Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Lovehurts909
Susano
Level 62
God Stats
1W - 2L
1,713 SR
Queue Stats
38W - 31L
1,547 Elo+
Solo
Ares
Ares
Raawdawg
Ares
Level 57
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 4L
973 Elo+
Solo
Zeus
Zeus
alienx528
Zeus
Level 119
God Stats
5W - 8L
1,349 SR
Queue Stats
327W - 354L
1,490 Elo+
Solo
Team Averages
Level 97
1,459 SR
1,402 Elo+

VS

Team Averages
Level 123
1,522 SR
1,476 Elo+
Medusa
Medusa
FastGuy1320
Medusa
Level 141
God Stats
4W - 6L
1,622 SR
Queue Stats
87W - 82L
1,524 Elo+
Solo
Janus
Janus
Gwanum
Janus
Level 148
God Stats
25W - 24L
1,507 SR
Queue Stats
267W - 316L
1,477 Elo+
Solo
Mercury
Mercury
KyngKandy
Mercury
Level 118
God Stats
2W - 2L
1,454 SR
Queue Stats
103W - 96L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
PoopDroneEatsPoo
Kumbhakarna
Level 144
God Stats
219W - 233L
1,526 SR
Queue Stats
471W - 512L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
TheJavGoblin
Sun Wukong
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 5 / 1
8,066
1,008
4,754
12,930
4,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
 
King Arthur
13
0 / 5 / 1
7,369
921
6,259
11,057
8,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
13
0 / 3 / 1
8,009
1,001
8,042
12,044
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
12
0 / 3 / 2
7,940
993
4,594
7,767
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
12
1 / 3 / 0
7,675
959
2,563
6,098
4,173
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

206

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 0 / 8
9,438
1,180
8,005
7,088
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
Gwanum
Janus
15
7 / 0 / 10
10,558
1,320
18,571
2,343
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
KyngKandy
Mercury
15
3 / 0 / 4
8,925
1,116
3,915
2,661
1,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
PoopDroneEatsPoo
Kumbhakarna
15
1 / 2 / 12
9,402
1,175
6,167
11,013
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
TheJavGoblin
Sun Wukong
15
4 / 0 / 12
9,324
1,166
7,897
7,872
4,113
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
2
Kills
19
19
Deaths
2
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
1
0.3
L
King Arthur
 
King Arthur
0
5
1
0.1
W
Medusa
4
0
8
8
W
Janus
Gwanum
Janus
7
0
10
12
W
Mercury
KyngKandy
Mercury
3
0
4
5
L
Susano
0
3
1
0.17
W
Kumbhakarna
PoopDroneEatsPoo
Kumbhakarna
1
2
12
3.5
L
Ares
0
3
2
0.33
W
Sun Wukong
TheJavGoblin
Sun Wukong
4
0
12
10
L
Zeus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,212
Damage
44,555
49,896
Taken
30,977
26,177
Mitigated
19,365
869
Healing
2,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,754
1,622
0
494
12,930
4,218
0
6,781
5,807
0
14,838
L
King Arthur
 
King Arthur
6,259
780
0
0
11,057
8,769
0
3,608
7,256
0
10,205
W
Medusa
8,005
3,008
122
174
7,088
2,709
0
1,715
5,373
0
32,704
W
Janus
Gwanum
Janus
18,571
969
0
250
2,343
906
0
112
2,231
37,681
722
W
Mercury
KyngKandy
Mercury
3,915
1,238
0
472
2,661
1,142
0
353
2,308
0
10,405
L
Susano
8,042
846
0
151
12,044
3,847
0
5,418
6,366
0
33,907
W
Kumbhakarna
PoopDroneEatsPoo
Kumbhakarna
6,167
450
0
924
11,013
10,495
0
2,859
7,600
13,613
450
L
Ares
4,594
668
0
224
7,767
5,170
0
3,593
3,948
14,636
0
W
Sun Wukong
TheJavGoblin
Sun Wukong
7,897
1,622
0
836
7,872
4,113
0
2,118
5,754
0
14,880
L
Zeus
2,563
775
0
0
6,098
4,173
0
3,177
2,658
8,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,059
Gold Earned
47,647
126
Minions Killed
158
2
Camps Cleared
9
524,057
Distance Traveled
843,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,066
1,008
25
3
1
115,041
0
L
King Arthur
7,369
921
12
2
0
60,664
0
W
Medusa
9,438
1,180
59
7
4
184,813
0
W
Janus
10,558
1,320
65
8
1
169,841
0
W
Mercury
8,925
1,116
7
1
1
162,957
0
L
Susano
8,009
1,001
61
8
0
163,169
0
W
Kumbhakarna
9,402
1,175
13
2
1
150,073
0
L
Ares
7,940
993
22
3
0
94,427
0
W
Sun Wukong
9,324
1,166
14
2
2
175,421
0
L
Zeus
7,675
959
6
1
1
90,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role