Player Matchup

Horus
Horus
Bronze III
 
Horus
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
GhostlySlays-
Medusa
Gold IV
Level 74
God Stats
7W - 9L
1,494 SR
Queue Stats
74W - 80L
1,400 MMR
Party 1
Hun Batz
Hun Batz
Gold V
bwuh_ImMutedBwoh
Hun Batz
Gold V
Level 96
God Stats
5W - 5L
1,563 SR
Queue Stats
60W - 72L
1,298 MMR
Party 1
Anubis
Anubis
Silver II
starving-sun33
Anubis
Silver II
Level 123
God Stats
18W - 11L
1,651 SR
Queue Stats
231W - 256L
1,179 MMR
Solo
Hel
Hel
Silver II
xSausage692x
Hel
Silver II
Level 129
God Stats
0W - 2L
1,339 SR
Queue Stats
123W - 128L
1,133 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,509 SR
1,302 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,578 SR
1,299 MMR
Amaterasu
Amaterasu
Silver I
Art is wherever
Amaterasu
Silver I
Level 145
God Stats
15W - 19L
1,449 SR
Queue Stats
190W - 211L
1,107 MMR
Solo
Apollo
Apollo
Gold I
Hate2104
Apollo
Gold I
Level 157
God Stats
7W - 2L
1,809 SR
Queue Stats
66W - 65L
1,502 MMR
Solo
Set
Set
Silver I
HitherBear49201
Set
Silver I
Level 128
God Stats
1W - 0L
1,621 SR
Queue Stats
108W - 110L
1,081 MMR
Solo
Nu Wa
Nu Wa
Gold III
KillaQas_
Nu Wa
Gold III
Level 145
God Stats
21W - 10L
1,693 SR
Queue Stats
361W - 366L
1,268 MMR
Solo
Kukulkan
Kukulkan
Gold I
RiiDiicK-ii
Kukulkan
Gold I
Level 157
God Stats
2W - 2L
1,319 SR
Queue Stats
172W - 175L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 0 / 0
6,316
351
2,866
5,914
2,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
9 / 2 / 3
10,331
574
16,412
14,594
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 2 / 10
9,334
519
7,825
15,508
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
5 / 4 / 4
10,153
564
10,485
14,541
6,655
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 1 / 12
9,115
506
8,045
13,935
12,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bans
AthenaAgni

VS

Bans
DanzaburouAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Art is wherever
Amaterasu
14
0 / 3 / 1
9,064
504
7,286
17,244
11,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Apollo
Hate2104
Apollo
16
1 / 6 / 6
9,574
532
9,963
14,698
5,314
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 2
9,038
502
7,690
17,637
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
KillaQas_
Nu Wa
15
2 / 5 / 4
9,511
528
7,515
15,423
11,306
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
RiiDiicK-ii
Kukulkan
17
3 / 0 / 4
9,939
552
12,515
4,739
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
19
Kills
9
9
Deaths
19
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
Amaterasu
Art is wherever
Amaterasu
0
3
1
0.17
L
9
2
3
5.25
W
Apollo
Hate2104
Apollo
1
6
6
0.67
W
3
5
2
0.8
W
Nu Wa
KillaQas_
Nu Wa
2
5
4
0.8
W
Kukulkan
RiiDiicK-ii
Kukulkan
3
0
4
5
L
3
2
10
4
L
5
4
4
1.75
L
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,633
Damage
44,969
64,492
Taken
69,741
32,522
Mitigated
37,020
30,736
Healing
20,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,866
1,584
40
2,634
5,914
2,714
0
702
5,212
0
15,603
W
Amaterasu
Art is wherever
Amaterasu
7,286
2,405
0
6,647
17,244
11,452
1,221
5,699
11,545
0
62,295
L
16,412
5,397
0
3,402
14,594
5,470
540
3,769
10,825
0
91,110
W
Apollo
Hate2104
Apollo
9,963
5,998
0
4,648
14,698
5,314
628
1,124
13,574
0
80,473
W
7,690
3,532
0
6,012
17,637
7,167
0
5,569
12,068
0
53,157
W
Nu Wa
KillaQas_
Nu Wa
7,515
1,227
150
2,391
15,423
11,306
15
4,700
10,723
45,537
810
W
Kukulkan
RiiDiicK-ii
Kukulkan
12,515
359
0
511
4,739
1,781
59
1,342
3,397
78,347
305
L
7,825
2,562
0
7,391
15,508
5,657
0
4,452
11,056
0
77,719
L
10,485
212
0
6,433
14,541
6,655
116
5,754
8,787
101,716
0
L
8,045
421
3,496
7,340
13,935
12,026
0
5,188
8,747
21,469
706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,249
Gold Earned
47,126
476
Minions Killed
539
0
Camps Cleared
0
1,591,873
Distance Traveled
1,766,020
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,316
351
28
2
0
145,229
0
W
Amaterasu
9,064
504
107
6
0
303,188
1
L
Medusa
10,331
574
145
8
0
365,743
3
W
Apollo
9,574
532
137
8
0
363,102
1
W
Set
9,038
502
80
4
0
391,216
0
W
Nu Wa
9,511
528
65
4
0
311,145
2
W
Kukulkan
9,939
552
150
8
0
397,369
5
L
Hun Batz
9,334
519
117
7
0
404,757
2
L
Anubis
10,153
564
168
9
0
322,221
2
L
Hel
9,115
506
18
1
0
353,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role