Player Matchup

Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
Darth_Dioux
Chaac
Silver III
Level 166
God Stats
6W - 12L
1,497 SR
Queue Stats
191W - 247L
1,075 MMR
Solo
Medusa
Medusa
Gold III
chanced1414
Medusa
Gold III
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 129L
1,159 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,499 SR
1,245 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 70
1,425 SR
1,165 MMR
Kuzenbo
Kuzenbo
Gold I
DevinEatWorld
Kuzenbo
Gold I
Level 69
God Stats
9W - 14L
1,310 SR
Queue Stats
298W - 329L
1,175 MMR
Solo
Camazotz
Camazotz
Bronze III
TRIMREAPERx502x
Camazotz
Bronze III
Level 88
God Stats
0W - 8L
1,390 SR
Queue Stats
8W - 20L
1,313 MMR
Solo
Zeus
Zeus
Silver II
Taze4k
Zeus
Silver II
Level 54
God Stats
10W - 7L
1,576 SR
Queue Stats
59W - 72L
1,009 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 2 / 6
10,033
717
6,184
10,600
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 5 / 9
10,033
717
13,324
21,740
20,075
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
17
10 / 2 / 1
12,361
883
13,468
11,938
4,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ne ZhaMauiAh PuchAresAchilles

VS

Bans
Nu WaDiscordiaAtlasHeraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
2 / 3 / 6
8,920
637
10,919
15,550
22,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
14
2 / 5 / 6
9,139
653
6,815
12,999
4,825
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Taze4k
Zeus
14
4 / 3 / 3
9,649
689
10,697
10,024
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
11
Kills
8
9
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
6
2
W
0
5
9
0.9
L
Kuzenbo
2
3
6
1.67
L
Camazotz
2
5
6
1
L
Zeus
Taze4k
Zeus
4
3
3
1.83
W
Medusa
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,976
Damage
28,431
44,278
Taken
38,573
28,516
Mitigated
30,874
23,551
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,184
306
8,122
7,347
10,600
3,991
337
5,536
4,760
41,685
973
W
13,324
1,633
0
5,109
21,740
20,075
614
8,520
12,828
0
41,764
L
Kuzenbo
10,919
4,412
0
1,404
15,550
22,191
0
2,993
12,513
21,237
2,982
L
Camazotz
6,815
1,353
0
2,004
12,999
4,825
0
2,286
10,668
0
23,786
L
Zeus
Taze4k
Zeus
10,697
2,572
0
750
10,024
3,858
0
829
9,182
40,886
0
W
Medusa
13,468
4,026
0
2,973
11,938
4,450
867
5,956
5,679
0
53,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
27,708
196
Minions Killed
117
0
Camps Cleared
0
780,989
Distance Traveled
791,669
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,033
717
63
5
0
259,691
5
W
Chaac
10,033
717
41
3
0
264,883
0
L
Kuzenbo
8,920
637
22
2
0
270,878
0
L
Camazotz
9,139
653
30
2
0
281,032
0
L
Zeus
9,649
689
65
5
0
239,759
0
W
Medusa
12,361
883
92
7
0
256,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role