Player Matchup

Skadi
Skadi
Donits
Skadi
Level 148
God Stats
67W - 28L
1,701 SR
Queue Stats
191W - 181L
1,563 Elo+
Party 2
Hercules
Hercules
DungHoleAbuser
Hercules
Level 149
God Stats
5W - 6L
1,430 SR
Queue Stats
91W - 75L
1,557 Elo+
Party 1
Athena
Athena
MichaelScarn007
Athena
Level 138
God Stats
15W - 10L
1,601 SR
Queue Stats
61W - 58L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
Ragingalcohlic
Nu Wa
Level 117
God Stats
1W - 0L
1,573 SR
Queue Stats
30W - 30L
1,479 Elo+
Party 1
Susano
Susano
yourmuumzp9e
Susano
Level 66
God Stats
10W - 10L
1,548 SR
Queue Stats
137W - 131L
1,497 Elo+
Party 2
Team Averages
Level 124
1,571 SR
1,512 Elo+

VS

Team Averages
Level 97
1,575 SR
1,518 Elo+
Athena
Athena
Alex54315
Athena
Level 117
God Stats
3W - 2L
1,702 SR
Queue Stats
158W - 158L
1,524 Elo+
Solo
Medusa
Medusa
ImOnWindowsXP
Medusa
Level 64
God Stats
10W - 9L
1,522 SR
Queue Stats
149W - 112L
1,504 Elo+
Solo
Lancelot
Lancelot
Rads2626
Lancelot
Level 154
God Stats
1W - 2L
1,445 SR
Queue Stats
296W - 274L
1,552 Elo+
Solo
Horus
Horus
SqueakyFire26
Horus
Level 88
God Stats
9W - 10L
1,720 SR
Queue Stats
266W - 245L
1,500 Elo+
Solo
Ix Chel
Ix Chel
cbregicide
Ix Chel
Level 61
God Stats
5W - 9L
1,487 SR
Queue Stats
137W - 162L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Donits
Skadi
12
3 / 3 / 0
6,698
609
5,655
7,819
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
12
4 / 1 / 6
6,995
636
8,766
9,714
10,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 4
6,023
548
4,751
10,545
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 4 / 2
6,263
569
3,923
4,182
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
11
3 / 3 / 4
6,591
599
4,764
7,857
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alex54315
Athena
11
2 / 2 / 5
7,048
641
6,078
11,145
10,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 1 / 2
6,525
593
6,968
6,059
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Rads2626
Lancelot
13
7 / 2 / 2
7,084
644
8,180
9,414
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
2 / 6 / 0
5,531
503
4,004
12,478
5,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ix Chel
cbregicide
Ix Chel
4
0 / 0 / 1
4,305
391
245
1,723
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
11
Kills
12
12
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
Alex54315
Athena
2
2
5
2.25
W
Skadi
Donits
Skadi
3
3
0
1
W
Hercules
4
1
6
7
L
1
1
2
2
W
0
1
4
2
L
Lancelot
Rads2626
Lancelot
7
2
2
4
W
1
4
2
0.5
L
2
6
0
0.33
L
Ix Chel
cbregicide
Ix Chel
0
0
1
0.5
W
Susano
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,859
Damage
25,475
40,117
Taken
40,819
22,177
Mitigated
22,035
11,530
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Alex54315
Athena
6,078
1,447
0
1,868
11,145
10,444
0
3,714
7,383
27,430
2,348
W
Skadi
Donits
Skadi
5,655
2,093
0
402
7,819
1,627
31
1,319
6,500
0
35,303
W
Hercules
8,766
2,636
0
4,674
9,714
10,471
0
558
9,156
0
40,977
L
6,968
2,841
0
1,730
6,059
2,129
590
1,238
4,727
0
60,682
W
4,751
1,119
169
3,782
10,545
6,694
0
2,885
7,660
21,753
1,358
L
Lancelot
Rads2626
Lancelot
8,180
1,797
0
4,222
9,414
4,048
0
1,754
7,580
0
51,104
W
3,923
714
0
100
4,182
1,021
0
486
3,672
40,720
657
L
4,004
2,152
210
2,815
12,478
5,012
0
494
11,405
0
22,147
L
Ix Chel
cbregicide
Ix Chel
245
43
117
830
1,723
402
0
902
821
7,342
0
W
Susano
4,764
1,356
0
2,403
7,857
2,364
0
969
6,876
0
41,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,570
Gold Earned
30,493
330
Minions Killed
289
0
Camps Cleared
0
1,114,718
Distance Traveled
1,058,753
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,048
641
58
5
0
246,164
5
W
Skadi
6,698
609
57
5
0
225,056
0
W
Hercules
6,995
636
67
6
0
212,902
0
L
Medusa
6,525
593
98
9
0
238,170
0
W
Athena
6,023
548
54
5
0
238,068
0
L
Lancelot
7,084
644
91
8
0
291,809
0
W
Nu Wa
6,263
569
77
7
0
203,861
4
L
Horus
5,531
503
24
2
0
219,523
0
L
Ix Chel
4,305
391
18
2
0
63,087
0
W
Susano
6,591
599
75
7
0
234,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role