Player Matchup

Kukulkan
Kukulkan
Ashes04
Kukulkan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 138L
1,471 Elo+
Party 1
Terra
Terra
BelialJns
Terra
Level 107
God Stats
62W - 72L
1,533 SR
Queue Stats
329W - 375L
1,376 Elo+
Party 1
Lancelot
Lancelot
RavanaOPmain
Lancelot
Level 88
God Stats
9W - 8L
1,622 SR
Queue Stats
409W - 454L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
TheBoyWonder758
Cabrakan
Level 156
God Stats
5W - 6L
1,630 SR
Queue Stats
342W - 341L
1,481 Elo+
Solo
Skadi
Skadi
arcticwarrior13
Skadi
Level 69
God Stats
15W - 12L
1,628 SR
Queue Stats
126W - 139L
1,570 Elo+
Party 1
Team Averages
Level 104
1,582 SR
1,478 Elo+

VS

Team Averages
Level 108
1,570 SR
1,460 Elo+
Lancelot
Lancelot
MicahA1
Lancelot
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,475 Elo+
Solo
Medusa
Medusa
Pupperplease
Medusa
Level 148
God Stats
3W - 0L
1,692 SR
Queue Stats
19W - 15L
1,543 Elo+
Party 2
Hera
Hera
RazielRX
Hera
Level 219
God Stats
1W - 0L
1,391 SR
Queue Stats
275W - 255L
1,483 Elo+
Solo
Cthulhu
Cthulhu
TheFatJester
Cthulhu
Level 56
God Stats
3W - 1L
1,490 SR
Queue Stats
20W - 20L
1,480 Elo+
Party 2
Surtr
Surtr
Willb42
Surtr
Level 69
God Stats
3W - 0L
1,777 SR
Queue Stats
16W - 27L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ashes04
Kukulkan
10
0 / 2 / 4
6,007
462
4,590
4,744
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
BelialJns
Terra
10
1 / 4 / 2
6,308
485
3,138
13,292
9,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
RavanaOPmain
Lancelot
14
5 / 0 / 1
8,483
653
6,030
7,264
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
15
7 / 4 / 2
8,002
616
8,512
12,587
7,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 5 / 0
6,040
465
6,631
7,807
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MicahA1
Lancelot
12
1 / 3 / 1
6,945
534
1,758
9,376
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
14
11 / 1 / 2
9,343
719
13,311
8,096
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
11
0 / 4 / 0
7,124
548
5,437
7,618
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TheFatJester
Cthulhu
11
3 / 4 / 6
7,631
587
7,908
12,649
6,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
Willb42
Surtr
11
0 / 2 / 0
6,879
529
2,631
7,779
4,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
14
Kills
15
15
Deaths
14
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ashes04
Kukulkan
0
2
4
1
L
Terra
BelialJns
Terra
1
4
2
0.5
W
Lancelot
MicahA1
Lancelot
1
3
1
0.5
W
Medusa
11
1
2
12
L
Lancelot
RavanaOPmain
Lancelot
5
0
1
5.5
W
Hera
0
4
0
0
L
Cabrakan
7
4
2
2
W
Cthulhu
TheFatJester
Cthulhu
3
4
6
1.5
W
Surtr
Willb42
Surtr
0
2
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,901
Damage
31,045
45,694
Taken
45,518
24,630
Mitigated
18,688
9,748
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ashes04
Kukulkan
4,590
549
0
455
4,744
1,650
0
3,177
1,567
37,042
0
L
Terra
BelialJns
Terra
3,138
489
207
3,051
13,292
9,689
0
4,777
8,515
16,936
0
W
Lancelot
MicahA1
Lancelot
1,758
295
0
3,976
9,376
3,297
0
3,224
6,152
0
46,492
W
Medusa
13,311
5,346
0
2,087
8,096
2,359
1,541
4,131
3,965
0
64,442
L
Lancelot
RavanaOPmain
Lancelot
6,030
824
0
1,422
7,264
2,892
0
463
6,505
0
58,542
W
Hera
5,437
1,421
70
2,873
7,618
2,104
234
3,578
4,040
49,513
1,586
L
Cabrakan
8,512
1,317
0
4,331
12,587
7,865
0
2,271
10,272
64,541
1,380
W
Cthulhu
TheFatJester
Cthulhu
7,908
774
1,117
2,198
12,649
6,166
0
4,984
7,665
18,288
0
W
Surtr
Willb42
Surtr
2,631
1,286
0
860
7,779
4,762
178
0
7,779
754
36,738
L
6,631
1,739
0
282
7,807
2,534
0
2,639
5,168
0
45,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,840
Gold Earned
37,922
373
Minions Killed
382
0
Camps Cleared
0
1,409,953
Distance Traveled
1,325,746
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,007
462
57
4
0
289,150
0
L
Terra
6,308
485
27
2
0
293,497
5
W
Lancelot
6,945
534
91
7
0
310,745
0
W
Medusa
9,343
719
104
8
0
266,802
0
L
Lancelot
8,483
653
133
10
0
314,367
0
W
Hera
7,124
548
89
7
0
271,275
1
L
Cabrakan
8,002
616
88
7
0
260,809
0
W
Cthulhu
7,631
587
20
2
0
251,852
1
W
Surtr
6,879
529
78
6
0
225,072
0
L
Skadi
6,040
465
68
5
0
252,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role