Player Matchup

Baron Samedi
Baron Samedi
Cludtser
Baron Samedi
Level 62
God Stats
3W - 0L
1,785 SR
Queue Stats
60W - 51L
1,490 Elo+
Party 3
Guan Yu
Guan Yu
Flexxzor
Guan Yu
Level 101
God Stats
3W - 5L
1,307 SR
Queue Stats
88W - 79L
1,476 Elo+
Party 3
Bellona
Bellona
RichestPirateEUW
Bellona
Level 26
God Stats
7W - 3L
1,685 SR
Queue Stats
65W - 46L
1,531 Elo+
Party 2
Chernobog
Chernobog
TIMET0DIE
Chernobog
Level 142
God Stats
1W - 1L
1,621 SR
Queue Stats
61W - 41L
1,527 Elo+
Party 2
Ares
Ares
bellodimamma
Ares
Level 159
God Stats
7W - 3L
1,646 SR
Queue Stats
37W - 29L
1,538 Elo+
Solo
Team Averages
Level 98
1,609 SR
1,512 Elo+

VS

Team Averages
Level 114
1,448 SR
1,534 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AmbreFR
Kukulkan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,868 Elo+
Solo
Ymir
Ymir
Boombaer
Ymir
Level 59
God Stats
1W - 6L
1,522 SR
Queue Stats
188W - 171L
1,541 Elo+
Party 1
Chaac
Chaac
Dark-Ghost85
Chaac
Level 73
God Stats
1W - 3L
1,217 SR
Queue Stats
20W - 45L
1,220 Elo+
Solo
Nemesis
Nemesis
k9xIEnergy
Nemesis
Level 149
God Stats
9W - 8L
1,501 SR
Queue Stats
162W - 144L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cludtser
Baron Samedi
12
0 / 5 / 7
6,656
512
6,674
8,250
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Flexxzor
Guan Yu
11
4 / 3 / 7
7,059
543
4,991
11,994
5,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

14
5 / 0 / 2
8,737
672
8,453
9,538
8,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
TIMET0DIE
Chernobog
15
5 / 3 / 1
8,396
646
6,996
8,687
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 2 / 5
7,511
578
7,718
12,192
10,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
5 / 1 / 2
8,041
619
6,172
5,964
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
AmbreFR
Kukulkan
12
4 / 4 / 2
7,629
587
11,835
6,795
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
0 / 4 / 7
6,698
515
2,207
13,811
10,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 6 / 1
6,445
496
3,126
11,280
4,831
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
k9xIEnergy
Nemesis
14
3 / 2 / 0
7,237
557
4,917
10,724
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
17
Kills
13
13
Deaths
17
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
1
2
6
L
Kukulkan
AmbreFR
Kukulkan
4
4
2
1.25
L
Ymir
0
4
7
0.88
W
Baron Samedi
Cludtser
Baron Samedi
0
5
7
0.7
L
1
6
1
0.25
W
Guan Yu
Flexxzor
Guan Yu
4
3
7
2.5
W
5
0
2
6
W
Chernobog
TIMET0DIE
Chernobog
5
3
1
1.83
W
3
2
5
2.75
L
Nemesis
k9xIEnergy
Nemesis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,832
Damage
28,257
50,661
Taken
48,574
32,439
Mitigated
22,886
16,240
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,172
160
0
1,230
5,964
1,997
0
675
5,289
56,396
0
L
Kukulkan
AmbreFR
Kukulkan
11,835
696
0
1,218
6,795
1,817
0
3,421
3,246
50,846
406
L
Ymir
2,207
272
0
1,680
13,811
10,022
0
6,489
7,048
13,778
1,600
W
Baron Samedi
Cludtser
Baron Samedi
6,674
736
798
1,376
8,250
4,063
0
5,411
2,839
40,893
0
L
3,126
905
0
3,644
11,280
4,831
0
1,526
9,678
0
32,891
W
Guan Yu
Flexxzor
Guan Yu
4,991
845
836
2,209
11,994
5,888
0
4,774
7,220
0
44,574
W
8,453
3,612
0
5,441
9,538
8,653
384
0
9,538
0
55,004
W
Chernobog
TIMET0DIE
Chernobog
6,996
3,981
0
3,094
8,687
2,982
0
4,663
4,024
0
71,991
W
7,718
326
0
2,486
12,192
10,853
0
5,252
6,940
15,294
0
L
Nemesis
k9xIEnergy
Nemesis
4,917
1,840
0
2,527
10,724
4,219
265
1,619
8,921
0
69,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,359
Gold Earned
36,050
386
Minions Killed
393
0
Camps Cleared
0
1,279,388
Distance Traveled
1,301,580
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,041
619
97
7
0
262,479
5
L
Kukulkan
7,629
587
102
8
0
230,928
2
L
Ymir
6,698
515
21
2
0
243,945
6
W
Baron Samedi
6,656
512
88
7
0
231,381
3
L
Chaac
6,445
496
67
5
0
255,719
0
W
Guan Yu
7,059
543
57
4
0
318,579
0
W
Bellona
8,737
672
102
8
0
223,980
0
W
Chernobog
8,396
646
133
10
0
272,342
0
W
Ares
7,511
578
6
0
0
233,106
5
L
Nemesis
7,237
557
106
8
0
308,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role