Player Matchup

Discordia
Discordia
Disciple0fWu_36
Discordia
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,402 Elo+
Party 1
Da Ji
Da Ji
Lional_Red
Da Ji
Level 115
God Stats
12W - 10L
1,391 SR
Queue Stats
90W - 113L
1,329 Elo+
Party 1
Cerberus
Cerberus
NATE-WONDER
Cerberus
Level 121
God Stats
12W - 14L
1,395 SR
Queue Stats
44W - 60L
1,352 Elo+
Party 1
Team Averages
Level 114
1,429 SR
1,361 Elo+

VS

Team Averages
Level 126
1,616 SR
1,377 Elo+
Serqet
Serqet
PINACLE79
Serqet
Level 69
God Stats
3W - 0L
1,849 SR
Queue Stats
41W - 35L
1,478 Elo+
Solo
Rama
Rama
SnakeSam69
Rama
Level 159
God Stats
28W - 25L
1,486 SR
Queue Stats
732W - 747L
1,315 Elo+
Solo
Nu Wa
Nu Wa
TillingBird9952
Nu Wa
Level 149
God Stats
442W - 382L
1,515 SR
Queue Stats
805W - 865L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Disciple0fWu_36
Discordia
16
5 / 3 / 4
11,254
703
10,322
10,971
3,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
16
3 / 5 / 4
10,749
672
8,914
13,469
7,443
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
NATE-WONDER
Cerberus
15
3 / 4 / 4
10,099
631
6,343
20,043
15,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
PINACLE79
Serqet
17
4 / 6 / 4
11,627
727
9,339
11,121
4,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 3 / 3
13,396
837
13,885
13,736
4,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 2 / 8
10,579
661
10,804
8,033
2,437
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
11
Kills
11
12
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
Disciple0fWu_36
Discordia
5
3
4
2.33
L
Da Ji
3
5
4
1
L
Cerberus
NATE-WONDER
Cerberus
3
4
4
1.25
W
Serqet
PINACLE79
Serqet
4
6
4
1
W
7
3
3
2.83
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,579
Damage
34,028
44,483
Taken
32,890
26,478
Mitigated
12,226
9,072
Healing
2,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Disciple0fWu_36
Discordia
10,322
548
272
508
10,971
3,699
34
3,423
7,282
49,861
1,848
L
Da Ji
8,914
1,556
0
3,515
13,469
7,443
0
3,016
10,316
0
47,929
L
Cerberus
NATE-WONDER
Cerberus
6,343
256
167
4,610
20,043
15,336
0
4,490
14,851
21,755
0
W
Serqet
PINACLE79
Serqet
9,339
2,008
83
944
11,121
4,911
498
5,284
5,835
0
40,267
W
13,885
8,415
0
0
13,736
4,878
882
5,760
7,968
0
66,560
W
10,804
4,009
0
1,658
8,033
2,437
445
6,043
1,990
41,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,102
Gold Earned
35,602
191
Minions Killed
204
0
Camps Cleared
0
790,476
Distance Traveled
854,878
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,254
703
95
6
0
253,923
0
L
Da Ji
10,749
672
64
4
0
270,765
0
L
Cerberus
10,099
631
32
2
0
265,788
0
W
Serqet
11,627
727
41
3
0
314,996
0
W
Rama
13,396
837
101
6
0
264,958
0
W
Nu Wa
10,579
661
62
4
0
274,924
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role