Player Matchup

Thoth
Thoth
Hugini
Thoth
Level 109
God Stats
10W - 5L
1,643 SR
Queue Stats
161W - 189L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
MâdeYouLoOk
Kuzenbo
Level 152
God Stats
1W - 1L
1,281 SR
Queue Stats
213W - 232L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
Raoulet
Aphrodite
Level 108
God Stats
17W - 25L
1,446 SR
Queue Stats
136W - 133L
1,533 Elo+
Solo
Neith
Neith
RiverSummer
Neith
Level 121
God Stats
4W - 5L
1,318 SR
Queue Stats
12W - 20L
1,346 Elo+
Party 1
Mercury
Mercury
commonresponse
Mercury
Level 157
God Stats
2W - 1L
1,499 SR
Queue Stats
183W - 197L
1,484 Elo+
Party 1
Team Averages
Level 129
1,437 SR
1,471 Elo+

VS

Team Averages
Level 117
1,525 SR
1,426 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MEGSON7
Hachiman
Level 128
God Stats
1W - 1L
1,743 SR
Queue Stats
31W - 47L
1,434 Elo+
Solo
Ares
Ares
Yazandj
Ares
Level 157
God Stats
0W - 1L
1,534 SR
Queue Stats
15W - 14L
1,279 Elo+
Party 2
Mercury
Mercury
raincoder
Mercury
Level 43
God Stats
0W - 1L
1,399 SR
Queue Stats
50W - 57L
1,482 Elo+
Solo
Ra
Ra
yamen56
Ra
Level 129
God Stats
19W - 22L
1,451 SR
Queue Stats
19W - 24L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Hugini
Thoth
14
3 / 2 / 6
8,459
940
11,575
4,715
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
MâdeYouLoOk
Kuzenbo
14
2 / 0 / 8
8,990
999
5,192
10,368
10,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
Raoulet
Aphrodite
14
3 / 0 / 8
8,620
958
5,227
5,676
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 0 / 3
7,929
881
2,986
2,119
592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

16
5 / 0 / 6
9,505
1,056
6,434
5,310
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 7 / 1
7,915
879
7,058
8,975
3,439
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
MEGSON7
Hachiman
13
1 / 1 / 0
7,859
873
3,451
3,746
917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Yazandj
Ares
12
0 / 3 / 0
7,756
862
4,565
12,439
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bronze Mail

Bronze Mail

+20
Physical Protection
+150
Health

PASSIVE - Every 4th Basic Attack you are damaged by grants you a 75 Health Shield that lasts for 5s or until destroyed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mercury
raincoder
Mercury
13
0 / 2 / 0
7,783
865
894
7,099
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 1 / 1
8,214
913
4,404
4,355
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
14
Kills
2
2
Deaths
14
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
1
0.21
W
Thoth
Hugini
Thoth
3
2
6
3
L
Hachiman
MEGSON7
Hachiman
1
1
0
1
W
Kuzenbo
MâdeYouLoOk
Kuzenbo
2
0
8
6
W
Aphrodite
Raoulet
Aphrodite
3
0
8
7
W
1
0
3
2.5
L
Ares
Yazandj
Ares
0
3
0
0
W
5
0
6
8
L
Mercury
raincoder
Mercury
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,414
Damage
20,372
28,188
Taken
36,614
16,284
Mitigated
19,451
14,153
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,058
426
0
1,510
8,975
3,439
0
5,360
3,166
19,291
0
W
Thoth
Hugini
Thoth
11,575
227
0
410
4,715
1,165
0
3,102
1,580
24,111
223
L
Hachiman
MEGSON7
Hachiman
3,451
1,115
0
375
3,746
917
0
2,806
742
0
20,685
W
Kuzenbo
MâdeYouLoOk
Kuzenbo
5,192
1,931
0
2,394
10,368
10,083
82
5,908
4,256
8,584
155
W
Aphrodite
Raoulet
Aphrodite
5,227
547
4,471
4,659
5,676
2,626
0
2,947
2,729
25,165
0
W
2,986
811
0
693
2,119
592
0
1,135
984
0
22,340
L
Ares
Yazandj
Ares
4,565
0
0
576
12,439
11,613
0
5,667
6,442
7,791
765
W
6,434
2,984
0
1,526
5,310
1,818
664
2,420
2,841
0
29,021
L
Mercury
raincoder
Mercury
894
515
0
450
7,099
2,131
0
3,931
2,829
0
17,242
L
4,404
32
716
910
4,355
1,351
0
2,689
1,506
27,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,503
Gold Earned
39,527
212
Minions Killed
203
0
Camps Cleared
0
1,009,080
Distance Traveled
858,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,915
879
28
3
0
139,924
0
W
Thoth
8,459
940
31
3
0
185,357
0
L
Hachiman
7,859
873
50
6
0
132,063
0
W
Kuzenbo
8,990
999
2
0
0
220,000
0
W
Aphrodite
8,620
958
63
7
0
199,103
0
W
Neith
7,929
881
62
7
0
184,134
0
L
Ares
7,756
862
10
1
0
165,186
0
W
Mercury
9,505
1,056
54
6
0
220,486
0
L
Mercury
7,783
865
42
5
0
198,112
0
L
Ra
8,214
913
73
8
0
222,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role