Player Matchup

Baron Samedi
Baron Samedi
IzzzyTheDino
Baron Samedi
Level 133
God Stats
8W - 5L
1,552 SR
Queue Stats
447W - 463L
1,435 Elo+
Party 2
Charybdis
Charybdis
Ov Cerberus
Charybdis
Level 74
God Stats
10W - 7L
1,683 SR
Queue Stats
206W - 231L
1,402 Elo+
Party 2
Hercules
Hercules
Salty k6762
Hercules
Level 128
God Stats
18W - 14L
1,282 SR
Queue Stats
269W - 277L
1,524 Elo+
Solo
Ne Zha
Ne Zha
Sedated22
Ne Zha
Level 169
God Stats
2W - 3L
1,483 SR
Queue Stats
274W - 265L
1,524 Elo+
Party 3
Kuzenbo
Kuzenbo
gta___champ
Kuzenbo
Level 172
God Stats
21W - 14L
1,659 SR
Queue Stats
46W - 43L
1,501 Elo+
Party 3
Team Averages
Level 135
1,532 SR
1,477 Elo+

VS

Team Averages
Level 147
1,543 SR
1,449 Elo+
Hercules
Hercules
AWildEmu
Hercules
Level 130
God Stats
0W - 1L
1,731 SR
Queue Stats
11W - 18L
1,430 Elo+
Party 4
Yemoja
Yemoja
NinGangsta
Yemoja
Level 151
God Stats
14W - 75L
1,500 SR
Queue Stats
389W - 382L
1,512 Elo+
Solo
Awilix
Awilix
RK Renegax
Awilix
Level 159
God Stats
19W - 20L
1,568 SR
Queue Stats
637W - 643L
1,456 Elo+
Party 1
Sol
Sol
VGS UrsineEwe1
Sol
Level 172
God Stats
4W - 7L
1,418 SR
Queue Stats
389W - 372L
1,471 Elo+
Party 1
Chiron
Chiron
megashark7
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,378 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IzzzyTheDino
Baron Samedi
11
2 / 1 / 4
6,207
621
4,163
4,601
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
Ov Cerberus
Charybdis
10
3 / 1 / 2
5,651
565
5,952
5,094
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Salty k6762
Hercules
12
0 / 1 / 0
6,656
666
735
6,000
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Sedated22
Ne Zha
11
10 / 0 / 3
6,723
672
9,929
7,410
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
gta___champ
Kuzenbo
9
2 / 0 / 6
5,989
599
3,179
5,229
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AWildEmu
Hercules
6
0 / 2 / 1
4,559
456
3,122
8,674
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
NinGangsta
Yemoja
6
0 / 3 / 1
4,074
407
123
4,054
1,273
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
RK Renegax
Awilix
8
1 / 7 / 1
4,590
459
4,142
9,647
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 1
5,222
522
2,087
6,082
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
megashark7
Chiron
9
1 / 3 / 0
4,955
496
2,674
6,842
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
3
3
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
AWildEmu
Hercules
0
2
1
0.25
W
Baron Samedi
IzzzyTheDino
Baron Samedi
2
1
4
4
L
Yemoja
NinGangsta
Yemoja
0
3
1
0.17
W
Charybdis
Ov Cerberus
Charybdis
3
1
2
4
L
Awilix
RK Renegax
Awilix
1
7
1
0.21
W
Hercules
Salty k6762
Hercules
0
1
0
0
W
Ne Zha
Sedated22
Ne Zha
10
0
3
11.5
L
1
2
1
0.75
W
Kuzenbo
gta___champ
Kuzenbo
2
0
6
5
L
Chiron
megashark7
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,958
Damage
12,148
28,334
Taken
35,299
12,266
Mitigated
10,950
12,442
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AWildEmu
Hercules
3,122
921
0
2,054
8,674
4,207
0
700
7,974
0
9,386
W
Baron Samedi
IzzzyTheDino
Baron Samedi
4,163
533
57
1,537
4,601
2,309
0
1,240
3,361
35,758
742
L
Yemoja
NinGangsta
Yemoja
123
0
0
57
4,054
1,273
0
2,138
1,916
505
939
W
Charybdis
Ov Cerberus
Charybdis
5,952
2,954
0
3,345
5,094
1,458
636
0
5,094
0
34,334
L
Awilix
RK Renegax
Awilix
4,142
1,852
0
2,412
9,647
2,326
0
1,320
8,327
0
21,946
W
Hercules
Salty k6762
Hercules
735
0
0
2,171
6,000
2,329
1,920
563
5,437
0
49,221
W
Ne Zha
Sedated22
Ne Zha
9,929
3,536
0
3,281
7,410
2,815
0
240
7,170
0
37,435
L
2,087
350
0
3,144
6,082
1,437
0
1,827
4,255
29,939
6,488
W
Kuzenbo
gta___champ
Kuzenbo
3,179
1,440
218
1,833
5,229
3,355
112
0
5,229
15,418
0
L
Chiron
megashark7
Chiron
2,674
972
175
1,767
6,842
1,707
0
1,342
5,500
0
33,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
23,400
300
Minions Killed
187
0
Camps Cleared
0
936,181
Distance Traveled
980,721
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,559
456
11
1
0
202,163
4
W
Baron Samedi
6,207
621
70
7
0
176,243
0
L
Yemoja
4,074
407
3
0
0
201,345
0
W
Charybdis
5,651
565
63
6
0
166,979
0
L
Awilix
4,590
459
44
4
0
202,580
0
W
Hercules
6,656
666
101
10
0
184,596
0
W
Ne Zha
6,723
672
46
5
0
242,662
0
L
Sol
5,222
522
66
7
0
193,570
0
W
Kuzenbo
5,989
599
20
2
0
165,701
0
L
Chiron
4,955
496
63
6
0
181,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role