Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Blihqy
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,505 Elo+
Solo
Persephone
Persephone
DMURR2
Persephone
Level 125
God Stats
2W - 3L
1,511 SR
Queue Stats
310W - 269L
1,507 Elo+
Solo
Aphrodite
Aphrodite
El Creaturo
Aphrodite
Level 77
God Stats
10W - 12L
1,472 SR
Queue Stats
215W - 243L
1,534 Elo+
Party 1
Thanatos
Thanatos
Ironflash2022
Thanatos
Level 81
God Stats
2W - 5L
1,321 SR
Queue Stats
125W - 157L
1,516 Elo+
Party 1
Team Averages
Level 114
1,461 SR
1,512 Elo+

VS

Team Averages
Level 108
1,571 SR
1,484 Elo+
Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Golf-3all
Serqet
Level 126
God Stats
4W - 5L
1,390 SR
Queue Stats
487W - 485L
1,437 Elo+
Solo
Neith
Neith
GuardianPlayer26
Neith
Level 109
God Stats
6W - 5L
1,702 SR
Queue Stats
279W - 265L
1,532 Elo+
Party 2
Terra
Terra
Hamster_Master30
Terra
Level 89
God Stats
8W - 1L
1,765 SR
Queue Stats
302W - 304L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
zacisubergey
Cu Chulainn
Level 88
God Stats
6W - 4L
1,500 SR
Queue Stats
267W - 251L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 0 / 2
5,382
489
6,099
7,202
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Blihqy
Sun Wukong
11
0 / 3 / 1
5,999
545
2,210
9,417
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
DMURR2
Persephone
11
1 / 3 / 0
6,470
588
1,715
5,769
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
El Creaturo
Aphrodite
9
1 / 3 / 0
5,632
512
1,351
6,185
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Ironflash2022
Thanatos
11
1 / 4 / 1
5,597
509
4,311
9,326
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 1 / 2
6,418
583
8,101
6,788
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
Golf-3all
Serqet
12
3 / 2 / 3
6,619
602
4,025
8,784
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 0 / 1
8,142
740
5,301
3,764
1,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 0 / 4
6,043
549
2,335
7,666
4,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
zacisubergey
Cu Chulainn
13
2 / 1 / 0
7,845
713
5,024
7,116
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
0
2
2
W
Freya
 
Freya
2
1
2
3
L
Sun Wukong
Blihqy
Sun Wukong
0
3
1
0.17
L
Persephone
DMURR2
Persephone
1
3
0
0.33
L
Aphrodite
El Creaturo
Aphrodite
1
3
0
0.33
W
Serqet
Golf-3all
Serqet
3
2
3
2.25
W
5
0
1
5.5
W
1
0
4
3
L
Thanatos
Ironflash2022
Thanatos
1
4
1
0.38
W
Cu Chulainn
zacisubergey
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,686
Damage
24,786
37,899
Taken
34,118
15,066
Mitigated
14,605
16,341
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,099
1,922
0
1,944
7,202
2,422
0
4,775
2,427
0
29,503
W
Freya
 
Freya
8,101
2,872
0
2,429
6,788
2,373
0
450
6,338
46,508
6,144
L
Sun Wukong
Blihqy
Sun Wukong
2,210
141
0
3,165
9,417
4,422
0
90
9,327
0
41,246
L
Persephone
DMURR2
Persephone
1,715
48
0
1,267
5,769
1,393
0
0
5,659
40,848
206
L
Aphrodite
El Creaturo
Aphrodite
1,351
232
1,331
2,436
6,185
3,885
0
4,073
1,938
19,398
1,178
W
Serqet
Golf-3all
Serqet
4,025
1,228
0
2,406
8,784
3,345
0
225
8,559
0
47,516
W
5,301
582
0
2,045
3,764
1,137
1,363
1,164
2,600
0
64,110
W
2,335
196
812
2,679
7,666
4,576
0
1,004
6,662
12,089
0
L
Thanatos
Ironflash2022
Thanatos
4,311
1,736
0
6,198
9,326
2,944
0
1,069
8,257
0
41,918
W
Cu Chulainn
zacisubergey
Cu Chulainn
5,024
889
0
1,932
7,116
3,174
0
0
7,116
90
61,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,080
Gold Earned
35,067
339
Minions Killed
419
0
Camps Cleared
0
1,179,041
Distance Traveled
1,251,904
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,382
489
51
5
0
220,278
4
W
Freya
6,418
583
87
8
0
222,055
0
L
Sun Wukong
5,999
545
93
8
0
247,265
0
L
Persephone
6,470
588
90
8
0
224,957
3
L
Aphrodite
5,632
512
37
3
0
229,835
5
W
Serqet
6,619
602
77
7
0
275,431
0
W
Neith
8,142
740
124
11
0
244,201
0
W
Terra
6,043
549
15
1
0
285,196
4
L
Thanatos
5,597
509
68
6
0
256,706
0
W
Cu Chulainn
7,845
713
116
11
0
225,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role