,451
Damage
10,700
17,891
Taken
18,092
8,343
Mitigated
5,046
3,914
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,523
1,143
0
725
4,142
1,527
0
1,341
2,709
0
12,594
L
The Morrigan
 
The Morrigan
3,141
277
0
135
2,377
518
0
286
1,928
11,084
334
W
Guan Yu
Generalbogi
Guan Yu
2,349
271
610
1,303
4,551
2,532
316
826
3,679
0
9,028
L
Chernobog
RaxanX
Chernobog
1,585
714
0
834
4,469
1,201
0
1,528
2,775
0
14,809
W
Janus
2,749
188
0
0
3,116
984
58
1,138
1,890
8,919
316
W
Nox
Txon
Nox
3,743
382
0
500
3,118
1,114
235
759
2,239
11,901
0
W
Atlas
Ymmah
Atlas
3,087
1,054
0
776
2,964
2,186
0
848
2,116
10,062
2,504
L
Xing Tian
ZIPONE
Xing Tian
693
30
0
538
2,540
1,049
0
1,389
953
1,039
0
L
Merlin
teadkn
Merlin
1,611
202
0
0
4,280
1,117
0
2,896
1,068
14,005
296
L
3,670
1,639
0
1,115
4,426
1,161
0
2,296
1,878
0
10,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
26,075
114
Minions Killed
109
0
Camps Cleared
0
639,079
Distance Traveled
494,523
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,088
1,218
31
6
0
133,543
0
L
The Morrigan
5,456
1,091
26
5
0
118,704
0
W
Guan Yu
5,673
1,135
17
3
0
127,786
2
L
Chernobog
5,363
1,073
28
6
0
97,160
0
W
Janus
5,247
1,049
25
5
0
123,543
0
W
Nox
6,177
1,235
28
6
0
127,621
0
W
Atlas
6,065
1,213
13
3
0
126,586
0
L
Xing Tian
4,855
971
0
0
0
68,875
0
L
Merlin
5,267
1,053
29
6
0
110,493
0
L
Nut
5,134
1,027
26
5
0
99,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role