Player Matchup

Arachne
Arachne
Drainkoil
Arachne
Level 31
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Lolitohka
Hou Yi
Level 16
God Stats
0W - 1L
1,857 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Sniper xVincent
Bellona
Level 107
God Stats
2W - 1L
1,875 SR
Queue Stats
40W - 47L
1,532 Elo+
Solo
Anubis
Anubis
VIcETb225
Anubis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 90L
1,466 Elo+
Solo
Cabrakan
Cabrakan
berfomed
Cabrakan
Level 202
God Stats
5W - 8L
1,369 SR
Queue Stats
340W - 330L
1,553 Elo+
Solo
Team Averages
Level 91
1,657 SR
1,510 Elo+

VS

Team Averages
Level 133
1,556 SR
1,530 Elo+
Bakasura
Bakasura
 
Bakasura
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Atomic_Owie
Nox
Level 158
God Stats
26W - 21L
1,559 SR
Queue Stats
271W - 253L
1,522 Elo+
Solo
Chaac
Chaac
SDG Bacon
Chaac
Level 119
God Stats
3W - 2L
1,539 SR
Queue Stats
28W - 26L
1,618 Elo+
Solo
Izanami
Izanami
xWeSSx
Izanami
Level 138
God Stats
150W - 144L
1,548 SR
Queue Stats
745W - 714L
1,509 Elo+
Solo
Medusa
Medusa
Элироуз
Medusa
Level 152
God Stats
100W - 79L
1,633 SR
Queue Stats
139W - 122L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drainkoil
Arachne
7
0 / 6 / 0
5,147
396
1,104
9,233
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Lolitohka
Hou Yi
9
0 / 2 / 0
5,453
419
1,515
6,454
1,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,243
480
2,258
11,009
9,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
VIcETb225
Anubis
12
1 / 4 / 0
6,339
488
3,583
7,885
3,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cabrakan
berfomed
Cabrakan
8
0 / 5 / 1
5,190
399
1,104
8,297
5,976
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
5 / 0 / 1
8,283
637
4,102
10,148
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 0 / 7
9,294
715
7,593
1,966
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
SDG Bacon
Chaac
14
5 / 0 / 4
8,799
677
7,346
8,549
5,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
xWeSSx
Izanami
14
1 / 1 / 6
7,857
604
6,984
5,545
1,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 0 / 1
8,639
665
4,837
6,885
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
19
19
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
1
5.5
W
5
0
7
8.5
L
Arachne
Drainkoil
Arachne
0
6
0
0
L
Hou Yi
Lolitohka
Hou Yi
0
2
0
0
W
Chaac
SDG Bacon
Chaac
5
0
4
7
L
0
2
0
0
L
Anubis
VIcETb225
Anubis
1
4
0
0.25
L
Cabrakan
berfomed
Cabrakan
0
5
1
0.1
W
Izanami
xWeSSx
Izanami
1
1
6
4
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,564
Damage
30,862
42,878
Taken
33,093
23,788
Mitigated
14,505
8,451
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,102
3,073
0
8,316
10,148
3,959
0
674
9,474
0
59,222
W
7,593
136
0
140
1,966
700
340
330
1,636
62,368
835
L
Arachne
Drainkoil
Arachne
1,104
1,028
0
440
9,233
2,707
56
2,874
6,126
0
11,169
L
Hou Yi
Lolitohka
Hou Yi
1,515
635
0
544
6,454
1,661
125
0
6,294
0
21,686
W
Chaac
SDG Bacon
Chaac
7,346
806
0
1,731
8,549
5,279
348
1,705
6,844
0
55,570
L
2,258
464
0
4,404
11,009
9,787
0
489
10,520
0
41,540
L
Anubis
VIcETb225
Anubis
3,583
208
0
2,173
7,885
3,657
0
2,871
5,004
39,550
828
L
Cabrakan
berfomed
Cabrakan
1,104
202
0
890
8,297
5,976
0
1,336
6,759
11,667
0
W
Izanami
xWeSSx
Izanami
6,984
5,092
0
1,639
5,545
1,943
2,260
1,538
4,007
0
60,559
W
4,837
1,637
0
1,252
6,885
2,624
276
685
6,200
0
74,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
42,872
255
Minions Killed
588
0
Camps Cleared
0
1,195,044
Distance Traveled
1,377,636
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,283
637
122
9
0
315,689
0
W
Nox
9,294
715
117
9
0
292,343
3
L
Arachne
5,147
396
26
2
0
292,900
0
L
Hou Yi
5,453
419
43
3
0
235,493
0
W
Chaac
8,799
677
113
9
0
246,278
0
L
Bellona
6,243
480
75
6
0
286,429
0
L
Anubis
6,339
488
92
7
0
193,051
0
L
Cabrakan
5,190
399
19
1
0
187,171
0
W
Izanami
7,857
604
115
9
0
242,690
4
W
Medusa
8,639
665
121
9
0
280,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role