Player Matchup

Neith
Neith
LuckyLuciano911
Neith
Level 128
God Stats
1W - 2L
1,622 SR
Queue Stats
137W - 122L
1,527 Elo+
Solo
King Arthur
King Arthur
OniSage
King Arthur
Level 212
God Stats
11W - 13L
1,548 SR
Queue Stats
145W - 138L
1,529 Elo+
Solo
Cerberus
Cerberus
TrueBangZz
Cerberus
Level 159
God Stats
4W - 4L
1,642 SR
Queue Stats
402W - 304L
1,605 Elo+
Party 1
Scylla
Scylla
Zchoenyy
Scylla
Level 125
God Stats
1W - 4L
1,616 SR
Queue Stats
106W - 97L
1,541 Elo+
Party 1
Lancelot
Lancelot
jenc__
Lancelot
Level 158
God Stats
2W - 2L
1,781 SR
Queue Stats
38W - 26L
1,651 Elo+
Solo
Team Averages
Level 156
1,642 SR
1,571 Elo+

VS

Team Averages
Level 129
1,630 SR
1,608 Elo+
Gilgamesh
Gilgamesh
NWLT Zero
Gilgamesh
Level 143
God Stats
40W - 34L
1,547 SR
Queue Stats
377W - 333L
1,563 Elo+
Solo
Jormungandr
Jormungandr
PeepMD
Jormungandr
Level 137
God Stats
2W - 0L
1,774 SR
Queue Stats
67W - 51L
1,623 Elo+
Party 2
Sol
Sol
RobotTrashcan
Sol
Level 115
God Stats
3W - 0L
1,842 SR
Queue Stats
72W - 47L
1,660 Elo+
Party 2
Chernobog
Chernobog
TastyJesus
Chernobog
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,661 Elo+
Party 2
Bellona
Bellona
atkocska
Bellona
Level 129
God Stats
9W - 8L
1,487 SR
Queue Stats
158W - 137L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
8,764
487
10,839
12,382
4,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
OniSage
King Arthur
16
4 / 1 / 1
9,705
539
13,802
16,670
18,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
TrueBangZz
Cerberus
14
3 / 2 / 7
9,021
501
12,026
17,271
15,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Zchoenyy
Scylla
11
2 / 3 / 1
7,524
418
3,298
4,799
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
jenc__
Lancelot
16
7 / 6 / 7
9,545
530
11,850
16,171
8,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NWLT Zero
Gilgamesh
15
3 / 6 / 1
9,408
523
7,609
24,960
26,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jormungandr
PeepMD
Jormungandr
17
3 / 3 / 7
10,095
561
9,518
12,307
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 3 / 4
11,210
623
9,812
9,380
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
TastyJesus
Chernobog
15
2 / 5 / 6
9,393
522
12,134
13,661
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
atkocska
Bellona
15
3 / 5 / 1
8,994
500
6,346
15,009
10,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
21
Kills
16
16
Deaths
22
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Gilgamesh
NWLT Zero
Gilgamesh
3
6
1
0.58
L
King Arthur
OniSage
King Arthur
4
1
1
4.5
W
Jormungandr
PeepMD
Jormungandr
3
3
7
2.17
W
5
3
4
2.33
W
Chernobog
TastyJesus
Chernobog
2
5
6
1
L
Cerberus
TrueBangZz
Cerberus
3
2
7
3.25
L
Scylla
Zchoenyy
Scylla
2
3
1
0.83
W
Bellona
atkocska
Bellona
3
5
1
0.7
L
Lancelot
jenc__
Lancelot
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,815
Damage
45,419
67,293
Taken
75,317
47,777
Mitigated
49,222
11,562
Healing
18,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,839
3,742
0
4,178
12,382
4,169
51
3,290
9,092
0
64,405
W
Gilgamesh
NWLT Zero
Gilgamesh
7,609
1,287
0
3,843
24,960
26,700
0
379
24,581
0
58,353
L
King Arthur
OniSage
King Arthur
13,802
1,308
0
2,533
16,670
18,890
32
2,433
14,237
45
81,289
W
Jormungandr
PeepMD
Jormungandr
9,518
3,106
0
2,874
12,307
5,444
0
2,151
10,156
73,087
15,613
W
9,812
3,385
0
4,923
9,380
2,608
715
2,459
6,921
89,766
6,742
W
Chernobog
TastyJesus
Chernobog
12,134
7,230
0
2,999
13,661
3,979
0
4,816
8,845
0
65,002
L
Cerberus
TrueBangZz
Cerberus
12,026
640
0
3,749
17,271
15,277
0
4,531
12,740
37,622
2,688
L
Scylla
Zchoenyy
Scylla
3,298
327
0
320
4,799
1,233
0
2,641
2,158
32,175
0
W
Bellona
atkocska
Bellona
6,346
679
0
3,869
15,009
10,491
0
5,459
9,550
0
52,334
L
Lancelot
jenc__
Lancelot
11,850
2,948
0
782
16,171
8,208
330
5,769
10,402
0
72,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,559
Gold Earned
49,100
467
Minions Killed
557
0
Camps Cleared
0
1,636,613
Distance Traveled
1,834,098
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,764
487
125
7
0
319,029
0
W
Gilgamesh
9,408
523
107
6
0
319,541
5
L
King Arthur
9,705
539
125
7
0
327,059
0
W
Jormungandr
10,095
561
137
8
0
417,524
0
W
Sol
11,210
623
135
8
0
375,447
1
W
Chernobog
9,393
522
104
6
0
354,540
3
L
Cerberus
9,021
501
57
3
0
374,396
4
L
Scylla
7,524
418
75
4
0
188,909
0
W
Bellona
8,994
500
74
4
0
367,046
7
L
Lancelot
9,545
530
85
5
0
427,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role