Player Matchup

Sun Wukong
Sun Wukong
AHerofurFUN
Sun Wukong
Level 127
God Stats
38W - 31L
1,555 SR
Queue Stats
83W - 82L
1,441 Elo+
Solo
Danzaburou
Danzaburou
Djroo
Danzaburou
Level 87
God Stats
18W - 2L
1,623 SR
Queue Stats
106W - 41L
1,598 Elo+
Party 2
Zhong Kui
Zhong Kui
kinkyMrEs
Zhong Kui
Level 49
God Stats
3W - 1L
1,577 SR
Queue Stats
232W - 83L
1,621 Elo+
Party 2
Team Averages
Level 88
1,585 SR
1,553 Elo+

VS

Team Averages
Level 97
1,360 SR
1,451 Elo+
He Bo
He Bo
Jessjessjessee
He Bo
Level 142
God Stats
0W - 2L
1,186 SR
Queue Stats
56W - 73L
1,425 Elo+
Party 1
Mercury
Mercury
Omenstar666
Mercury
Level 108
God Stats
4W - 5L
1,347 SR
Queue Stats
27W - 35L
1,347 Elo+
Party 1
Horus
Horus
RisKDevistatoR
Horus
Level 41
God Stats
9W - 8L
1,546 SR
Queue Stats
11W - 8L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AHerofurFUN
Sun Wukong
14
3 / 4 / 8
8,936
745
4,931
8,562
4,505
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Djroo
Danzaburou
14
7 / 1 / 3
9,747
812
10,071
6,276
2,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
kinkyMrEs
Zhong Kui
15
2 / 1 / 8
9,166
764
7,614
9,821
7,558
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
7,949
662
6,321
7,410
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Omenstar666
Mercury
13
2 / 4 / 3
8,402
700
2,960
8,031
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
3 / 5 / 3
9,150
763
4,363
14,043
13,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
5
6
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AHerofurFUN
Sun Wukong
3
4
8
1.75
W
Danzaburou
Djroo
Danzaburou
7
1
3
8.5
L
0
3
4
0.67
L
Mercury
Omenstar666
Mercury
2
4
3
0.88
L
3
5
3
0.9
W
Zhong Kui
kinkyMrEs
Zhong Kui
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,616
Damage
13,644
24,659
Taken
29,484
14,151
Mitigated
18,190
6,224
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AHerofurFUN
Sun Wukong
4,931
1,008
78
669
8,562
4,505
0
2,386
5,916
0
25,139
W
Danzaburou
Djroo
Danzaburou
10,071
2,856
0
1,409
6,276
2,088
1,862
2,167
3,964
0
38,434
L
6,321
282
0
1,161
7,410
2,304
0
2,132
5,236
30,244
0
L
Mercury
Omenstar666
Mercury
2,960
1,060
0
1,113
8,031
2,801
0
1,721
6,283
0
31,123
L
4,363
1,172
592
3,310
14,043
13,085
0
3,570
10,341
2,220
11,683
W
Zhong Kui
kinkyMrEs
Zhong Kui
7,614
1,285
0
4,068
9,821
7,558
783
2,061
7,534
37,838
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,849
Gold Earned
25,501
141
Minions Killed
128
0
Camps Cleared
0
642,306
Distance Traveled
642,122
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,936
745
28
2
0
210,277
0
W
Danzaburou
9,747
812
51
4
0
223,379
0
L
He Bo
7,949
662
69
6
0
186,345
3
L
Mercury
8,402
700
44
4
0
240,354
0
L
Horus
9,150
763
15
1
0
215,423
0
W
Zhong Kui
9,166
764
62
5
0
208,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role