Player Matchup

Arachne
Arachne
Gold II
GEOVANNI JF
Arachne
Gold II
Level 133
God Stats
9W - 13L
1,444 SR
Queue Stats
82W - 99L
1,321 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Justice_2147
Cthulhu
Bronze III
Level 66
God Stats
1W - 0L
1,617 SR
Queue Stats
2W - 6L
1,208 MMR
Solo
Sol
Sol
Gold V
diaperash911
Sol
Gold V
Level 300
God Stats
6W - 7L
1,590 SR
Queue Stats
867W - 977L
1,234 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 166
1,551 SR
1,254 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,619 SR
1,358 MMR
Set
Set
Silver I
 
Set
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
Zays Note
Scylla
Gold V
Level 79
God Stats
31W - 28L
1,605 SR
Queue Stats
242W - 264L
1,398 MMR
Solo
Athena
Athena
Bronze IV
lxRTKxl
Athena
Bronze IV
Level 110
God Stats
0W - 1L
1,752 SR
Queue Stats
44W - 51L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GEOVANNI JF
Arachne
16
8 / 0 / 2
10,688
891
10,543
11,100
4,287
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Justice_2147
Cthulhu
14
1 / 0 / 6
8,982
749
3,846
8,211
7,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 1 / 8
9,393
783
10,671
7,975
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
Morgan Le FayAchillesAgniKuzenboHercules

VS

Bans
Ne ZhaAtlasMulanXing TianBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 2 / 0
8,099
675
5,664
8,768
5,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
Zays Note
Scylla
12
0 / 2 / 1
7,399
617
6,894
8,023
2,636
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
lxRTKxl
Athena
12
0 / 6 / 1
7,315
610
3,156
13,605
13,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
0
0.5
W
Arachne
GEOVANNI JF
Arachne
8
0
2
9
W
Cthulhu
Justice_2147
Cthulhu
1
0
6
4
L
Scylla
Zays Note
Scylla
0
2
1
0.25
W
1
1
8
5
L
Athena
lxRTKxl
Athena
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,060
Damage
15,714
27,286
Taken
30,396
14,034
Mitigated
22,393
14,279
Healing
2,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,664
1,287
0
1,375
8,768
5,802
0
3,430
5,300
0
38,521
W
Arachne
GEOVANNI JF
Arachne
10,543
8,272
0
7,066
11,100
4,287
1,589
4,019
6,961
0
48,233
W
Cthulhu
Justice_2147
Cthulhu
3,846
234
157
2,555
8,211
7,490
81
2,892
5,319
19,603
1,061
L
Scylla
Zays Note
Scylla
6,894
606
0
500
8,023
2,636
0
4,110
3,900
30,213
398
W
10,671
2,036
0
4,501
7,975
2,257
1,013
3,191
4,784
42,932
3,898
L
Athena
lxRTKxl
Athena
3,156
332
0
250
13,605
13,955
0
6,415
7,092
17,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,063
Gold Earned
22,813
168
Minions Killed
146
0
Camps Cleared
0
777,471
Distance Traveled
679,243
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,099
675
62
5
0
240,580
2
W
Arachne
10,688
891
59
5
0
283,863
0
W
Cthulhu
8,982
749
36
3
0
243,306
0
L
Scylla
7,399
617
51
4
0
210,525
2
W
Sol
9,393
783
73
6
0
250,302
0
L
Athena
7,315
610
33
3
0
228,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role