Player Matchup

Neith
Neith
JShanks4
Neith
Level 113
God Stats
2W - 1L
1,656 SR
Queue Stats
12W - 19L
1,367 Elo+
Solo
Anubis
Anubis
NevesTudao
Anubis
Level 104
God Stats
11W - 2L
1,642 SR
Queue Stats
232W - 235L
1,461 Elo+
Solo
Nox
Nox
Niederle
Nox
Level 169
God Stats
6W - 13L
1,531 SR
Queue Stats
301W - 288L
1,523 Elo+
Solo
Zeus
Zeus
PapaiKabu
Zeus
Level 198
God Stats
5W - 3L
1,252 SR
Queue Stats
68W - 75L
1,518 Elo+
Solo
Mercury
Mercury
elpapadiabolico
Mercury
Level 47
God Stats
3W - 1L
1,759 SR
Queue Stats
89W - 59L
1,623 Elo+
Solo
Team Averages
Level 126
1,568 SR
1,498 Elo+

VS

Team Averages
Level 122
1,528 SR
1,498 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AleclouZ
Poseidon
Level 122
God Stats
5W - 7L
1,458 SR
Queue Stats
304W - 282L
1,489 Elo+
Party 1
Apollo
Apollo
Hayson05
Apollo
Level 177
God Stats
6W - 6L
1,613 SR
Queue Stats
355W - 338L
1,519 Elo+
Solo
Anubis
Anubis
ModoGallardou
Anubis
Level 49
God Stats
4W - 3L
1,571 SR
Queue Stats
229W - 243L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JShanks4
Neith
12
5 / 2 / 3
7,055
706
3,766
5,249
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
NevesTudao
Anubis
11
5 / 2 / 0
6,936
694
3,551
4,671
1,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 2 / 6
5,470
547
1,039
4,312
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Zeus
13
8 / 3 / 6
7,482
748
6,488
6,558
1,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
7 / 3 / 3
6,622
662
6,633
7,787
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 5 / 1
7,144
714
6,362
10,704
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
 
Ares
9
3 / 8 / 1
6,393
639
4,510
13,029
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
AleclouZ
Poseidon
10
0 / 7 / 3
5,801
580
2,129
6,642
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Hayson05
Apollo
11
1 / 2 / 1
5,931
593
1,658
5,479
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 5 / 0
5,294
529
1,562
5,294
1,547
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
25
Kills
12
12
Deaths
27
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
5
1
1.7
L
Ares
 
Ares
3
8
1
0.44
L
Poseidon
AleclouZ
Poseidon
0
7
3
0.21
L
Apollo
Hayson05
Apollo
1
2
1
0.75
W
Neith
JShanks4
Neith
5
2
3
3.25
L
0
5
0
0
W
Anubis
NevesTudao
Anubis
5
2
0
2.5
W
0
2
6
1.5
W
Zeus
8
3
6
3.67
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,477
Damage
16,221
28,577
Taken
41,148
10,620
Mitigated
17,200
6,088
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,362
1,848
0
1,931
10,704
4,237
0
1,864
8,840
0
38,972
L
Ares
 
Ares
4,510
751
0
1,021
13,029
8,319
0
2,136
10,893
15,754
0
L
Poseidon
AleclouZ
Poseidon
2,129
296
0
145
6,642
1,497
0
2,892
3,750
30,354
622
L
Apollo
Hayson05
Apollo
1,658
824
0
2,250
5,479
1,600
0
1,259
4,220
0
38,769
W
Neith
JShanks4
Neith
3,766
1,992
0
1,233
5,249
1,741
0
1,142
4,107
0
46,337
L
1,562
152
0
1,221
5,294
1,547
0
2,907
2,387
29,179
0
W
Anubis
NevesTudao
Anubis
3,551
40
0
2,366
4,671
1,685
0
1,562
3,109
39,707
1,554
W
1,039
164
0
250
4,312
2,505
15
441
3,871
19,227
0
W
Zeus
6,488
1,224
0
1,751
6,558
1,960
0
3,117
3,441
53,268
0
W
6,633
4,152
0
488
7,787
2,729
0
1,843
5,944
0
41,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,565
Gold Earned
30,563
356
Minions Killed
276
0
Camps Cleared
0
1,019,932
Distance Traveled
1,030,278
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,144
714
61
6
0
232,602
0
L
Ares
6,393
639
12
1
0
210,807
1
L
Poseidon
5,801
580
57
6
0
221,059
0
L
Apollo
5,931
593
87
9
0
195,734
5
W
Neith
7,055
706
86
9
0
173,369
0
L
Anubis
5,294
529
59
6
0
170,076
0
W
Anubis
6,936
694
85
9
0
172,878
0
W
Nox
5,470
547
42
4
0
220,993
5
W
Zeus
7,482
748
76
8
0
214,074
2
W
Mercury
6,622
662
67
7
0
238,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role