Player Matchup

Sobek
Sobek
Raymen44
Sobek
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,584 Elo+
Solo
Ah Puch
Ah Puch
jandriyo466
Ah Puch
Level 97
God Stats
271W - 310L
1,473 SR
Queue Stats
588W - 661L
1,356 Elo+
Solo
Medusa
Medusa
Элироуз
Medusa
Level 152
God Stats
107W - 61L
1,625 SR
Queue Stats
158W - 116L
1,578 Elo+
Solo
Team Averages
Level 113
1,533 SR
1,506 Elo+

VS

Team Averages
Level 81
1,511 SR
1,378 Elo+
Ares
Ares
LukeZ97
Ares
Level 58
God Stats
25W - 20L
1,304 SR
Queue Stats
69W - 64L
1,440 Elo+
Party 1
Hel
Hel
StefanieD
Hel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 81L
1,366 Elo+
Party 1
Hercules
Hercules
ZOMB1EK1LLER010
Hercules
Level 67
God Stats
1W - 1L
1,728 SR
Queue Stats
64W - 73L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Raymen44
Sobek
16
3 / 0 / 11
9,991
769
6,511
11,973
12,046
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
jandriyo466
Ah Puch
17
8 / 0 / 9
11,109
855
17,611
9,169
3,629
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 1 / 6
10,318
794
8,072
9,245
3,207
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
LukeZ97
Ares
12
1 / 7 / 0
8,164
628
7,426
14,510
12,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 6 / 1
7,560
582
3,781
9,896
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hercules
13
0 / 4 / 1
8,020
617
6,471
16,742
16,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
17
Kills
1
1
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
LukeZ97
Ares
1
7
0
0.14
W
Sobek
Raymen44
Sobek
3
0
11
8.5
L
0
6
1
0.08
L
Hercules
0
4
1
0.13
W
Ah Puch
jandriyo466
Ah Puch
8
0
9
12.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,194
Damage
17,678
30,387
Taken
41,148
18,882
Mitigated
32,899
9,831
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
LukeZ97
Ares
7,426
338
0
0
14,510
12,583
85
8,262
6,210
22,985
0
W
Sobek
Raymen44
Sobek
6,511
781
34
3,392
11,973
12,046
200
5,179
6,366
19,181
1,751
L
3,781
534
778
1,440
9,896
3,445
0
5,625
4,265
26,219
0
L
Hercules
6,471
1,084
0
4,276
16,742
16,871
0
9,131
7,597
0
24,712
W
Ah Puch
jandriyo466
Ah Puch
17,611
1,192
113
4,384
9,169
3,629
663
3,767
5,260
49,800
0
W
8,072
3,383
0
1,908
9,245
3,207
1,793
2,285
6,924
0
60,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,418
Gold Earned
23,744
166
Minions Killed
107
0
Camps Cleared
0
712,890
Distance Traveled
627,637
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,164
628
20
2
0
221,897
8
W
Sobek
9,991
769
24
2
0
237,703
0
L
Hel
7,560
582
38
3
0
188,506
1
L
Hercules
8,020
617
49
4
0
217,234
0
W
Ah Puch
11,109
855
65
5
0
246,025
3
W
Medusa
10,318
794
77
6
0
229,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role