Player Matchup

Neith
Neith
P4P_Billz
Neith
Level 40
God Stats
131W - 114L
1,494 SR
Queue Stats
131W - 117L
1,375 Elo+
Solo
Ymir
Ymir
ceolic
Ymir
Level 3
God Stats
0W - 2L
1,193 SR
Queue Stats
4W - 8L
1,134 Elo+
Party 1
Thoth
Thoth
meowsed
Thoth
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,134 Elo+
Party 1
Team Averages
Level 46
1,396 SR
1,214 Elo+

VS

Team Averages
Level 67
1,376 SR
1,433 Elo+
Nike
Nike
 
Nike
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Akachi720
Ix Chel
Level 125
God Stats
32W - 27L
1,412 SR
Queue Stats
767W - 816L
1,396 Elo+
Solo
Cupid
Cupid
VnillaGrilla604
Cupid
Level 41
God Stats
4W - 9L
1,216 SR
Queue Stats
121W - 134L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
P4P_Billz
Neith
15
2 / 2 / 4
9,745
650
10,261
10,067
3,984
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
ceolic
Ymir
14
0 / 3 / 6
8,911
594
6,484
15,682
16,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thoth
meowsed
Thoth
16
4 / 3 / 3
10,417
694
11,102
8,115
3,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
2 / 3 / 6
10,190
679
9,059
16,155
14,980
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Akachi720
Ix Chel
16
1 / 1 / 6
9,863
658
10,656
9,840
3,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 3 / 3
11,620
775
9,236
12,552
4,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
6
Kills
8
8
Deaths
7
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
3
6
1.67
W
Ix Chel
Akachi720
Ix Chel
1
1
6
4
L
Neith
P4P_Billz
Neith
2
2
4
2
W
5
3
3
2.17
L
Ymir
ceolic
Ymir
0
3
6
1
L
Thoth
meowsed
Thoth
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,847
Damage
28,951
33,864
Taken
38,547
24,002
Mitigated
23,383
4,124
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,059
414
0
2,956
16,155
14,980
209
8,353
7,754
0
25,971
W
Ix Chel
Akachi720
Ix Chel
10,656
621
2,597
3,068
9,840
3,931
651
4,580
5,236
45,474
1,371
L
Neith
P4P_Billz
Neith
10,261
3,106
459
3,470
10,067
3,984
1,685
3,642
6,364
0
34,158
W
9,236
3,510
997
4,102
12,552
4,472
1,585
4,528
7,976
0
62,801
L
Ymir
ceolic
Ymir
6,484
367
0
0
15,682
16,890
0
4,779
10,766
17,441
0
L
Thoth
meowsed
Thoth
11,102
506
0
195
8,115
3,128
631
1,429
6,662
43,986
706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,073
Gold Earned
31,673
143
Minions Killed
194
0
Camps Cleared
0
727,033
Distance Traveled
766,171
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,190
679
39
3
0
255,231
0
W
Ix Chel
9,863
658
59
4
0
246,609
0
L
Neith
9,745
650
59
4
0
215,722
0
W
Cupid
11,620
775
96
6
0
264,331
2
L
Ymir
8,911
594
14
1
0
265,775
0
L
Thoth
10,417
694
70
5
0
245,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role