Player Matchup

He Bo
He Bo
Daggyexplode
He Bo
Level 47
God Stats
12W - 11L
1,608 SR
Queue Stats
86W - 96L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
Fun4Gamer004
Hou Yi
Level 61
God Stats
5W - 12L
1,328 SR
Queue Stats
44W - 72L
1,346 Elo+
Party 1
Chaac
Chaac
Indica IRL
Chaac
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 121L
1,360 Elo+
Solo
Team Averages
Level 96
1,479 SR
1,382 Elo+

VS

Team Averages
Level 100
1,516 SR
1,409 Elo+
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Amazonaxx
Discordia
Level 27
God Stats
8W - 6L
1,446 SR
Queue Stats
10W - 14L
1,331 Elo+
Party 2
Ares
Ares
RAUL LEGION
Ares
Level 128
God Stats
7W - 3L
1,601 SR
Queue Stats
81W - 85L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,485
680
5,511
7,591
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
11
2 / 6 / 0
7,430
675
4,267
11,511
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
10
0 / 6 / 3
6,798
618
2,926
11,847
10,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
11 / 0 / 5
9,765
888
15,915
8,386
5,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Discordia
Amazonaxx
Discordia
14
4 / 2 / 8
8,475
770
4,907
4,730
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 11
8,624
784
4,184
5,231
3,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
18
18
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
11
0
5
13.5
W
Discordia
Amazonaxx
Discordia
4
2
8
4
L
1
6
2
0.33
L
Hou Yi
2
6
0
0.33
L
Chaac
0
6
3
0.25
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,704
Damage
25,006
30,949
Taken
18,347
16,011
Mitigated
10,198
3,176
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,915
1,722
0
3,504
8,386
5,202
114
2,464
5,922
0
41,188
W
Discordia
Amazonaxx
Discordia
4,907
197
0
314
4,730
1,471
536
1,761
2,969
27,020
681
L
5,511
787
0
440
7,591
2,243
159
1,798
5,765
25,729
0
L
Hou Yi
4,267
1,538
0
1,296
11,511
3,576
301
3,020
8,446
0
18,229
L
Chaac
2,926
509
0
1,440
11,847
10,192
140
3,812
7,943
0
15,014
W
4,184
240
0
348
5,231
3,525
70
1,387
3,844
20,001
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,713
Gold Earned
26,864
94
Minions Killed
143
0
Camps Cleared
0
555,674
Distance Traveled
619,428
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,765
888
53
5
0
210,694
0
W
Discordia
8,475
770
52
5
0
191,628
0
L
He Bo
7,485
680
43
4
0
210,100
1
L
Hou Yi
7,430
675
32
3
0
169,734
0
L
Chaac
6,798
618
19
2
0
175,840
0
W
Ares
8,624
784
38
3
0
217,106
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role